- Aug 5, 2016
- 1,665
- 4,497
I cheat my ass off and the only downside is I lock paths by doing that. The game can be cheated by using console commands (F12 in browser to bring out) and in there you use the command "SugarCube.States.variables" without the quotations and it'll bring a drop down of all the stats. For areas that are time based, you can use the console and search (CTRL+F) for time and it's the 7th option and set it to 1 for it to be at the earliest possible point, 0 bugs the game out and 7 is sleep time. The time travel mod would be better if the actions I did stuck (or if I just want to test a path, didn't) and if I could create multiple points to return to. I get why they don't stick as you could break the game way to easily if they did and you went back past a linear decision point. I can imagine G28 adding a ending for people who do this as punishment. It'd be easy to have what ever determines the ending check for impossible stats or just too many conflicting points because something might be impossible to happen depending on certain actions.
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