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VN Ren'Py I Have Known You [Ch. 2] [Dotty Diaries]

4.30 star(s) 9 Votes

Dotty Diaries

Newbie
Game Developer
Mar 13, 2023
59
521
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Overview:
The life of MC is turned upside down after he moves to his hometown, Wildflower. Soon, the dreamy summer days start turning into a nightmare as MC discovers he is not welcome there.
Unaware of the dark and dangerous past of the town, MC soon finds himself drawn into a world of shocking secrets about Wildflower and its residents.​

Thread Updated: 2024-12-19
Release Date: 2024-12-19
Developer: Dotty Diaries - - - -
Censored: No
Version: Chapter 2
OS: Windows, Mac, Linux
Language: English
Other Games: Carnal Contract
Genre:
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Installation:
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Changelog:
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Bob69

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Mar 2, 2019
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Requested by platypushperry, shared by DeathB BaasB

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I Have Known You [Ch.1] [Dotty Diaries] - Compressed

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burbero

Member
Jun 18, 2022
388
557
In I Have Known You, the main character returns to his hometown—a place he never wanted to see again. He left 13 years ago, and now he’s back, hoping to find inspiration for a new book he needs to write within a month.
The town holds many secrets, and as the MC reconnects with old friends, he’ll uncover hidden truths about the town, its people, and even his own family.


I have already read the same explanation in at least 10 games. I don't remember any of them being successful. We are tired of developers doing the same thing as if there is a scenario shortage!
For example, we have a main character who is married with two children, and he has the same problems as a normal husband and father, until his wife loses their little son. After this introduction, you will have no trouble creating a story. I have already created the 1st part in my head, drama, adventure, action, everything. Someone please use this so we can see something new.

Note: I tried this and it turns out that the description actually written does this visual novel an injustice.
 
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Saint Blackmoor

Saint and Sinner
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Oct 26, 2017
5,693
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For example, we have a main character who is married with two children, and he has the same problems as a normal husband and father, until his wife loses their little son.
That's pretty vague and dark also... :unsure:

We are tired of developers doing the same thing as if there is a scenario shortage!
Yeah, there is a scenario shortage. I agree with you, and now the devs have to create weirdly convoluted family structures that diminish immersion because when you read the dialogue, you know this is forced and not organic.

It's sad because censorship forces unnatural environments in stories.:censored::cry:
 

Gumshoe08

Member
Nov 28, 2022
155
306
In I Have Known You, the main character returns to his hometown—a place he never wanted to see again. He left 13 years ago, and now he’s back, hoping to find inspiration for a new book he needs to write within a month.
The town holds many secrets, and as the MC reconnects with old friends, he’ll uncover hidden truths about the town, its people, and even his own family.

I have already read the same explanation in at least 10 games. I don't remember any of them being successful. We are tired of developers doing the same thing as if there is a scenario shortage!
For example, we have a main character who is married with two children, and he has the same problems as a normal husband and father, until his wife loses their little son. After this introduction, you will have no trouble creating a story. I have already created the 1st part in my head, drama, adventure, action, everything. Someone please use this so we can see something new.
Basically Dreams of reality except its a daughter than a son
 

allanl9020142

Well-Known Member
Aug 23, 2018
1,282
2,043
In I Have Known You, the main character returns to his hometown—a place he never wanted to see again. He left 13 years ago, and now he’s back, hoping to find inspiration for a new book he needs to write within a month.
The town holds many secrets, and as the MC reconnects with old friends, he’ll uncover hidden truths about the town, its people, and even his own family.


I have already read the same explanation in at least 10 games. I don't remember any of them being successful. We are tired of developers doing the same thing as if there is a scenario shortage!
For example, we have a main character who is married with two children, and he has the same problems as a normal husband and father, until his wife loses their little son. After this introduction, you will have no trouble creating a story. I have already created the 1st part in my head, drama, adventure, action, everything. Someone please use this so we can see something new.
I actually don't think that's the problem.

Wait, wait, wait. Let me explain. Instead of pushing people who are either out of ideas or just can't write for shit to write a good story, I'd rather encourage them to just go back to the roots and make a blatant porn game.

At this point, I'd rather have something shallow and just turn my brain off than try to read a half-baked attempt at something deep. It's like squeezing a potato to make lemonade. It's just not going to work. It's just going to end up being some brownish-water that's half comprised of sweat. Not everything can be squeezed to make lemonade. Some things are just potatoes. But you can do a lot with potatoes! Make fries, mashed potatoes, roasted potatoes, and more!

Edit: No, seriously. Half the reviews for a game are usually just dumbasses giving 5 stars for the renders alone. "Oh yea! I lubber the renderers! So burtiful! Hurhurhur!" I'd rather just play a sandbox or something with those kinds of renders if that's the case.

No big deal if someone's forte isn't in writing. I say, point them in another direction.
 
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4.30 star(s) 9 Votes