you know maybe the art is the bottleneck right now and that's okay because it's not easy to find someone who can copy your drawing style 100% quick. i get that. but why the fuck does the QA testing take weeks if he's making 40k a month? i know why it's because the people who are QA testing do it for like 2 hours a day and that's it. are you really telling me QA testing an update to a linear visual novel style game made in the renpy engine takes a fucking month? he makes 40k on patreon he needs to hire 5 motivated people who take this shit serious and want to make some money for 3 days and they QA this thing in no time.
i think the amount of bugs because it's not that linear. You could see this in the past with the last(?) update where if you did certain things in the wrong order with mom and sister that you could lock the game. Each questline might be linear, but a lot of the quests overlap now, especially in terms of stat increases, and that can cause some headache for testing. A while back someone on discord said you find a bug and fix it, which leads to another bug. I think that's why that it's not done testing, even when they started in May with QA. You do a bunch of bug fixes to fix a questline, then complete a new questline, and it throws everything out of whack.
I'm not sure if their QA people are motivated or not, you might be right that they just aren't good enough and need to be replaced. But with the number of permutations the game has while running through it, the best testing is done with the XX.0 release, because you're going to have testers in the 1000s running through it.
Lets see, their website makes a claim that they release an update every month or may be 2 months at max, but still after 3 months of waiting, it's still going on. Like, man dont go back on your words, or atleast write may take 3 months or more for release of new update.
Which website says that, on Patreon?