Trapezio

Engaged Member
Sep 28, 2017
2,226
3,229
Red alarm, guys: ScarlettAnn - this game's artist - just released an alpha of her own game (Savior Quest).
 

PervyMage32

Active Member
Jul 29, 2017
535
836
literally the ONLY improvement this game has over a zombies life is the non-convoluted gathering system, and even then, there aren't enough of them and you can end up with shortages due to luck. And if you don't have the right girl with you(which isn't necessarily bad but can get annoying)

having to re make disposable items is annoying, the fact that you have no alternative to the gun, and yeah....of course.....it's unfinished. Less areas, less girls less scenes etc


It might be better once it gets filled out more. Until then it's an unfinished clone(not bashing the game just disputing that it's "better" in its current state)
I fully played through A Zombie's Life and I found it agonizing. The gathering system there was a pain in the ass, bullets were stupid rare, and enemies respawned so often that they barely mattered. In Zombie Retreat, there IS an alternative to the gun, you just don't get it until you unlock the southern campsite, which is a ways into the story. Although, getting Metal to make Bullets isn't exactly hard, and the gun is stronger and shoots further anyway, so it's mostly useless. The disposable items aren't that annoying, you get a few uses out of them before being disposed, and even then you get back more materials than you spent to make them.

The difficulty is more relaxed too, I hated how frustating A Zombie's Life was with it's enemies, and item management, especially the limited carrying space crap, which was based off Strength, the only real important stat in that game. Speaking of which, it took forever to train those attributes, in addition to the item grinding and story, and searching what were essentially zombie packed buildings usually empty of items you needed.

Also, Zombie's Life may have been out longer, but it is by no means better in terms of scenes. Most of the artwork in that was just like unfinished pencil work, with basically the same scenes only slightly advanced each time. Plus, like the whole theme of that game was basically rape. Were the girls interested in you? No, they were drunk off your stupid sex-emitting radiation zombie dick.

To each their own, but I feel like this game is a far improvement over the other, even though it's early in development, which only gives more hope for its future (if it ever gets finished). Now if only the developer would devote more time to working on it, instead of once every few months.
 

heartless1206

Member
May 7, 2017
234
102
I fully played through A Zombie's Life and I found it agonizing. The gathering system there was a pain in the ass, bullets were stupid rare, and enemies respawned so often that they barely mattered. In Zombie Retreat, there IS an alternative to the gun, you just don't get it until you unlock the southern campsite, which is a ways into the story. Although, getting Metal to make Bullets isn't exactly hard, and the gun is stronger and shoots further anyway, so it's mostly useless. The disposable items aren't that annoying, you get a few uses out of them before being disposed, and even then you get back more materials than you spent to make them.

The difficulty is more relaxed too, I hated how frustating A Zombie's Life was with it's enemies, and item management, especially the limited carrying space crap, which was based off Strength, the only real important stat in that game. Speaking of which, it took forever to train those attributes, in addition to the item grinding and story, and searching what were essentially zombie packed buildings usually empty of items you needed.

Also, Zombie's Life may have been out longer, but it is by no means better in terms of scenes. Most of the artwork in that was just like unfinished pencil work, with basically the same scenes only slightly advanced each time. Plus, like the whole theme of that game was basically rape. Were the girls interested in you? No, they were drunk off your stupid sex-emitting radiation zombie dick.

To each their own, but I feel like this game is a far improvement over the other, even though it's early in development, which only gives more hope for its future (if it ever gets finished). Now if only the developer would devote more time to working on it, instead of once every few months.
Yeah I get that thats why I used rpg maker save edit tool on each new update Max out bullets and supplies and just focus on the story
 
  • Like
Reactions: toto_azerty123456

PervyMage32

Active Member
Jul 29, 2017
535
836
Yeah I get that thats why I used rpg maker save edit tool on each new update Max out bullets and supplies and just focus on the story
Meh, but if you have to cheat at a game, especially one of this degree of Indie, then it's obviously not well designed. I will give it praise for doing decent with the city design (although it's a bit too damn big) and with the horror aspect, especially that underground segment without the lights, but Zombie Retreat does basically the same thing, only without the mundane boring parts.

Maybe I'm being harsher on it than I need to be, considering I haven't played it since the beginning of this year, but I will say, that out of all these kinds of games that I've gotten on F95zone and elsewhere, Zombie's Life is probably the only one I've bothered to delete, even though I got like 1.6 TB of space left on my hard drive, so I clearly didn't enjoy it. Your better off just using that cheat in the basement, with the ventilation system, so you can view the entire animation gallery, rather than playing the whole thing. Then again, I'm a weird grump, though.
 

zarqupang

Forum Fanatic
Nov 2, 2017
5,587
1,494
This game does have its ups and downs like all games do. If the person doing the art started there own game mybe it's becuase there waiting are tring to get there game out there as well. Only time will tell.
 

Ennoch

Conversation Conqueror
Respected User
Oct 10, 2017
7,250
19,690
There is a thread here for this game? I can't find it at f95zone search...
That alpha was just released two days ago. No, it hasn't got a a thread yet. You can try setting up a request in the Requests forum.
 
  • Like
Reactions: Furyan

Razorite

Newbie
May 24, 2017
36
4
Dunno if my save is bugged, but is the metal and wood saws craftable? Does medicine exist in the game in the form of crafting? I only have the crossbow darts crafting manual at the moment.
 

Evangelion-01

Devoted Member
Apr 12, 2018
10,564
7,091
did you skip the intro?
did you talk to Leslie already?
Did you get the quest to craft a waterheater yet?
 

zarqupang

Forum Fanatic
Nov 2, 2017
5,587
1,494
So like was said above my post what all have you done because all that stuff should be on the work beanch are table down stairs
 

zarqupang

Forum Fanatic
Nov 2, 2017
5,587
1,494
Hmm hard to say then i have not played it in a long time my self. Well hope someone can help you becuase i am stomped on this one.
 

WOMANpukumaru

Well-Known Member
Apr 28, 2018
1,043
899
I fully played through A Zombie's Life and I found it agonizing. The gathering system there was a pain in the ass, bullets were stupid rare, and enemies respawned so often that they barely mattered. In Zombie Retreat, there IS an alternative to the gun, you just don't get it until you unlock the southern campsite, which is a ways into the story. Although, getting Metal to make Bullets isn't exactly hard, and the gun is stronger and shoots further anyway, so it's mostly useless. The disposable items aren't that annoying, you get a few uses out of them before being disposed, and even then you get back more materials than you spent to make them.

The difficulty is more relaxed too, I hated how frustating A Zombie's Life was with it's enemies, and item management, especially the limited carrying space crap, which was based off Strength, the only real important stat in that game. Speaking of which, it took forever to train those attributes, in addition to the item grinding and story, and searching what were essentially zombie packed buildings usually empty of items you needed.

Also, Zombie's Life may have been out longer, but it is by no means better in terms of scenes. Most of the artwork in that was just like unfinished pencil work, with basically the same scenes only slightly advanced each time. Plus, like the whole theme of that game was basically rape. Were the girls interested in you? No, they were drunk off your stupid sex-emitting radiation zombie dick.

To each their own, but I feel like this game is a far improvement over the other, even though it's early in development, which only gives more hope for its future (if it ever gets finished). Now if only the developer would devote more time to working on it, instead of once every few months.

I get what you’re saying, And I know it’s ridiculous to say “git gud” at a porn game but a lot of your problems seem to be based off misconceptions


Like bullets aren’t rare in Azl. You just have to know where to look. And honestly you don’t even need them once you have melee weapons or you go gathering with the sister/aunt who basically destroy all difficulty in the game since they reduce every encounter to a mini game. They basically make you invincible. The game is actually braindead. This game is way harder because it forces you to use the shifty shooting mechanics and limited ammo.

Zombies don’t respawn inside buildings at all. Only outside. Once you kill them inside the buildings they are gone forever.

If the buildings don’t have what you need, it’s probabky because you think that strength is the only stat that matters. The sense stat is really important, since it gives you more items. Once you know where to look you’ll be tripping over any items you want. That’s probably why you needed to grind so much too.

Raising stats probabky goes faster when you have a goal, like doing the character quests and you’re not just grinding.

I know it’s really fucking obnoxious but a lot of your issues seem to be that you didn’t really figure out how to play it. It IS a relatively

The only things I agree on are that the gathering is less tedious(but more limited). The difficulty is way higher here




As for scenes the ones here are t really finished either. They’re mostly identical.

I don’t know if I’d qualify it as “rape” but I guess I see your problem? Preference for pure vanilla is reasonable. But even if it was vague mind control the scenes and the stories were pretty sweet/pure otherwise.

I think this game has the potential to be better but as it is now, not even close.
 
  • Like
Reactions: cooldude33

zarqupang

Forum Fanatic
Nov 2, 2017
5,587
1,494
True but if i rember reading it right some were i think the dev sayed this game was supost to be a little destaction are something. When he needed to think about are time off from the other game. Mybe it was to keep them from getting burned out hard to tell but just like town of passion this game to can be great with more work. I just don't get why people hate big tits. Don't get me wrong i like tits of every size. The lady's with big tits seem to have no problems lobbing them around so they must love have huge pillows.
 

PervyMage32

Active Member
Jul 29, 2017
535
836
I get what you’re saying, And I know it’s ridiculous to say “git gud” at a porn game but a lot of your problems seem to be based off misconceptions


Like bullets aren’t rare in Azl. You just have to know where to look. And honestly you don’t even need them once you have melee weapons or you go gathering with the sister/aunt who basically destroy all difficulty in the game since they reduce every encounter to a mini game. They basically make you invincible. The game is actually braindead. This game is way harder because it forces you to use the shifty shooting mechanics and limited ammo.

Zombies don’t respawn inside buildings at all. Only outside. Once you kill them inside the buildings they are gone forever.

If the buildings don’t have what you need, it’s probabky because you think that strength is the only stat that matters. The sense stat is really important, since it gives you more items. Once you know where to look you’ll be tripping over any items you want. That’s probably why you needed to grind so much too.

Raising stats probabky goes faster when you have a goal, like doing the character quests and you’re not just grinding.

I know it’s really fucking obnoxious but a lot of your issues seem to be that you didn’t really figure out how to play it. It IS a relatively

The only things I agree on are that the gathering is less tedious(but more limited). The difficulty is way higher here




As for scenes the ones here are t really finished either. They’re mostly identical.

I don’t know if I’d qualify it as “rape” but I guess I see your problem? Preference for pure vanilla is reasonable. But even if it was vague mind control the scenes and the stories were pretty sweet/pure otherwise.

I think this game has the potential to be better but as it is now, not even close.
In AZL, The zombies don't respawn in buildings, but the overworld is slathered with enemies, most of which who move fast later, which if your low on ammo, makes the game an unfair nightmare. I only bothered to bring the side characters with me to unlock story elements and I haven't played the game in a really long, so I'm unaware of any minigames, but without using a guide and playing the game as intended, it hardly seems "braindead", and I'm not about to dump dozens of hours into the game again to change my view on it, as I didn't enjoy it the first time around. Also, I'm pretty sure some of the buildings respawn zombies, at least I remember the giant multifloored office building where you get the wedding ring brought them back after I wasted a bunch of them, and I think the zombies in the underground areas respawn too.

There isn't limited ammo in ZR, you have like a 50% chance of getting ammo every time you search one of the piles in the cabins, and if you bring along Rachel, you have a really high chance of her just giving you ammo every time you search. Even if you are short, you can make them by using one piece of metal, which isn't hard to get either, as you can break down shelves and what not for them. The shooting mechanics aren't shifty, bullets go all the way across the room and crossbolts are short range, but easier to make. As for the searching piles themselves, they literally refill every two days.

My only complaint about ZR, is that the hunger mechanics aren't implemented at the moment, and once they are, I know the game is going to become a tedious mess, as getting water is easy enough, but getting food was kind of a pain in the ass, unless you manage to make a vegetable garden early on and keep it watered, but maybe that will get eased up abit when it's finally released. The boss fight was a bit of a chore too, I must have used like 100 bullets to kill the guy, in a fight that was basically shooting him and then hiding behind a table, but pretty sure that was thrown in quickly to advance Rachel's story, as that area map isn't really worked on much.
 

Evangelion-01

Devoted Member
Apr 12, 2018
10,564
7,091
your memeories serve you bad than... or the last version you played was rather buggy/ old.
You can clear every building and zombies won't respawn inside.
The fast zombies only hunt you if you run past them, walk slowly and they will ignore you.
If you use melee weapons enemies that touch you won't reduce health but start a combat scene.Below the screen a bar will fill and if full you can attack the zombie (hitting arrow down) in the meantime claw marks will appear on the screen hitting the responding direction key (left, up or right) will make you avoid that attack.
If you have a girl with you the minigame will change and you only need to button mash the right key to win battle or the girl gets stripped
enemies defeated by that method will respawn on entering the map again, as they were never killed
 
4.40 star(s) 117 Votes