We met Annie before in the pre-scenes added a few updates ago where there was some action in the "real world". Annie was the vlogger who liked it up the poop chute. It was nice to see her again.I think I have finished the 100% of the activities with the girls (at least, I only see "End of route for the current version" in all of them in the phone), but when the MC goes to sleep only gets "Dream about -- Playing a game in your phone?"
What was that "Bunny Lounge" and who was "Annie"? I don´t remember. It was the scene with Naomi in the bar?
OK it worked but it doesn't seem to have patched my version, still showing v0.5.8r1 an can't trigger new events (end of content in side quests of the girls)Was enough for me to put it into the game folder. I don't think the game is usually installed at all, just unpacked.
Well, more of like a daydream than "real world action". She also was already at the lounge, watching enthusiastically while you screw the doorgirl.We met Annie before in the pre-scenes added a few updates ago where there was some action in the "real world". Annie was the vlogger who liked it up the poop chute. It was nice to see her again.
Has the dev added an armpit licking scene?!licky-lick tha armpit?
You need to go to the library at the appropriate time. Just go to the library, see if a new event triggers, if it doesn't then skip time and try again laterHmm it seems like I can't trigger any of the new content events, except for the dream scene.
For Lyriel it says "Check on Lyriel in the library" but i can only talk, help her with the cleaning, propose going to her room or ask her to.. and none of it triggers the event.
Same thing for Cait. It says "Visit the library when Rae and Cait are studying" but the onoly option there is "Study with the girls".
Any suggestions are welcome and I attached my save for the case that it would be relevant to look into it.
Okay it seems like when I already am inside the library and skip to a point where the characters are inside leaving and then entering won't trigger the event...You need to go to the library at the appropriate time. Just go to the library, see if a new event triggers, if it doesn't then skip time and try again later
Where did you put the patch exe? I was able to run it without issues, just run it from the main folder (the one that has the game executable, ahitr.exe)View attachment 1399635 Send help this is driving me nuts. I've tried running as admin and putting it (and the game) in various folders and none of the attempts work.
Rae's story push is next on the menu, and the overall story will pick up within a few months.I want to see the plot advance, more unique events with the girls, and know more about the older characters in the game, specially Rae. She was the first (and best, IMO) girl, and she has been forgotten for way too long.
Those events that you talk about are, in the best case scenario, baby steps for the advance of the plot. Or even filling material, like the one of the birdcage, some of the ones of Naomi in her world, just going around and arguing with an old man, or Lyriel just talking with her friends about magazines. Something new and important should happen soon in the plot of this game.
Oh... Yeah... Music...Love the update, but I have doubts about the music choice for THAT scene
She is wearing it in the Bunny Lounge.Ohh I really like the new Lyriel thumbnail! Does she wear that costume in game or is planned to be? I haven’t got to play for a couple of versions
It definitely shouldn't, please redownload it.Update Patch is asking for a password
Yeah, there is an issue, and it's way too random to reproduce. It could be the new gallery persistence code, it merges and re-saves everything from time to time and could be causing slowdowns on autosaves and the like. I'll disable some parts of it for 0.5.10 and we'll see if the issue goes away.I don't know why, but I've been getting fairly poor performance sometimes, it's intermittent rather than constant but from time to time it freezes for a second when trying to open a menu or quit the game. Doesn't seem to happen when going through scenes, just menus. Not just like the in-game menus like the phone, but also the save and load menus, which is weird because I wouldn't have thought that those were likely to have been changed much from stock Renpy.
The clothing is controlled by a schedule manager, and the schedule system is a big mess by now. I have a workaround planned for the issue you mentioned, though. I'll be adding an additional "walk around" requirement to triggers like this one, when someone approaches you. This way the talks won't ever start right after the time advance.I don't know if it's a big enough deal to do anything about, but when playing this update I talked to Cait at the pool in the afternoon then immediately she was in in her normal clothes to ask about visiting her home, it was a little odd her going from her bikini to her normal clothes in one transition. Maybe it would be worth tweaking that system a little so it would only trigger on changing room, not changing time? That would make it less jarring, I think, since there would be a short period where she isn't on the screen. The same would apply to any of the other girls when they approach us to talk to us too.
The in-game menus like the phone and inventory are semantically menus, I think. Probably a good idea to bind the 'gamemenu' key to close/back within them.
I don't understand the update patch I've tried 2 times on 2 different versions it says it completed and updated to the newest version but when I load the game its still the old one and the update program says its been updated so I can't re do it
What's the entry in the register ? I'll edit it to install the 5.8 to 5.9 patch
OK it worked but it doesn't seem to have patched my version, still showing v0.5.8r1 an can't trigger new events (end of content in side quests of the girls)
Unfortunately, the patching process is very unstable. The patches themselves are made with a generic binary patching solution, so any modification of the game might break it. If you are using any mod (gallery unlocker etc) or otherwise modified the game files in any way, the patch is likely to fail. I can't really do anything about it, so just redownload the full game, please.Send help this is driving me nuts. I've tried running as admin and putting it (and the game) in various folders and none of the attempts work.
Yeah, this particular event is a bit finicky, maybe I should change the requirements. The thing is, you are supposed to walk in on Lyri doing some stuff, and it kinda feels weird when this event start when you are already in the library.the library and skip to a point where the characters are inside leaving and then entering won't trigger the event...
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00gamemenu.rpy", line 173, in script
$ ui.interact()
File "renpy/common/00gamemenu.rpy", line 173, in <module>
$ ui.interact()
File "renpy/common/00action_file.rpy", line 372, in __call__
renpy.save(fn, extra_info=save_name)
File "game/utils/save_and_compatibility_utils.rpy", line 6, in save_base_data
NameError: global name 'cross_save_persistent_sex_scenes' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/00gamemenu.rpy", line 173, in script
$ ui.interact()
File "C:\Users\WayneTech\Documents\MEGAsync Downloads\AHouseInTheRift-0.5.9r1-pc\renpy\ast.py", line 914, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\WayneTech\Documents\MEGAsync Downloads\AHouseInTheRift-0.5.9r1-pc\renpy\python.py", line 2028, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/00gamemenu.rpy", line 173, in <module>
$ ui.interact()
File "C:\Users\WayneTech\Documents\MEGAsync Downloads\AHouseInTheRift-0.5.9r1-pc\renpy\ui.py", line 297, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Users\WayneTech\Documents\MEGAsync Downloads\AHouseInTheRift-0.5.9r1-pc\renpy\display\core.py", line 2702, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\Users\WayneTech\Documents\MEGAsync Downloads\AHouseInTheRift-0.5.9r1-pc\renpy\display\core.py", line 3518, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "C:\Users\WayneTech\Documents\MEGAsync Downloads\AHouseInTheRift-0.5.9r1-pc\renpy\display\layout.py", line 1008, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Users\WayneTech\Documents\MEGAsync Downloads\AHouseInTheRift-0.5.9r1-pc\renpy\display\transition.py", line 47, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "C:\Users\WayneTech\Documents\MEGAsync Downloads\AHouseInTheRift-0.5.9r1-pc\renpy\display\layout.py", line 1008, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Users\WayneTech\Documents\MEGAsync Downloads\AHouseInTheRift-0.5.9r1-pc\renpy\display\layout.py", line 1008, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Users\WayneTech\Documents\MEGAsync Downloads\AHouseInTheRift-0.5.9r1-pc\renpy\display\screen.py", line 714, in event
rv = self.child.event(ev, x, y, st)
File "C:\Users\WayneTech\Documents\MEGAsync Downloads\AHouseInTheRift-0.5.9r1-pc\renpy\display\layout.py", line 1008, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Users\WayneTech\Documents\MEGAsync Downloads\AHouseInTheRift-0.5.9r1-pc\renpy\display\layout.py", line 254, in event
rv = d.event(ev, x - xo, y - yo, st)
File "C:\Users\WayneTech\Documents\MEGAsync Downloads\AHouseInTheRift-0.5.9r1-pc\renpy\display\layout.py", line 1008, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Users\WayneTech\Documents\MEGAsync Downloads\AHouseInTheRift-0.5.9r1-pc\renpy\display\layout.py", line 254, in event
rv = d.event(ev, x - xo, y - yo, st)
File "C:\Users\WayneTech\Documents\MEGAsync Downloads\AHouseInTheRift-0.5.9r1-pc\renpy\display\layout.py", line 1008, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Users\WayneTech\Documents\MEGAsync Downloads\AHouseInTheRift-0.5.9r1-pc\renpy\display\layout.py", line 254, in event
rv = d.event(ev, x - xo, y - yo, st)
File "C:\Users\WayneTech\Documents\MEGAsync Downloads\AHouseInTheRift-0.5.9r1-pc\renpy\display\behavior.py", line 962, in event
return handle_click(self.clicked)
File "C:\Users\WayneTech\Documents\MEGAsync Downloads\AHouseInTheRift-0.5.9r1-pc\renpy\display\behavior.py", line 897, in handle_click
rv = run(action)
File "C:\Users\WayneTech\Documents\MEGAsync Downloads\AHouseInTheRift-0.5.9r1-pc\renpy\display\behavior.py", line 320, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 372, in __call__
renpy.save(fn, extra_info=save_name)
File "C:\Users\WayneTech\Documents\MEGAsync Downloads\AHouseInTheRift-0.5.9r1-pc\renpy\loadsave.py", line 432, in save
i(json)
File "game/utils/save_and_compatibility_utils.rpy", line 6, in save_base_data
NameError: global name 'cross_save_persistent_sex_scenes' is not defined
Windows-7-6.1.7601-SP1
Ren'Py 7.3.5.606
A House in the Rift 0.5.9r1
Sun Sep 12 03:11:06 2021
I've already done this (even with admin) and still doesn't work. No clue whyWhere did you put the patch exe? I was able to run it without issues, just run it from the main folder (the one that has the game executable, ahitr.exe)
I've never used any mods. This is the first time that patch has been bugging out for me. Does it HAVE to be a redownload or just simply re-adding the .rar/.zip contents is fine? (Though I've tried this already)Rae's story push is next on the menu, and the overall story will pick up within a few months.
Oh... Yeah... Music...
She is wearing it in the Bunny Lounge.
It definitely shouldn't, please redownload it.
Yeah, there is an issue, and it's way too random to reproduce. It could be the new gallery persistence code, it merges and re-saves everything from time to time and could be causing slowdowns on autosaves and the like. I'll disable some parts of it for 0.5.10 and we'll see if the issue goes away.
The clothing is controlled by a schedule manager, and the schedule system is a big mess by now. I have a workaround planned for the issue you mentioned, though. I'll be adding an additional "walk around" requirement to triggers like this one, when someone approaches you. This way the talks won't ever start right after the time advance.
Unfortunately, the patching process is very unstable. The patches themselves are made with a generic binary patching solution, so any modification of the game might break it. If you are using any mod (gallery unlocker etc) or otherwise modified the game files in any way, the patch is likely to fail. I can't really do anything about it, so just redownload the full game, please.
Yeah, this particular event is a bit finicky, maybe I should change the requirements. The thing is, you are supposed to walk in on Lyri doing some stuff, and it kinda feels weird when this event start when you are already in the library.