- Apr 16, 2018
- 1,557
- 2,081
So, I'm a big fan ot erotic mind control, though I have my own set of idiosyncratic preferences within the fetish/genre. I'd like to maybe make a mind control game some day, or at least do some art with a mind control theme, so I wanted to ask a few questions for fellow EMC fans and also reach out to non-fans as well.
1st, what for you is the biggest turnon or appeals to you most about erotic mind control?
2nd, what kind or type of control do you prefer to see? Gradual slippage into complete submission? Instant control? Hypnotic trance? Intuitive control, where the subject generally behaves in a manner consistent with what the controller wants? Telepathic commands or explicit verbal commands? Does the subject remember what they did? Are they aware or unaware of the control? Do they rationalize their behavior after the fact or does it remain a mystery to them?
3rd, how do you want the mechanics to work in game? A minigame? A gradual progression of player ability? Consistently effective, or with effectiveness determined by different factors? Just handled in story with no real mechanics?
4th, what kind of scenarios, tags and fetishes do you like to see in mind control games?
5th, does it matter who is doing the control? what kind of MC do you want as the controller?
For non-fans, just two questions:
1st, what is it specifically about mind control that's unappealing or a turnoff?
2nd, what might make mind control more appealing? For example, if the mind control was a side feature in the game, or if it only awakened existing feelings or urges, would that make it more tolerable in a game?
Anyway, hope to hear back from you guys. Thanks in advance.
1st, what for you is the biggest turnon or appeals to you most about erotic mind control?
2nd, what kind or type of control do you prefer to see? Gradual slippage into complete submission? Instant control? Hypnotic trance? Intuitive control, where the subject generally behaves in a manner consistent with what the controller wants? Telepathic commands or explicit verbal commands? Does the subject remember what they did? Are they aware or unaware of the control? Do they rationalize their behavior after the fact or does it remain a mystery to them?
3rd, how do you want the mechanics to work in game? A minigame? A gradual progression of player ability? Consistently effective, or with effectiveness determined by different factors? Just handled in story with no real mechanics?
4th, what kind of scenarios, tags and fetishes do you like to see in mind control games?
5th, does it matter who is doing the control? what kind of MC do you want as the controller?
For non-fans, just two questions:
1st, what is it specifically about mind control that's unappealing or a turnoff?
2nd, what might make mind control more appealing? For example, if the mind control was a side feature in the game, or if it only awakened existing feelings or urges, would that make it more tolerable in a game?
Anyway, hope to hear back from you guys. Thanks in advance.