I discovered your nice game just "recently", maybe a year or maybe half a year ago. When you play a long time developed game in a rush, you notice inconsistencies, repetitiv motives and story holes better than when you played along over the whole time. I have not discovered anything major with your game, though .
On the other hand, you don't feel the slow buildup too much, because if it is too slow, you just play another 4 or 8 hours instead of waiting 5 months for the next update. Maybe this is the point why your game partly feels rushed (in slow burn perspective), but also wenn done.
On the other hand, you don't feel the slow buildup too much, because if it is too slow, you just play another 4 or 8 hours instead of waiting 5 months for the next update. Maybe this is the point why your game partly feels rushed (in slow burn perspective), but also wenn done.
Do you think you can even improve in the next instalment? Do you have learned something that you only can implement in a new game? Or will you just hold the high level that you already have?But we always planned on an ending, We have other ideas, and wanted to pursue those