- Aug 7, 2018
- 88
- 185
Hi all!
I've got a couple of questions re: ZWrap (in ZBrush) that I'm hoping to get help on:
1. Does anyone else get their target model (the DAZ model) rotated backwards after projecting from the source (any game model)?
2. How do people deal with the "eye/mouth" problem?
Thanks in advance for your help!
(Also, please let me know if pictures would help further-clarify)
I've got a couple of questions re: ZWrap (in ZBrush) that I'm hoping to get help on:
1. Does anyone else get their target model (the DAZ model) rotated backwards after projecting from the source (any game model)?
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2. How do people deal with the "eye/mouth" problem?
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Thanks in advance for your help!
(Also, please let me know if pictures would help further-clarify)