HTML - A Life Lived [v0.86 Public] [ZennyDarkstar]

  1. 1.00 star(s)

    MosinNagant

    The game seems optimised for an old 15 inch TFT monitor and as such just presents VERY poorly.

    The interface is not intuitive at all with far too many rooms and clicking to get to any destination and no real logic behind why there is so much clutter. I can JUST about look past that as the premise has promise.....

    BUT the saves are stored in browser cache!!! Seriously? Why is there no option to save to local file? This is billy basics for HTML based games and completely unforgiveable - I'm also pretty bitter about losing 2 hours of play through because my browser updated and cleared the cache when it done so. This is the one immediate thing you can do to significantly improve your game and give anyone a chance at recommending it, until then this is firmly on the avoid at all costs list.
  2. 1.00 star(s)

    honeryx

    I like the idea and I can guess at what the dev wants to do, the problem is there is no content and we can't even be sure if a game loop will ever exist.

    It's probably easier to work on putting in tons of rooms/cells or whatever than to actually write dialogue and put in content/scenes. But having things take many clicks and areas be empty save a lone picture that does nothing doesn't a game make.

    There are enough rooms, there are enough characters, the stats are defined. Now start putting in actual content. I would even say hide most of the areas until you can fill them. Consider it more a headstart to the future than actual content today. If you don't have a dialogue tree and conversation for a character, then they aren't ready to be in the game. if a place doesn't have things to do, it's not ready to be in the game. If you're not sure what your gameplay loop is, then you're not actually ready for an 0.2 release let alone 0.45.

    Start small and then add, don't start huge and empty, because you run into the problem of not adding anything or it always looking and feeling that it lacks content and progress, which will drive away players.

    Try to appeal to players to want to play your game because it's fun, rather than trying to tell players they need to play your game to prove how smart they are to you. Especially since the player's definition of intelligence is unlikely to be randomly clicking around to find some random trigger.
  3. 2.00 star(s)

    jaggedlunch

    honestly I gave it a 2 because it could have femdom. if not for that it's a 1. this game is near unplayable. idk if it's bugged or stuff doesn't work right. for instance library quest doesn't seem to care how many books I read etc. also way too much grind on other parts. maybe once someone has a clear walk-through that isn't that pos journal and all the femdom routes are made it will be playable.
  4. 5.00 star(s)

    Deleted member 3727657

    This game is great and has a lot of potential

    The following comments about Grindy are not true. This game is not Grindy at all. In fact, anyone who knows the mechanics of the game knows how to play the game and And for him it is not Grindi at all
    But for those who do not know the mechanics of the game, it is a grindy

    Writing: very strong and logical, that is, it feels completely different, as if the characters are completely alive

    Models: There are a lot of models, at least 80% of the models have a very attractive appearance

    The Sexual videos were selected and placed very logically and professionally, which means that they help the feeling of being real.

    The atmosphere is great and original

    Great and original story and relationship oriented

    Its sandbox atmosphere is original and contains an element of diversity

    The logic of the game seems very strong

    Most of the personalities are attractive

    ETC
  5. 1.00 star(s)

    irreverent69

    Something no one seems to mention in their reviews which is a glaringly obvious problem is that this game is 4 pictures away from requiring the "no sexual content" tag. There is a few boring glory hole HJ scenes the classic generic pron on the laptop trope and that is it. No character has a sexual interaction? As of right now this game doesn't meet any threshold to even be on this site.

    To echo some other reviews a bit, the grind is just boring. The UI is painful, the quest helper has "hints" that don't work. Its to reliant on meeting a hiding "like threshold" with characters to get anywhere and if you aren't at the "like threshold" when you interact with them to soon it gives you minus "like points" and that can put you back 20 minutes.

    Skip this game completely until there is a reason to even play it.
  6. 5.00 star(s)

    NightOwl71

    I very much liked the game even at this early phase and started to support the dev for a couple of reasons. It's really open-world, so you get many liberties to follow your own paths - perv, sub, dom, family, school mates, friends or whatever. There are a few missions that give you some structure but there is no main path limiting you. It has serious progression - not like many other real-porn stuff.... uh, you catched me in the shower, okay go ahead and fuck my ass, baby boy. It has on purpose a vintage look and feel which is kinda nice for me even if I had to search for the best TFT resolution first. The dev has filled the environment with enough interactions even at this very early stage to not get easily bored. Of course it's still just v0.3 release and I can't wait to see what 0.10 will look like, so I understand there's quite a broad range of feedback. However, at the very least this is one game to keep a close eye on which clearly stands out from the many, many, oh so many real-porn poor Vine hacks.
  7. 2.00 star(s)

    whotheff

    The game is a non-standrad school type grinder fest. Interface is not intuitive, but playable. Saves are stored in browser cache, which means if you delete it, saves will be gone too. Game is not optimized for hi-res monitors. I played for an hour and I still have not understood what is the point of the game. Just go to school and talk to people (x100 times).
    I see this game fixed if:
    1. Grind is lowered by half
    2. Interface is more intuitive (so far it has buttons everywhere, often one action happens in upper left, next one in lower right.
    3. Optimize for hi-res monitors
    4. introduce a story, not just grind, grind, get 10 str, 20 char, etc. There are thousands of such games already and everybody cheats, because they are boring.
    5. add some music
    6. add a save/load system, regardless of how rudimentary it is.
    7. Set a final goal for MC.
  8. 5.00 star(s)

    reidanota

    This is a really promising start, and it's worth playing if you enjoy the grind (which I do). It's what a sandbox game is about - think "Girl Life" - if you could just click and advance through sex scenes, it would be a different kind of game.

    Although not all have content implemented so far, the sheer amount of characters makes for an enticing prospect. There's over 50 NPCs and they're "real NPCs" that will have their own story arcs and quests, not some RNG characters created on the fly for sim-dating. Looks like this game will have depth. I hope the author will also add a main character story of sorts, adding even more depth to the sandbox feature.

    The GUI is built from scratch, still needs a bit of getting used to and maybe some polish will make it even more intuitive and require less clicking - but it's tidy and displays all the relevant content.

    There's a journal with mouse-over hints that are easy to miss at the moment, perhaps because the mouse-over effect takes a little while longer to kick-in than what should make it obvious. A faster response would be great, as well as some explicit in-game mention of how it works - overcoming that, it's a great "classic" RPG system that suggests that this game won't be requiring an external walkthrough if you want to make sure you're not missing content that might interest you.

    The author is very responsive to comments here, hence my five stars - I hope their enthusiasm endures!
  9. 1.00 star(s)

    reym118

    Interesting start, but very tedious at the moment and poor design involving a lot of clicking around. Warning (which insanely is nowhere in the game): there is no "are you sure?" verification for the create button, and misclicking on it will completely erase any and all progress you've made (load will do the same, but only to your last save). It's not playable until that at least is fixed. If it is and I care enough to play the grind again from the beginning, I'll update the rating.