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Lancelot97

Newbie
Jul 29, 2018
93
325
Agree with some of the comments above. This is one of those games that need a renpy port or at least a heavy QOL rework in RPGM.

The content is actually really good for a game that is still in development (The renders I mean, I agree with a guy above that the animations need some improvements) but with how much your choices can change the future of the game I think RPGM hurts a lot, this is one of those games where you need like 10 or more saves to see all the content and trying to see all the scenes while skipping text that you already read which even with shift is slow af with all the waiting between renders, having to walk around empty maps so you can speak to npc's and then these weird minigames... well, it's painful.

I don't know man, maybe a renpy port could make playing this game a lot easier. I just can't play more than 1 path without leaving the game until I see a new update with content that I might like, which is a shame because Cami is a hot af and the renders are good. I have played games in here with lots of gameplay between scenes (including games that took me lots of hours to complete like Tail of desire or Phasmohentaia) to know that this could have some QOL changes or a renpy port if you wanna go full monke gameplay pressing CTRL skipping to the scenes.

And no, I'm not saying this is a bad game, I think the game is good, I'm just saying it could be a lot better. Just an opinion as always. You can kill me or ignore me if you want.



"TL;DR": The game is really good if you only want to do one playthrough, but as soon as you want to see all the content, RPGM is gonna cuck you. That's why I think QOL changes to the gameplay or a renpy port could be a good idea.
 

Niraeza

Member
Aug 9, 2019
299
660
Agree with some of the comments above. This is one of those games that need a renpy port or at least a heavy QOL rework in RPGM.

The content is actually really good for a game that is still in development (The renders I mean, I agree with a guy above that the animations need some improvements) but with how much your choices can change the future of the game I think RPGM hurts a lot, this is one of those games where you need like 10 or more saves to see all the content and trying to see all the scenes while skipping text that you already read which even with shift is slow af with all the waiting between renders, having to walk around empty maps so you can speak to npc's and then these weird minigames... well, it's painful.

I don't know man, maybe a renpy port could make playing this game a lot easier. I just can't play more than 1 path without leaving the game until I see a new update with content that I might like, which is a shame because Cami is a hot af and the renders are good. I have played games in here with lots of gameplay between scenes (including games that took me lots of hours to complete like Tail of desire or Phasmohentaia) to know that this could have some QOL changes or a renpy port if you wanna go full monke gameplay pressing CTRL skipping to the scenes.

And no, I'm not saying this is a bad game, I think the game is good, I'm just saying it could be a lot better. Just an opinion as always. You can kill me or ignore me if you want.



"TL;DR": The game is really good if you only want to do one playthrough, but as soon as you want to see all the content, RPGM is gonna cuck you. That's why I think QOL changes to the gameplay or a renpy port could be a good idea.
If a Ren'py port were to happen, that'd be a job for someone else to do probably. You don't NEED to know any programming to work with RPGM like you do with Ren'py, which is a reason why some dev's would opt for RPGM. Unless the dev knows how to work in Python, a Ren'py port seems highly unlikely. Also, the amount of QoL changes would probably be pretty minimal as well because he'd have to work with whatever default stuff RPGM provides and would be unable to customize it without programming as well.
 
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El23pr

New Member
Nov 29, 2023
3
0
Soy nuevo las actualizaciones solo funcionan en las pc, ya que antes lograba jugar en mi celular

a salido las actualizacion v03.c pero para descargar, pero para iphone es difícil jugarla ya que no sé cómo descomprimir y comprimir todas esas cosas es necesario tener una pc

no tengo nada encontra al contrario me parece que la calidad es impecable y los gráficos fascinantes por eso me gustaría volver a jugarlo ya que me quedé en las 3 rutas con todo guardado

si alguien sabe de ello se los agradecería mucho , algún héroe
 

Starscream76

Newbie
May 28, 2021
44
75
The new update is interesting. I like the nightmare scene. the creator could have dressed Fred in cosplay with the helmet with the horns to make the link with his nightmare
 

Gladiatore

Member
Mar 15, 2021
303
331
take it
There are three paths in the folder. Every path is signed. There are variations on every path. The options are signed.
Thanks, finally a save where there are all the paths described. One question where is the.acena where Fred's mom gets fucked by Jason and friend?
 

Mammal186

Newbie
Sep 15, 2020
73
194
Trying to get this to play on steamdeck (steamOS0 but not having much luck. Tried windows and linux version. Not sue what im missing.
 

13325

Newbie
Jun 21, 2017
76
51
fix the coding, fix the coding, and maybe fix the coding. If you call for PiezaUp in your code make sure you always call it PiezaUp, and name the file PiezaUp not piezaup.

Trying to get this to play on steamdeck (steamOS0 but not having much luck. Tried windows and linux version. Not sue what im missing.
native linux:
  • download nwjs from nwjs.io and the game
  • extract both the game and the nwjs install
  • create a new folder with the name of the game in the folder where the www folder is
  • open package.json at the same location, where it says "name": "", give it a name for example "name": "rpgmv",
  • move www folder and package.json in to the new folder
  • move the new folder into the nwjs install
  • copy the www and package.json into the nwjs install
  • open a terminal in nwjs install folder
  • make sure nw is executable with chmod+x nw, and execute with ./nw​
Now when you're done with the game you can delete the www and package.json and put your next game in with the same steps and you'll have a folder with everything you need if you want to replay all in the nwjs folder. If you are not playing on a case-insensitive filesystem you will run into issues like earlier in my message, the solution to this is the dev to code responsibly or for the user to go find the file responsible and create a copy with the name the code is looking for.

steam:
just add non-steam game, select game.exe and change compatibility to use proton. If you notice it is laggy, choppy, etc. its worth trying the native method, it will usually resolve any lag issues.
 
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Reactions: Mammal186
Mar 21, 2019
185
587
Help please, there is a problem! When you call Jason there are sounds like a girl sucking, that’s okay, but when there’s supposedly a missed message from Ruth, then they say to read further, but it can’t be read and that’s a dead end, what to do?
 

Mammal186

Newbie
Sep 15, 2020
73
194
fix the coding, fix the coding, and maybe fix the coding. If you call for PiezaUp in your code make sure you always call it PiezaUp, and name the file PiezaUp not piezaup.


native linux:
  • download nwjs from nwjs.io and the game
  • extract both the game and the nwjs install
  • create a new folder with the name of the game in the folder where the www folder is
  • open package.json at the same location, where it says "name": "", give it a name for example "name": "rpgmv",
  • move www folder and package.json in to the new folder
  • move the new folder into the nwjs install
  • copy the www and package.json into the nwjs install
  • open a terminal in nwjs install folder
  • make sure nw is executable with chmod+x nw, and execute with ./nw​
Now when you're done with the game you can delete the www and package.json and put your next game in with the same steps and you'll have a folder with everything you need if you want to replay all in the nwjs folder. If you are not playing on a case-insensitive filesystem you will run into issues like earlier in my message, the solution to this is the dev to code responsibly or for the user to go find the file responsible and create a copy with the name the code is looking for.

steam:
just add non-steam game, select game.exe and change compatibility to use proton. If you notice it is laggy, choppy, etc. its worth trying the native method, it will usually resolve any lag issues.

Thank You. Worked perfect
 
4.00 star(s) 62 Votes