CREATE and FUCK your own AI GIRLFRIEND TRY FOR FREE
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3.60 star(s) 5 Votes

BerndSnail

Newbie
Game Developer
Apr 1, 2024
40
167
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Overview:
Chapter 1: Introduction and Rising Conflict (Ends with 0.4)

Players start in a peaceful, rustic environment, engaging in tasks like woodcutting and fishing. As they grow familiar with the world, a troubling encounter with two cruel soldiers from the evil kingdom disrupts the tranquility, spurring the formation of an initial alliance with the warrior Amazons.
Chapter 2: Battles and Adventures (Starts with v0.5)
The character must rebuild his home after an attack. He meets old acquaintances and forges new alliances. A quiet woodland is used for raids. Slowly, he becomes a formidable opponent. While he conquers coins and loins.​

Thread Updated: 2024-10-03
Release Date: 2024-09-30
Developer: BerndSnail - -
Censored: No
Version: 0.6
OS: Windows, Linux, Mac, Android
Language: English
Genre:
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Installation:
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Changelog:
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Developer Notes:
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Old saves with versions less than 0.5 might not work.

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youraccount69

Engaged Member
Donor
Dec 30, 2020
2,481
943
FantasyConquest-0.3.b
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JohnJG

Engaged Member
May 17, 2018
2,366
2,655
I like the preview pictures of this. Looking forward to downloading and playing it. Fingers crossed. Nice one. :coffee:
 

BerndSnail

Newbie
Game Developer
Apr 1, 2024
40
167
It's not bad for a fishing simulator.
:giggle: The fishing game might be a bit too challenging when trying to catch a salmon and a lobster for the scenes. I can help with that. You can only catch salmon and lobster using bait. Lobsters can only be found in the lowest quadrant in the middle, though the chances are slim. Salmon can be caught in at least two quadrants, one of which is the farthest to the left. Report your first lobster catch. :p
 

user115637

Member
Jan 4, 2019
237
561
For an AI art game, it looks pretty good, wish the others looked like this.
Yep, the lack of consistency in all character's looks kills the immersion and mood though. That's the reason why the current games with AI-based CG-s are never going to win over the games with usual renders\hand-made pictures. But this is an ubiquitous problem with "AI"-generated CG-s and it seems to not being possible to solve that problem at the current technological level, due to a fundamental limitations of a mathematical way of how "AI" works. Still, dev did a great job at picking the pictures so far.
 
Last edited:
3.60 star(s) 5 Votes