- Jun 9, 2017
- 307
- 575
Suggestion: Don't bother. I wanted to like this game as well, and honestly have enjoyed more than a few sandbox games...those that had a decent hint system and didn't require a mind-numbing amount of grind and repetitive scene viewing just to get a minor advancement in the story/game. I have attempted multiple methods for reducing the grind, Console Commands, Cheat Modification, Spreadsheet (to track daily events, etc.) and it all just sucks the enjoyment out of the game.It seems like there is a cheat mod now. I might give it a try again when it is updated.
As I was explaining to someone else, I don't play games to cause myself more frustration and stress, I experience enough of that everyday - games, be definition are supposed to be fun, even a bit challenging, not a lifelong commitment to a non-linear process that result in increased stress.
I believe this game has great potential and a varied story to tell, just too much of the grind for me.
On a side note, I feel as though there are more than a few of these games that would benefit from a simpler approach and a complete brain-dump before beginning production. Laying out the story and completing the script prior to even beginning the process would create a roadmap for the developer and, like any story or game, allow for a system of game-play that makes it much more enjoyable for the player.