The entire story is kind of translated now! Also translated Ramil, Vermina and Chaosia battle dialog since they are important characters... More importantly, I made a pretty decent script for applying translations to dialog files. I should put some considerations into the different names you can have them call you. It doesn't work 1:1 Japanese to English, but in a limited scope, it should be possible to provide some options.
I think I've managed to sort out the bugs in the process, some of it was actually related to the character dialog files not matching some of the scripts. There's definitely some bugs with displaying text in certain scenarios though, but it's not too prevalent.
I should probably next try to actually translate the class/enemy names fully. I was having some problems with it before, but I think I understand it well enough now.
I think what I will do is set up an alt Github or Git hosting account, I wouldn't dare put this on my main profile considering that's supposed to represent my in professional contexts... lol. Then I could have all these translation files publicly available. I don't have a workflow for publishing "releases" right now, I guess I could just put all the data files in the mod folder and upload that. Not sure if there's any legal considerations here, distributing game data files or something like that. I suppose on F95 that's not a big deal either way... In any case, I'll upload something this week, because next week I'm gonna be away. However, as of now, I make no promises that you'll have a smooth experience if you just patch it and play... If somebody wants to play an early version, have the mindset that there may be issues, or better yet, provide help by providing bug reports or even pull requests for fixes