Seeking A long shot, but maybe there's content like this?

TTsura

New Member
Mar 12, 2019
7
1
In Sinisistar, there's a few instances of content where losing doesn't mean an instant game-over, but instead a situation that gets steadily worse as you keep losing. For example, in the village, if you lose to most of the twisted villagers, you get a scene where the main character is infested with worms, and then they let you go. Lose too many times, and she turns into one of the villagers. In the animal farm, there's a part where getting caught has breast inflation and milking, with the main character's breasts getting bigger each time you get caught, until they're too big for her to escape and you get a game over.

This is an interesting concept I don't see very often, and I want more of it. Does anyone have any recommendations for a game where this kind of progressively worsening bad-end exists?
 

eugeneloza

Member
Jan 2, 2022
220
104
Super Spy Simulator - with every capture bondage is harder and harder to escape, until completely inescapable in time limit and results in capture.

Heroine Rescue Team - Getting knocked out eventually breaks clothes (if enemies aren't busy with companions), then depletes health bar, finally game (or rather mission) over.

In Kinky Dungeon technically restraints do a similar function, eventually the character gets locked up too tightly and escape while still possible but becomes not worth the effort as robbed clean and debuffed the character will most likely get recaptured very quickly.

I believe alternative defeat mods for Skyrim can also do similar things (like locking player character into restraints, enslaving, robbing, forcing to do some quest, etc.)

I remember one more game does a similar thing (player character could get infections/parasites during the mission and it was complicated to get rid of those - likely because the game was glitchy though) - it was a metroidvania, but don't remember the name.