spacedog

Newbie
Jun 17, 2017
25
34
The mod disables autosave. Instead use the manual save button.

Actually, CC_Mod.js:

const CCMod_disableAutosave = true;

change it to false
 

DMasta

Newbie
Sep 14, 2017
47
78
There really should just be a seperate thread for the pregnant mod so people can discuss over there, questions, answers, fixes, what'd they like to see added in the MOD, etc.

It'd help not jam up this thread and be alot easier for people curious about the mod.
 

zeralt56

Member
Mar 14, 2018
103
111
There really should just be a seperate thread for the pregnant mod so people can discuss over there, questions, answers, fixes, what'd they like to see added in the MOD, etc.

It'd help not jam up this thread and be alot easier for people curious about the mod.
I honestly second this, the topic itself seems to irk some fans to no end so we should dedicate a thread to it where we can freely discuss it without getting in the way of the general thread.
Though I don't know how helpful it would be at this stage, as the game is only roughly 50% done.
 

Neriel

Well-Known Member
Jan 19, 2018
1,032
1,069
I honestly second this, the topic itself seems to irk some fans to no end so we should dedicate a thread to it where we can freely discuss it without getting in the way of the general thread.
Though I don't know how helpful it would be at this stage, as the game is only roughly 50% done.
Dev has already said, that the game is 60-70% done.
 

ThisIsMe88

Member
May 12, 2018
395
569
The mod disables autosave.
You're correct.

The main mod (CC_PregMod) is hooked to a secondary "tweaks" mod (CC_Mod), through a new "exhibitionist" stat. Tweaks are as varied as cheats, making sidejobs and combat significantly easier (which isn't desirable to me), or vanilla core alterations, like replacing the behaviour of the clothed menu avatar and autosaves (enforced on higher difficulties) by manual saves, without really warning the player beforehand. At the moment, .

I'd like to commend the author for documenting their code. Still, one cannot expect the average player to have the knowledge or the patience to dig into JS config files. Something that could be easily improved would be to leave the replaced "vanilla" values somewhere, to restore them if needed, like so :

Code:
// Cost for serving drinks, moving, and returning to bar
// const CCMod_waitressStaminaCostMult = <whatever standard value is>;
const CCMod_waitressStaminaCostMult = 1.375;
I fully understand and respect what the mod author did with their creation. It's THEIR mod, they created it for their own enjoyment first and foremost, and kindly shared it with the community. However, I remain convinced that the better mods are the ones focusing on one, or a very select group of features. This is true for any game. They're easier to debug, to maintain and to enjoy for everyone when we 100% know what we're getting prior to installing them. With that being said, I'll rest my case and stop spamming the thread.
 
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haremking1118

Member
Jun 14, 2018
234
88
So I just found out about this game. While it was downloading, I read through this and saw there is a mod. so I downloaded that as well.

I never do this, but I actually tried the mod first to see if I liked it on hard difficulty but only up to the end of 1st lvl. Then I tried the original.

So first thing I noticed is I had 200 edicts and I could get as many combat skills I wanted from the start but not the rest. I knew from the start this felt more like a cheat.

I went through the first floor, then lost to the boss. Then I beat him the 2nd time. Didn't take long.

So then I tried the original. As I thought, 2 edicts from the start and I struggled on the first fight.

I do like the pregnancy bit and the clothes staying torn off. If there is a way to just add those 2 on the vanilla, let me know. Assuming the pregnancy part isn't drawn since I slept for a few days and nothing happened.

Wish I knew how to mod but I have very little coding xp

update: Nvm. I found this


The batch files are useless for everyone who isn't me. They shouldn't do anything that can break something though.



The next thing on my todo list is to disable all vanilla tweaks by default and move everything into a config file. Though as for when I get around to it, since I'm not being paid, is very much on a "when I feel like it" schedule.
So you will remove the tweaks done to the game and have the pregnancy and cloths part left on it? So I guess I should just wait?

edit - Also, why can't we have allies? Why is she single handedly trying to fight everyone in the prison? I think its dumb that you can't add allies to your party. A simple system where you can use cash or something to add allies would be nice.

I'll probably make a suggestion on patreon but this game could use one more heroine.

Update - ok, I found the js file I"m suppose to edit. When he said at the top in the read me, I thought I had to find something like skilledicts.js or something. There is a CC_mod.js
 
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Wrr

Newbie
Apr 24, 2018
44
217
Half the time her own guards and employees are trying to assault her as well; who the hell is going to join her party?
 

ten10dies

Member
Jan 17, 2020
168
154
There really should just be a seperate thread for the pregnant mod so people can discuss over there, questions, answers, fixes, what'd they like to see added in the MOD, etc.

It'd help not jam up this thread and be alot easier for people curious about the mod.
I thought this site had separated threads for mods.
 

Back

Well-Known Member
Aug 3, 2017
1,678
6,462
The last time I played, I managed to beat the third (and at the time, final) boss without the MC ever succumbing to corruption. I stopped there since I felt that the game will just shoehorn players down the path of depravity no matter what they do afterwards. I got the feeling after reading a bunch of posts a month ago or so that fate was inevitable for Karryn.

Is it possible to create a "pure", incorruptible, heroic, takes-no-shit sadist of a warden for Karryn in this game? (Being a sadist is unavoidable if you're beating prisoners back left and right and knocking sense into them.)

For instance, something like this ice queen...
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Neriel

Well-Known Member
Jan 19, 2018
1,032
1,069
The last time I played, I managed to beat the third (and at the time, final) boss without the MC ever succumbing to corruption. I stopped there since I felt that the game will just shoehorn players down the path of depravity no matter what they do afterwards. I got the feeling after reading a bunch of posts a month ago or so that fate was inevitable for Karryn.

Is it possible to create a "pure", incorruptible, heroic, takes-no-shit sadist of a warden for Karryn in this game? (Being a sadist is unavoidable if you're beating prisoners back left and right and knocking sense into them.)

For instance, something like this ice queen...
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So far pure runs are possible, yes.
 

xellos49698

Member
Nov 4, 2017
463
488
It's very difficult to do a pure run, but not impossible. You should focus on Money and Strength ability increasing Edicts. I started with Ambitious Experimenter, on Secretary mod with no cheats. It cost roughly 2000 dollars to unlock all the Published Record under Personal which will net you an extra 265 dollar per day. Also, you want to unlock Prison Guards for Office and Self Paid Equipment to lower your expenses as soon as possible.

Personally, I prefer a melee build at first because it is so much easier to unlock and you can go back to your weapon later. Once you unlock Strength level 4 you can buy all the unarmed combat skills and which makes it very hard for the enemies to take advantage of you when you can one shot them. Just keep combat limited to 3 or 4 encounters and fix your clothes often.
 
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