somebodynobody

Engaged Member
May 11, 2017
3,254
4,202
Minor issues
Key room in last maze has the "East" like ]]East.
Test dev page has "its still conneted" should be it's still connected
I was trying to get one of the last images from the shop which said it cost 10 coins, but I needed to have 11 even though it used 10 (if you need specific it was image 52).
The go to known places page really needs better separation between locations.
The frosted glass look is hard to read things against.

As an addendum, I would suggest shrinking some of your images. Some of them are just large for no reason in H x W, and some are large in file size.
 
Last edited:
  • Red Heart
Reactions: Wanderinger

Wanderinger

Newbie
Game Developer
Oct 15, 2018
47
118
Minor issues
Key room in last maze has the "East" like ]]East.
Test dev page has "its still conneted" should be it's still connected
I was trying to get one of the last images from the shop which said it cost 10 coins, but I needed to have 11 even though it used 10 (if you need specific it was image 52).
The go to known places page really needs better separation between locations.
The frosted glass look is hard to read things against.

As an addendum, I would suggest shrinking some of your images. Some of them are just large for no reason in H x W, and some are large in file size.
I really appreciate you pointing all these out!

I fixed the typos / technical issues you mentioned and will post a patch for this version at some point.

As for the text visibility, that approach is pretty experimental and I'll do my best to make it clearer as time goes on.

Thank you for trying out my game!

edit: About the file and resolution sizes - I have a thing for large media, so I am likely to keep that, but you're right. I should at least compress them.
 
Last edited:
Sep 27, 2020
133
125
I really appreciate you pointing all these out!

I fixed the typos / technical issues you mentioned and will post a patch for this version at some point.

As for the text visibility, that approach is pretty experimental and I'll do my best to make it clearer as time goes on.

Thank you for trying out my game!

edit: About the file and resolution sizes - I have a thing for large media, so I am likely to keep that, but you're right. I should at least compress them.
big media fan here.
its less than 500mb
u dont need to compress anything atm.
maybe if it goes over 3gb
 
  • Hey there
Reactions: Wanderinger
Sep 27, 2020
133
125
Hey I have a few ideas / suggestions.
To be clear I don't mean to step on your toes or bother you; let me know if I am.
I really enjoy the game and the puzzle solving aspect. The following criticisms are NOT meant to be harsh.

  1. The current game play loop gets stale very quickly. If you want to continue with that you will have to make A LOT of mazes or else ppl will be stuck moving back and forth to try and randomly collect coins and images. If you make the drops once per maze that makes it even more tedious.
  2. creating an alternative way to earn money / pp (party points) would be a fun way to reduce the monotony of the mazes
  3. The maze can be considered a method of hacking where you are trying to find these secrets. means you have spend resources to even access the mazes.
  4. currently the only way to earn pp is by either grinding the mazes or spending money (grind to get money)
  5. It doesn't make sense to lose pp when you take femsoc training / go to the uni it would be more consistent if you gained pp by doing these trainings
  6. A way to "lose" pp would be if you had to use pp to do your trans transitions. i.e. you would spend pp to become more feminine but this is totally player choice.
  7. one alternative way to earn money would be jobs these can be used to allow for different character progression paths
    1. "Dom" males: essentially prostitutes used by women to breed. Have to take difficult endurance training
    2. "Sub" males: essentially prostitutes used by women who want a play thing. have to take things like pain tolerance training
    3. Traps: given fem dominance only traps can really participate in society. Females do not want to interact with men in day to day life. here are some possible routes
      1. Normal: crossdress to work as a barista. tips based on how feminine you look. female on trap content
      2. Dom (shemale): To work in a stem field you must cross dress and also solve puzzles during your shift. ex: solve basic math questions. climbing up the corpo ladder would involve solving harder questions. women will discriminate you. shemale on male/female content
      3. "sub" (no woman can be submissive in femsoc): You join the uni and train males to be better members of society. This would be the male on trap content
    4. Jobs that can be done from the love station (idk what those would be atm)

Let me know what you think! Really enjoying the puzzles so far.
 
Sep 27, 2020
133
125
Thank you for letting me know about the issues! Fixed them now.

I'm gonna try to edit the sound file so that its more clear.

As for the paper puzzle, it's intentional

Speaking of the sauce, I'm gonna be real, no clue. I had this gif saved on my hard drive and thought it was cool so I used it lol (Actually, now that I used reverse image search it appears to be Shaiden Rogue)
Full sauce:

 

Wanderinger

Newbie
Game Developer
Oct 15, 2018
47
118
Hey I have a few ideas / suggestions.
To be clear I don't mean to step on your toes or bother you; let me know if I am.
I really enjoy the game and the puzzle solving aspect. The following criticisms are NOT meant to be harsh.

  1. The current game play loop gets stale very quickly. If you want to continue with that you will have to make A LOT of mazes or else ppl will be stuck moving back and forth to try and randomly collect coins and images. If you make the drops once per maze that makes it even more tedious.
  2. creating an alternative way to earn money / pp (party points) would be a fun way to reduce the monotony of the mazes
  3. The maze can be considered a method of hacking where you are trying to find these secrets. means you have spend resources to even access the mazes.
  4. currently the only way to earn pp is by either grinding the mazes or spending money (grind to get money)
  5. It doesn't make sense to lose pp when you take femsoc training / go to the uni it would be more consistent if you gained pp by doing these trainings
  6. A way to "lose" pp would be if you had to use pp to do your trans transitions. i.e. you would spend pp to become more feminine but this is totally player choice.
  7. one alternative way to earn money would be jobs these can be used to allow for different character progression paths
    1. "Dom" males: essentially prostitutes used by women to breed. Have to take difficult endurance training
    2. "Sub" males: essentially prostitutes used by women who want a play thing. have to take things like pain tolerance training
    3. Traps: given fem dominance only traps can really participate in society. Females do not want to interact with men in day to day life. here are some possible routes
      1. Normal: crossdress to work as a barista. tips based on how feminine you look. female on trap content
      2. Dom (shemale): To work in a stem field you must cross dress and also solve puzzles during your shift. ex: solve basic math questions. climbing up the corpo ladder would involve solving harder questions. women will discriminate you. shemale on male/female content
      3. "sub" (no woman can be submissive in femsoc): You join the uni and train males to be better members of society. This would be the male on trap content
    4. Jobs that can be done from the love station (idk what those would be atm)

Let me know what you think! Really enjoying the puzzles so far.
I should start by saying that I obviously appreciate your ideas, regardless of whether I agree. There is no harm in you sharing your thoughts - quite the opposite actually. Because even if I dislike an idea of yours, it makes me look at the game from a perspective I couldn't see myself.

1, 2, 3. - Those are valid concerns, and I will be making efforts to ease the grind further. In an ideal world, getting all mazes done without knowing their layout first would be enough to get the vast majority of the Visions and Posters. I will attempt some tweaks that should slightly shift the balance in the direction I just mentioned first. Then I will look into more diverse ways of either getting the random porn or getting paid.

7 - So, jobs are a very interesting idea, and I will be looking for some way for the citizen to earn money outside of the mazes. With that in mind, I won't be turning them into paths. Mainly because, at the end of the day, I want the story to be linear, with things getting more kinky as time goes on.
p.s. - funny thing, I actually wanted to make a puzzle involving
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in the next version, but now it's just gonna look as if I stole your idea lol

5,6 - The way I see Party Fascination is this: While in a maze, the citizen is forcefully subjected to porn, either by propaganda (which by definition is meant to make you like something its "propagating") or by visions (which "forces" the person experiencing the vision to enjoy it). That's why those two increase the value. Outside events are different - because here, the citizen is actively enduring treatment that might not always be favorable. This isn't explicitly stated (and most likely won't be, because I want the main character to be non-opinionated to let the player have their own opinions/thoughts about their situation), but the main character isn't doing everything because he enjoys it, but rather because its "better to comply" - that will shine more as the story progresses. That is also why the fascination gets smaller with "outside" events.

Again - don't feel like you're hurting me / the game with your opinions because, from my perspective, it just looks like you care about the game being good, which implies that you like it enough to care. Not sure if that makes sense.
 

uneasy_speedy

Newbie
Feb 22, 2021
55
93
btw the way you get party coins currently and unlock more visions/posters is super repetitive so I suggest either cutting out the party coin inflation from the store or reworking the system because I think the tedium is not wanted.
 
  • Like
Reactions: Wanderinger

ElectricArc

Member
Nov 29, 2018
140
141
How do I login at secret 5? I have the information from secret 2 and the page from secret 4, but it won't log me into the page. EDIT: Nevermind. When I was copying the code from the qr scanner, I accidentally kept the space in front of the password.
 
Sep 27, 2020
133
125
I should start by saying that I obviously appreciate your ideas, regardless of whether I agree. There is no harm in you sharing your thoughts - quite the opposite actually. Because even if I dislike an idea of yours, it makes me look at the game from a perspective I couldn't see myself.

1, 2, 3. - Those are valid concerns, and I will be making efforts to ease the grind further. In an ideal world, getting all mazes done without knowing their layout first would be enough to get the vast majority of the Visions and Posters. I will attempt some tweaks that should slightly shift the balance in the direction I just mentioned first. Then I will look into more diverse ways of either getting the random porn or getting paid.

7 - So, jobs are a very interesting idea, and I will be looking for some way for the citizen to earn money outside of the mazes. With that in mind, I won't be turning them into paths. Mainly because, at the end of the day, I want the story to be linear, with things getting more kinky as time goes on.
p.s. - funny thing, I actually wanted to make a puzzle involving
You don't have permission to view the spoiler content. Log in or register now.
in the next version, but now it's just gonna look as if I stole your idea lol

5,6 - The way I see Party Fascination is this: While in a maze, the citizen is forcefully subjected to porn, either by propaganda (which by definition is meant to make you like something its "propagating") or by visions (which "forces" the person experiencing the vision to enjoy it). That's why those two increase the value. Outside events are different - because here, the citizen is actively enduring treatment that might not always be favorable. This isn't explicitly stated (and most likely won't be, because I want the main character to be non-opinionated to let the player have their own opinions/thoughts about their situation), but the main character isn't doing everything because he enjoys it, but rather because its "better to comply" - that will shine more as the story progresses. That is also why the fascination gets smaller with "outside" events.

Again - don't feel like you're hurting me / the game with your opinions because, from my perspective, it just looks like you care about the game being good, which implies that you like it enough to care. Not sure if that makes sense.
dont worry about stealing bro its chill. id be honored if you were to use a suggestion! this is a pirate site for porn games. talk about a niche of a niche of a niche. i dont think anyone here is looking to make bank.
 
  • Hey there
Reactions: Wanderinger
4.20 star(s) 5 Votes