triple_aaa

Newbie
May 29, 2020
90
130
It does not matter if there are other random events.
the way you are handling travel right now is terrible. And you just made things WAY WORSE in the latest update.

Look, just try to travel from your home to to ves camp to talk to her. (lets not even get into the herculian task of coming back)

It used to be that to travel to ves I needed to do:
1. exit home
2. go down.
3. go left.
4. go down to exit city.
5. click on globe
6. click on valley of death
7. click on globe
8. click on ves' camp
9. click to enter her tent

which was already fucking obnoxious.

Now it is (using the shortest path):
1. exit home
2. go down.
3. go left.
4. go down to exit city.
5. click on globe
6. click on valley of death
7. click on step on route.
8. click enter.
9. do a fight
10. click on destination.
11. click enter. (I am now at equivalent of step 6 before)
12. click on globe. (equivalent to old step 7).
13. click on ves' camp
14. click on path.
15. click enter
16. do a fight
17. click on destination.
18. click enter. (equivalent to step 8).
19. click to enter her tent

This had a minimum of 2 fights. which each take many more clicks.
I used the shortest possible path. It can be way longer.
There is absolutely no reason it has to be this way.

In a standard RPG the way it would actually work is:
1. click on globe icon when there is no block on leaving the city. (ex: if at home and fasttravel_unlocked_city variable is true)
2. click on target (ex: ves' camp)

The game then rolls X random encounters based on the distance traveled and possibly settings (where you can disable random encounters or lower their frequency).

And when I do randomly encounter a combat, if it is a trivially weak enemy don't force me to make 20 clicks but let me click "autoresolve combat" button.

And people still rightly complain about how obnoxious those random encounters are in a normal RPG... yet you took that already tiresome mechanic and dialed it up to 11.
>makes the travelling system even more tedious.
Guess I'll try this game in future updates then.
 
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harem.king

Well-Known Member
Aug 16, 2023
1,995
3,221
>makes the travelling system even more tedious.
Guess I'll try this game in future updates then.
The good news is that dev says he will address that issue by providing quicker nav options in future update.
Thank you for your feedback, I think your correct about the amount of clicking becoming tiresome.

My immediate thoughts to help mitigate the issue:

>Implement a button that allows a player to immediately exit any city to it's 'outskirts' regardless of where they are. (Excluding story/gameplay relevant moments where it would be briefly disabled).

>Implement an 'auto route' select, allowing the player should they wish to sit back and let the game choose the travel route for them.
I am really looking forwards to that.
Between the interesting story, likeable characters, and excellent art... this game has a lot of positives going for it. So if the mechanics get sorted out we would be golden.
 
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lostraven

Engaged Member
Donor
Game Developer
Apr 27, 2017
2,877
12,773
What the FK is going on with the map? Just asa one gets acquianted with one system, the dev introduce another nonsense into the system. What in the world ios going on in the map? Previously it was simply from valley of death to Novaras city. Now when I try to go from valley of death to Novaras city I am stuck in some other map and without any fking resources I am drawn into fights that I dont want. WHy the fk does this game gets worse with each fking update? WHy just why.

Does killing enemies not reduce infection? what the fuck is going on each update?

Wow this game just became the worst game ever with this updatye. Dremora no longer drop bronze or gems. Killing them doesn't drop infection. Earning money is a nightmare. RNG has somehow got worse. Map within map ruined whatever was happening previously. Yup time to get my hands awash from this gem turned to shit trash.
We've already addressed the fixes that will be implemented next to reduce the RNG.

We've also long already explained this feature was going to be implemented and is the final one.
 
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lostraven

Engaged Member
Donor
Game Developer
Apr 27, 2017
2,877
12,773
full of errors...you need to save a bunch to get some kind of progress, where is the gallery?
Delete persistent data.
The gallery is in the Brothel district, speak to the soothsayer/witch and pay to see the past.
 

lostraven

Engaged Member
Donor
Game Developer
Apr 27, 2017
2,877
12,773
Will we ever be able to make the player's harem exhibitionists at home, if not even eventually in public? Also when more of my favorite green skinned girl content? :)
I'm sure some of the girls will get more comfortable around the player in time...

And not sure when Ves' next update is coming but will give it some thought. Have to prioritise right now.
 
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Toolman6971

Member
Aug 27, 2018
114
154
I love this game, but the new traveling system sucks. It takes WAY too long to travel. The old way was MUCH better. Maybe add instant teleporters when you reach your destination for the first time.
 

a1fox3

Loving Family Member's
Respected User
Donor
Aug 8, 2017
23,615
16,148
I love this game, but the new traveling system sucks. It takes WAY too long to travel. The old way was MUCH better. Maybe add instant teleporters when you reach your destination for the first time.
Read the last 2 pages.
 

lostraven

Engaged Member
Donor
Game Developer
Apr 27, 2017
2,877
12,773
I love this game, but the new traveling system sucks. It takes WAY too long to travel. The old way was MUCH better. Maybe add instant teleporters when you reach your destination for the first time.
As discussed a page prior.
We've taken on feedback and will be implementing some small features to make travelling around the world and cities more convenient/streamlined for everyone.

However, you will still need to travel between locations, long term, this will be a much better system for the game.
 
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mpekas

Member
Jul 2, 2017
106
74
'I am not alive, but i grow; I don't have lungs, but i need air; I don't have a mouth, but water kills me. What am I?'

The obvious answer is Fire, but this game thinks it's 'Tree' - how exactly does water kill a tree?
 

Rhaze83

New Member
Aug 7, 2017
5
10
Read previous posts so I know that the dev has said that they are going to fix this issue, but not how. So thinking if a fast travel option be set up for after you have travelled to the destination once? Then you could just chose which way you prefer. I don't know how hard it would be to implement fast travel though since I don't know anything about coding.

Still loving the game though :)
 
4.30 star(s) 73 Votes