I liked playing version 0.4 and the progress that has already taken place.
The game seemed generally more fluid, and I could focus more naturally on fulfilling quest requirements and objectives. The fact that some houses are now closed to you (until you progress in relationship with its inhabitants, at least) also helps you focus.
There still much to improve. You have lots of time to fill and it makes sense to occupy it in improving your stats or your relationship with NPCs. Since most events that improve stats are capped at +1 per day, you end up spending the whole night reading porn to increase your corruption.
I understand people's frustration with the save system. I'm all for savescumming and backtracking in long play games. The workaround, in this case, is to reload the browser page, which takes you to the game's "splash screen", which has the load game option. Wouldn't hurt to just be able to load at any point in the game. But maybe those who complain about no backtracking forget that to back track, you have to track everything the user does. This is much easier in visual novels than in sandbox games. Twine games have it built-in, sometimes at the cost of bloating save files, but incorporating it in your own engine design doesn't seem an easy task. In fact, I don't know any open world game that includes backtracking - the closes thing is quick-save/quick-load, like in qsp. I wouldn't bother with backtracking, but being able to quick-load at any point in game would be nice.
The lack of a "basic needs" mechanic means that sleeping or showering are pointless, and I don't think you an eat, either. Would like to see even a simple energy system where you couldn't get around sleeping at least 6 hours to get most of your energy restored. Eating could push your energy further a little. Healthy food would restore energy up to 20% per day, after which more food would lower your fitness. Starving could make a direct hit on strength, speed, etc... Fast food would always trade energy restoration for a hit to fitness.
Body changes in the future? Even separate body part changes, reflecting your lifestyle, and a paperdoll to show them all
It's a shame that f95 doesn't allow us to leave a second review. The game's making progress and I'd endorse it again.