The new event system doesn't show all the events that are available. Now, events are triggered through your actions in the game
No offence, but it is a really unwieldy, unintuitive, hard to use and overall shitty system that only makes things harder for everyone (and now I have to search for a walkthrough and changelog). It might be usable in the final version of the game. During the development? You are no longer playing, you are trying to figure out if something in the game, or not, or did you miss it, or is it a bug.
It was good the way it was. Now it is time wasting.
The whole "the dialogue gives you a lot of clues for what you should be doing next." thing works only when the game is finished and the player knows that if he is looking for content,
*it is there*. In the dev version it only adds confusion.