coffeeaddicted
Well-Known Member
- Apr 13, 2021
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I use Blender some times.Haven't used DAZ in a while so I don't remember if it has animation tools, but CC has more crap that's all intergrated, it can do animations, there are preset animations you can use to animate stuff, crowds, clothing, it also has integration with Unreal, so you can both import characters from it to UE and you can also use UE's character creator (metahuman) to create a character and then import it into CC and further change it in there. There is iClone, headshot for mocap (with dedicated hardware like mocap suits and cameras but even for face simply using iPhone/iPad with the depth camera) and lots more.
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But you don't need to spend years learning Blender to make basic animations, I'm currently learning it (have been for like a week or two) and already understand most of the UI, bunch of tools (mostly done modelling, shading, sims) - yet to get to rigging stuff and sculpting and more advanced modelling (such as doing retopo/modelling around a sculpt) but generally familiar with concept.
If you spend 3-4 hours a day, within month you should be good to go to do basic animations, import characters, do texture work, etc.
I think you should give DAZ a go to make basic characters and then animate them in Blender, it will be as hard to do in Blender as it will be in any other 3D software, but advantage of Blender is that if you need to make something extra (like a prop) - you can do so easily right in it, clothing is tricker, for that I'd use more dedicated software or just go with clothing that comes in DAZ and import that into Blender with character as well.
To be honest, i was already happy to carve out a hole, which if you are a bloody beginner is already an archivement.
And true, if you are consisent and stick by it, you will eventually learn how to do things.
The first attempts will be brutal figures with no nuances. Later, you probably will pay attention to the little things that make out a figure and you will see the beauty in things that were before locked to you.
I think i am arguing here for the independet free mind and will, rather than go the AI route. Because you are an artist and as such should aim for your talent and vision.
Blender is very interesting and not just because it's free. I just don't have the time to do it, so i just do little things when i needed.