CodeMonkey

Member
May 31, 2017
391
138
short run series in the 90's, caused a bit of a headache for both, also another character set that is linked to both DC and Marvel is the Phantom even tho him and everything associated to him are not owned by either. but wouldn't expect anything less for the oldest continually running comic book hero.

just a big ol list of crossovers quite a few DC & Marvel ones.

that being sad the game would get big enough just with DC characters really does not need Marvel in the mix.
 

RileyZR

Newbie
Oct 11, 2017
88
16
short run series in the 90's, caused a bit of a headache for both, also another character set that is linked to both DC and Marvel is the Phantom even tho him and everything associated to him are not owned by either. but wouldn't expect anything less for the oldest continually running comic book hero.

just a big ol list of crossovers quite a few DC & Marvel ones.

that being sad the game would get big enough just with DC characters really does not need Marvel in the mix.
Any of that in the DCAU - JLU?

The game obviously is inspired by the DCAU and has elements of the episode "Grudge Match" from season 2 of the JLU series, but this is completely parody.
 

CodeMonkey

Member
May 31, 2017
391
138
Any of that in the DCAU - JLU?
Nope, but neither is Starfire, Raven, and a couple other characters that I forgot the names to. so argument is Mute.

almost every DCAU character (for some reason some characters from JL, JLU, Static Shock, and Project Zeta are not presented. please note that teen titans and young Justice are not part of the DCAU)
for the record, DCAU has the JL Proof of concept which has a Female Cyborg.

but there are some characters in the DCAU that do participate in the crossovers like Brainac 5.

Just to drive home a point, if he stuck to just the DCAU, you wouldn't have raven and you wouldn't have the possibility of her in this outfit
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Punkreas

Active Member
Aug 11, 2017
728
950
Anyone know how can i active auto play for the text ? Is there a key, or a file to create for unity games ?
 

Classic Krieger

Active Member
Aug 1, 2017
509
575
lol rouge and she-hulk is from MARVEL Universe you cant merge Marvel heroes with DC heroes.Even if it does it doesnt make sense its point less i mean how will LEX know these 2 characters.if some how he added these 2 characters how he going to make story about them so this doesnt make any sense and he will probably dont waste his time on this better ask for heroes that exists in DC universe.
True, but I'm not the first one in the thread that brought the idea. And I'm not the first one who believes the summoning mechanic is a great way to bring that up.
 

fozard

Newbie
May 12, 2017
96
55
Is prison a constant loop? I'm playing for more than hakf an hour now and I can do only few things. Nothing changes. Does Lex break out of prison or should I just quit this game?
thats what i thought at first, until i got frozen ( the blue girl ) shower scene and ivy shower scene in the next day, the only way to trigger this scene is that you have to shower first before doing anything else.
 
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Stakos

Member
Jun 24, 2017
431
312
thats what i thought at first, until i got frozen ( the blue girl ) shower scene and ivy shower scene in the next day, the only way to trigger this scene is that you have to shower first before doing anything else.
Well, thanks that was really helpfull. I've read that if you go back to prison with a different henchwoman the game has the same issue, is this the solution for that again?

Also, if anyone knows, the game says that when you have all the heroines captured you can unlock the roster in the bordello. Does this work is it for another update?
 

Kronman987

Newbie
Aug 22, 2017
17
11
The prison scene should be played by going to the shower first. It takes less days to run through.
But towards the end you should go to Ivy's room first. There are scenes involving a guard that seem to stretch out. I haven't followed them through to get all of them. Not sure how many.
Also, can't seem to get Metallow scene.
I need the new walkthrough for 2.1.3.
 

Dragonflight

Member
Dec 10, 2017
194
162
I encountered an interesting bug that might have something to do with playing on an old save. Just posting it since I haven't seen it mentioned on the last couple of pages:
As of now I have two fully grown Galathea clones who occupy two cells and a third one is growing in the tube... Was just checking what would happen if you fool around and it turned out not to be the best idea.

Anyhow, I was wondering if anyone knows how to unlock the classic Batgirl costumes like this one:
batgirlP03.png

Might just be a matter of time or for the Slam only, so it 's not that important. Was just curios where those would come in since there 's no talk option left in the labs and her content seems to be finished for now in the private room.
 

tengizi

Newbie
Nov 27, 2017
36
12
The game tells me that I unlocked Batgirl costumes, but they are nowhere to be found. Any ideas what's wrong?
 

gnd53

Member
Jul 6, 2017
252
387
I'm into it.

Really I'm just into more progress in the cells.

The Private Rooms are fine and all if you're just in it to see some super heroine action, but the cells add that extra dimension of training the girls so they "voluntarily" perform for you.

Here's a question for everyone:

Do you prefer the existing workflow, or would you rather existing scenes be reused and slightly altered across, for example, the bordello and the cells? As in, take the sex scenes that have already been drawn for the bordello, make slight alterations to the facial expressions, etc. so that it fit the dialogue, and then use that same artwork for the cells?

Similarly, using the same "skeleton" and changing the faces/skin tones so that the same artwork can be reused for multiple girls (this is already done in the prison).

Assuming that he'd put out new artwork at the same pace (and presumably, over time, add "new" alternates to scenes that were simply reworked from other scenes) I think this would be a decent way to prevent production of artwork from bottlenecking the development of the game.
 
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