2D 3D-Blender 2D or 3D art?

Fatalmasterpiece

SinScript Studios
Game Developer
Apr 18, 2021
411
1,217
The problem I've found with using 2d "filters" is that it is very difficult and time consuming to achieve a consistently good result. Sometimes it looks great, sometimes it doesn't. Depends on your settings. It especially doesn't like to work well with backgrounds or areas without a face.
Meanwhile you could be focusing on achieving consistently good renders in 3d instead. You will end up adding a lot of extra steps to your production of usable renders. All of that is again multiplied if you are doing frame animations.
 
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