Give me 60k a month and by the end of the second year, I would have a company earning millions. So if you're interested in what actually can be done with that money, first read my story, than I can tell you what can be done with 60k per month.
I had crowdfunding launched which required 120 000$ to start the project. not 120k per month, but 120k total amount. my problem was finding people who would work for me for free until we reached the goal of that 120k. but I guess I couldn't find any good artists, 3d modelers and animators.
I wanted these people to make a demo, videos, and at least sketches and various models to present to the crowd, what kind of game we are making. Obvious without material no one would fund you.
So how 120k is enough? I really in a really poor country and even professionals work on really low cost, like 3d modeler is willing to work for 500$ / month salary, but my idea was that I was making 2 projects at the same time. 1 was obviously a game, the other was "income plan". So with that 120k I would be making a game and earning money at the same time. but the problem is since my country is poor, no one is willing to work for free, even to make that demo. they don;t care about if they will be millionaires tomorrow, they think not to starve today.
So "what can be done with 60k per month".
Since you are on this forum, do you want to make only a game? is your good enough to get you the opportunity to make millions? First of all plan your future, calculate every single step. have plan B for just in case scenarios. You can start by searching on various forums, finding "beginners" but not exactly beginners, there are a lot of good programmers, designers, modelers and etc, but they aren't well known, because they never had the opportunity to show their skills.
careful planning, not wasting money will guarantee you a bright future.
as for updates and etc: I would be delivering an update every month. but it depends on does the game actually needs an update during that period or not. OC i would prefer to add some new content to the game, but sometimes it's not necessary.
I had crowdfunding launched which required 120 000$ to start the project. not 120k per month, but 120k total amount. my problem was finding people who would work for me for free until we reached the goal of that 120k. but I guess I couldn't find any good artists, 3d modelers and animators.
I wanted these people to make a demo, videos, and at least sketches and various models to present to the crowd, what kind of game we are making. Obvious without material no one would fund you.
So how 120k is enough? I really in a really poor country and even professionals work on really low cost, like 3d modeler is willing to work for 500$ / month salary, but my idea was that I was making 2 projects at the same time. 1 was obviously a game, the other was "income plan". So with that 120k I would be making a game and earning money at the same time. but the problem is since my country is poor, no one is willing to work for free, even to make that demo. they don;t care about if they will be millionaires tomorrow, they think not to starve today.
So "what can be done with 60k per month".
Since you are on this forum, do you want to make only a game? is your good enough to get you the opportunity to make millions? First of all plan your future, calculate every single step. have plan B for just in case scenarios. You can start by searching on various forums, finding "beginners" but not exactly beginners, there are a lot of good programmers, designers, modelers and etc, but they aren't well known, because they never had the opportunity to show their skills.
careful planning, not wasting money will guarantee you a bright future.
as for updates and etc: I would be delivering an update every month. but it depends on does the game actually needs an update during that period or not. OC i would prefer to add some new content to the game, but sometimes it's not necessary.