Collection Mod Unity Virt-A-Mate Mod Assets: Clothing,Environments,Objects,Scenes,Looks,ect.

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Pesadilla

Are you sure this isn't a nightmare?
Donor
Sep 28, 2018
442
2,127
I'm sorry, I'm a newbie too, so I don't know how to fix this...
I fixed the VAR for you, now is complete with correct references... it doesnt give any error, and doesnt need BigPacks dependencies..



Please from now on use the scene in the var to make further changes or you will lose the fixes.

Great work!

1627016765970.png
 

whymeazn

Newbie
May 3, 2017
74
338
Can we get a more athletic version with smaller breast and butt? lol
You can try reducing the slider "Eisha" morph for the body (or turn it down to zero completely), and combine it with your own morphs. If you have you can take whatever model's body that you like and combine it with the head/morph of Eisha (I know sounds weird). My model doesn't have any other morphs on it, so tune it down to 0, then it's basically default girl body.

Edit: That's how I separated my morphs into one morph, Eisha, otherwise I would've had to share thousands of other morphs.
 

ch2onic

Member
Dec 13, 2019
114
248
Pesadilla yeah i've played with them all, like i said some work better than others but when im using MMD on large motions or like stepping, jumping or running forward skirts clip into the butt
 

adamken

Newbie
Jan 4, 2019
65
37
I've recently been experimenting with and . Memplus is definitely simpler and easier to use, and it definitely reduces memory usage while running VAM and viewing the task manager. I am not sure if it actually helps as of yet, other than that, but I am not sure if it results in undesired results or anything like that, I just know for sure it reduces memory usage.
Thanks so much that keeps my ram at about 11gb instead of around 20gb n more when i use VAM.
try it all its good
 

eponge

Member
Oct 21, 2017
231
640
Quoting the dev team, there is no memory leak in VaM. When you close scene it keeps textures and other stuffs so that reloading is faster and you keep in memory the modifications you did. It was a design decision to avoid any loss.
If you don't want to keep these resources, it's a manual process to do in the UI. I don't have vam with me so can't remember the button to click (not hard reset, another one).
 
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ZRSX

New Member
Jul 13, 2021
14
48
I'm sorry, I'm a newbie too, so I don't know how to fix this...
I see that Pesadilla has already fixed it, but if you want to learn how to do it by yourself, could help :)

I've noticed that even in the fixed version, there are some content that might be available as VAR and that should be dependencies instead of repacked.
Not the one with the biggest impact, but for instance.
It'll help with the size of the pack ;)
 

Pesadilla

Are you sure this isn't a nightmare?
Donor
Sep 28, 2018
442
2,127
I see that Pesadilla has already fixed it, but if you want to learn how to do it by yourself, could help :)

I've noticed that even in the fixed version, there are some content that might be available as VAR and that should be dependencies instead of repacked.
Not the one with the biggest impact, but for instance.
It'll help with the size of the pack ;)
The problem was with the dependencies, the requierement i got in PM was to avoid them, so thats why it has morphs, textures and scripts inside, because i was asked to remove dependencies not add more.

I made another VAR with all the dependencies for other user posts below but that was another problem.

Enjoy
 
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