- Oct 5, 2017
- 7,562
- 10,083
No, you need to set the year to 2022.Already done that i just put dec19 didnt change the year, is that fine?
No, you need to set the year to 2022.Already done that i just put dec19 didnt change the year, is that fine?
I have always loved the bits about teaching the girls about science. I really want to try Herschel's Infrared experiment in the house to see what happens.I started playing this for the tits, but I would be lying if I said I didn't stay for the story.
Top notch stuff, this.
Actually come think of it, would you mind a suggestion? It would be awesome to see the MC go to Caitlin's world and offer to hold a seminar explaining some of the things we take for granted today. Like for instance how to make concrete, something so very simple and well-understood could have a huge impact to them.
I started playing this for the tits, but I would be lying if I said I didn't stay for the story.
Top notch stuff, this.
Actually come think of it, would you mind a suggestion? It would be awesome to see the MC go to Caitlin's world and offer to hold a seminar explaining some of the things we take for granted today. Like for instance how to make concrete, something so very simple and well-understood could have a huge impact to them.
I love this idea too, but unfortunately MC isn't really good at science (by my standard anyway).I have always loved the bits about teaching the girls about science. I really want to try Herschel's Infrared experiment in the house to see what happens.
In my opinion this makeup thing should be a EMERGENCY, worse than the string. Everyone, especially rae, should be notified at once. Lyriel just find something wired, potentially dangerous, who knows what they would find next? They should be warned that they must not toy with anything new they find in the house. They must tell others, especially rae, about whatever they find, and only use them after it is considered to be safe and harmless (by rae and naomi at least).ZanithOne
Reactions to 0.6.14:
You don't have permission to view the spoiler content. Log in or register now.
I get this now too. It just tells me in the log that it ran out of memory. Doesnt help track down why. It's the only renpy game doing this too.Is the game crashing for anyone else since the last update on win? Tried to download the compressed and the full version as well, but no matter which version I run, after a few pages it will freeze I have to kill the app
OOM?? Seriously?I get this now too. It just tells me in the log that it ran out of memory. Doesnt help track down why. It's the only renpy game doing this too.
Seriously, that's what the log says. I'm guessing it's a graphic driver issue, since I occasionally get renpy games that flicker. Not sure why. The drivers are up to date. The usual fix for the flickers don't work.OOM?? Seriously?
Are you running it on a potato?
What exactly did you do??
Full traceback:
File "C:\aif\AHouseInTheRift-0.6.14r1-pc\renpy\bootstrap.py", line 316, in bootstrap
renpy.main.main()
File "C:\aif\AHouseInTheRift-0.6.14r1-pc\renpy\main.py", line 578, in main
run(restart)
File "C:\aif\AHouseInTheRift-0.6.14r1-pc\renpy\main.py", line 143, in run
renpy.execution.run_context(True)
File "C:\aif\AHouseInTheRift-0.6.14r1-pc\renpy\execution.py", line 965, in run_context
context.run()
File "scripts/engine/navigation/navigator_scripts.rpyc", line 5, in script call
File "scripts/engine/navigation/house/ground_floor/living_room/living_room.rpyc", line 25, in script call
File "scripts/quests/story/3_some_explanation/freezer_scene.rpyc", line 262, in script
File "scripts/engine/navigation/navigator_scripts.rpyc", line 5, in script call
File "scripts/engine/navigation/house/ground_floor/living_room/living_room.rpyc", line 25, in script call
File "scripts/quests/story/3_some_explanation/freezer_scene.rpyc", line 262, in script
File "C:\aif\AHouseInTheRift-0.6.14r1-pc\renpy\ast.py", line 1628, in execute
choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
File "C:\aif\AHouseInTheRift-0.6.14r1-pc\renpy\exports.py", line 990, in menu
rv = renpy.store.menu(new_items)
File "C:\aif\AHouseInTheRift-0.6.14r1-pc\renpy\exports.py", line 1226, in display_menu
rv = renpy.ui.interact(mouse='menu', type=type, roll_forward=roll_forward)
File "C:\aif\AHouseInTheRift-0.6.14r1-pc\renpy\ui.py", line 297, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\aif\AHouseInTheRift-0.6.14r1-pc\renpy\display\core.py", line 2702, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\aif\AHouseInTheRift-0.6.14r1-pc\renpy\display\core.py", line 3342, in interact_core
ev2 = self.event_peek()
File "C:\aif\AHouseInTheRift-0.6.14r1-pc\renpy\display\core.py", line 2313, in event_peek
self.check_background_screenshot()
File "C:\aif\AHouseInTheRift-0.6.14r1-pc\renpy\display\core.py", line 2161, in check_background_screenshot
self.bgscreenshot_surface = renpy.display.draw.screenshot(self.surftree, self.fullscreen_video)
File "gldraw.pyx", line 1376, in renpy.angle.gldraw.GLDraw.screenshot
File "C:\aif\AHouseInTheRift-0.6.14r1-pc\renpy\display\pgrender.py", line 118, in surface
surf = Surface((width + 4, height + 4), 0, sample)
File "src/pygame_sdl2/surface.pyx", line 164, in pygame_sdl2.surface.Surface.__init__
error: Out of memory
Cannot say if this will help, but a general advice is NOT to install anything under C:\.Seriously, that's what the log says. I'm guessing it's a graphic driver issue, since I occasionally get renpy games that flicker. Not sure why. The drivers are up to date. The usual fix for the flickers don't work.
traceback.txt says:
This is the only renpy game that's gone full broke for me, and only on this latest release.Code:Full traceback: File "C:\aif\AHouseInTheRift-0.6.14r1-pc\renpy\bootstrap.py", line 316, in bootstrap renpy.main.main() File "C:\aif\AHouseInTheRift-0.6.14r1-pc\renpy\main.py", line 578, in main run(restart) File "C:\aif\AHouseInTheRift-0.6.14r1-pc\renpy\main.py", line 143, in run renpy.execution.run_context(True) File "C:\aif\AHouseInTheRift-0.6.14r1-pc\renpy\execution.py", line 965, in run_context context.run() File "scripts/engine/navigation/navigator_scripts.rpyc", line 5, in script call File "scripts/engine/navigation/house/ground_floor/living_room/living_room.rpyc", line 25, in script call File "scripts/quests/story/3_some_explanation/freezer_scene.rpyc", line 262, in script File "scripts/engine/navigation/navigator_scripts.rpyc", line 5, in script call File "scripts/engine/navigation/house/ground_floor/living_room/living_room.rpyc", line 25, in script call File "scripts/quests/story/3_some_explanation/freezer_scene.rpyc", line 262, in script File "C:\aif\AHouseInTheRift-0.6.14r1-pc\renpy\ast.py", line 1628, in execute choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments) File "C:\aif\AHouseInTheRift-0.6.14r1-pc\renpy\exports.py", line 990, in menu rv = renpy.store.menu(new_items) File "C:\aif\AHouseInTheRift-0.6.14r1-pc\renpy\exports.py", line 1226, in display_menu rv = renpy.ui.interact(mouse='menu', type=type, roll_forward=roll_forward) File "C:\aif\AHouseInTheRift-0.6.14r1-pc\renpy\ui.py", line 297, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "C:\aif\AHouseInTheRift-0.6.14r1-pc\renpy\display\core.py", line 2702, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "C:\aif\AHouseInTheRift-0.6.14r1-pc\renpy\display\core.py", line 3342, in interact_core ev2 = self.event_peek() File "C:\aif\AHouseInTheRift-0.6.14r1-pc\renpy\display\core.py", line 2313, in event_peek self.check_background_screenshot() File "C:\aif\AHouseInTheRift-0.6.14r1-pc\renpy\display\core.py", line 2161, in check_background_screenshot self.bgscreenshot_surface = renpy.display.draw.screenshot(self.surftree, self.fullscreen_video) File "gldraw.pyx", line 1376, in renpy.angle.gldraw.GLDraw.screenshot File "C:\aif\AHouseInTheRift-0.6.14r1-pc\renpy\display\pgrender.py", line 118, in surface surf = Surface((width + 4, height + 4), 0, sample) File "src/pygame_sdl2/surface.pyx", line 164, in pygame_sdl2.surface.Surface.__init__ error: Out of memory
Given that Rae is the first as well as the one who helps the MC get with others, I think your desire to distance yourself from Rae is futile. She's established as the prime LI.Normally I don't post much, but decided to share my thoughts on the game. Just my personal opinion and most of it can be boiled down to taste. Idk if the dev(s) red these forums much (or at all), but hey, feedback is feedback. And I'll preface by saying that while my opinion might clash with the intention of the dev's direction, I appreciate that they are doing the game the way that they want, and I hope it stays that way (even if I grow to dislike the result), because censoring ideas is terrible.
I learned of the game only recently, played it all up to the latest patch. For me, personally, it started all really well and interestingly, but now, especially with that Rae arc, I confess my interest in the game plummeted.
Maybe I'm missing something though, so if anyone could clarify a couple of things, that'd be cool.
1 - At the start of the game, it's established that the infernals (that currently seem to be comprised exclusively of succubi) are NOT "evil" (or no more than any other race can be) and that most of the legends and myths about them is bullshit (like them feeding on essence through sex and needing that to survive). Is that so, or I misunderstood?
2 - The only two "special" things about the succubi are the fact that they are innately magical and have an "arousal aura" that affect people in their vicinity. Is that correct?
Cause if those two statements are correct, then I just want an ingame way to distance myself from Rae. She's cool as a friend and all, but her calling the MC dear (though to be fair she calls everyone that) is just a big "nope" for me.
Idk, it's one thing to have a life before meeting the MC, sure. But her life included multiple orgies and possibly hundreds, maybe even thousands of partners in a setting that made it so that Succubi did not need to be total cocksleeves like the usual expectation for a "Succubus" is, but Rae chose to be one anyway.
And yeah, the game makes it quite clear early on that Rae's got a past. Considering her age (there's a point in the game that someone mentions somebody else's age as 40 and she says that she is "not that young" compared to that) and arguably occupation that's fine. But the multiple callbacks to it just didn't do it for me. I truly dislike the "golden hearted whore" trope.