This game suffers from the same flaws as most games that use RPGMaker but shouldn't; the dev knows where things are, so doesn't explain directions clearly. It took me ten minutes of my lifespan to find the university administration building at the start of the game, because the directions were "enter the building on the right" when there was no building on the right. There was just the exit arrows to the next map. Which, after exploring, had no administration building, either. So it became a matter of wandering all over the place looking into buildings that could be entered, hoping that one of them was the administration building.
I honstly think that it is easier to learn to use RenPy than to learn to use RPGM well. If a game needs RPGM, then the dev shuld use it and make the effort to use it well. If it doesn't need RPGM, the dev needs to learn to use an easier-to-navigate system, like RenPy.
If I were doing a review, I'd give this game two stars, because it just takes too much work for too little reward. But it's early in the development cycle, so I won't put uup a review. Instead, I will wish the dev well and drop this game.