- Oct 3, 2018
- 39
- 31
Tried it hun, idea behind it is great but it isn't executed very well. Sandbox is empty, no clue what is supposed to be going on and it's like everyone else in the game just teleports in when needed because the entire house is empty the rest of the time.Big sis might be interested
Avaron1974
Oh sorry the game is not that great ; sandbow is hard to pull of for a first game....Tried it hun, idea behind it is great but it isn't executed very well. Sandbox is empty, no clue what is supposed to be going on and it's like everyone else in the game just teleports in when needed because the entire house is empty the rest of the time.
It's got potential but it does need some work.
Thank you very much for taking the time to correct my silly english ^^The game looks interesting,
Good luck with the game, Misarmor
Just some small changes
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This is kind of a known issue? Right now things are kind of hard to find for multiple reasons. For one, the hatch to the attic is behind the HUD, I left it that way because I planned to change the HUD anyway, and I guess I counted too much on the quest log, which might have been kinda stupid.The game holds promise so I don't want to rate it now and force a low rating on it if it can recover from a very shaky start.
The game has a feeling of having been rushed into it's release. It's not very intuitive with too many dead ends and too many undeveloped features.
I'm liking the renders and the premise but the angle of approach for the MC is so narrow in this initial release that one has to grind, grind, grind and then grind some more to find the one interaction that unlocks the next quest or sequence of events.
The way to begin a story is to open the doors wide so you draw in as many fans as you can. By comparison, this game cracks a window on the top floor in the back of the building and expects you to find it.
You can cry operator error if you want, but unless you're intent on attracting operators with skill sets along the lines of airline pilots, you're going to get a lot of that here. Pity. I like Alice and the rest a lot.
The attic adds a little, but not enough to really give the game legs. I do wish you the best of luck moving forward, I just think you released prematurely (not just a guy thing) did you ever consider just doing as a kinetic novel? I think little Ms.Alice is very well rendered and has enough going on to deserve some serious storytelling. (I would also tone down the dickage a bit to provide some credibility) This really has a lot of potential if handled seriously and taken in the right direction.Hello everyone, thank you for trying out my game
After reading your messages, it seems to me there are a few things I need to adress...
First thing I must mention: to get the trainof events going, you need to try and go to the attic, which is found on the first floor corridor, (where all the bedrooms are accessible from). The button is found at the top-middle side of the screen, right under the HUD.
I see a lot of people saying the sandbox part of the game seems empty. That's because it is (for now!)
Indeed, this is supposed to be a management game. Problem is, after many months of work, I decided to postpone that essential part of that game to 0.3 to release this update sooner. With basically 3/4 of the game that had been remade, the development cycle just had gotten too long.
Which also explains why the game as so few content, 0.2 does not only add the events that occur after the intro, I had also re-rendered ALL the locations (at all time frames) AND re-rendered most of the intro (along with all the other additions).
Now for some replies:
Thank you very much for taking the time to correct my silly english ^^
Thruth is, I DO have a proofreader, but I didn't want to bother him with out-of-the-game stuff for now ^^.
This is kind of a known issue? Right now things are kind of hard to find for multiple reasons. For one, the hatch to the attic is behind the HUD, I left it that way because I planned to change the HUD anyway, and I guess I counted too much on the quest log, which might have been kinda stupid.
All in all I think my biggest mistake was to not make a walkthrough... ^^'
Nah, a kinetic novel is just the opposite of the kind of game I like ^^The attic adds a little, but not enough to really give the game legs. I do wish you the best of luck moving forward, I just think you released prematurely (not just a guy thing) did you ever consider just doing as a kinetic novel? I think little Ms.Alice is very well rendered and has enough going on to deserve some serious storytelling. (I would also tone down the dickage a bit to provide some credibility) This really has a lot of potential if handled seriously and taken in the right direction.
Do you know if the MC is trans or is she an actual futa?Ugh, hate sandbox, but futa is my favorite. Just need to wait like 4 years for this to actually have content.
Girl born with a dick.Do you know if the MC is trans or is she an actual futa?
Don't get to excited. 9 out of 10 new project won't last a year.Two new futa ( and incest) games in less than a month? what's this? Christmas?
The system itself isn't bad, empty yes. It's still too early to judge but I wish you luck. It was nice start.I see many of you guys don't like sandbox, it's a shame... But that's not gonna change, sorry
Damn I really wish there was a seperate tag, but I'll try it all the sameGirl born with a dick.