Yeah, I'll admit, the skirt thing is really funny. The reason why I didn't include a transformation point there is because I felt it would make people choose the shorts even less. The shorts are already the less popular option by far, so I wanted to give it some room to shine.Regarding the new update, one obvious question mark: choosing to wear skinny jeans or getting your ears pierced and a number of other, quite innocuous actions, have triggered transformations before... but somehow putting on actual skirt doesn't? Talk about the curse sleeping on the job.
edit: minor bug, the Appearance screen doesn't have description for the shoes if MC is wearing cheerleading sneakers, and it results in a sentence getting cut off mid-way.
edit2: another small bug
HTML:<<set $squadbond to Math.clamp($squadbond + 5, 0, 100)>>\
squadbond
variable doesn't exist, it should be
instead.HTML:<<set $csquadbond to Math.clamp($csquadbond + 5, 0, 100)>>\
edit3: the autumn sweater seems to be missing the bottom for the male paperdoll variant:
(it works okay with the "autumn pants" but for other pants types there's a gap, that is covered up with another piece for the feminine AV variant)
View attachment 4516365
edit 4: small logical error
This doesn't take into account that theHTML:<<set $hairtie to $currenthairtie>>\
$currenthairtie
value could be 0 (if the MC didn't have his hair tied up at the start of day 11, when it was initialized)
It's probably better or at least more glitch proof to set it instead to$d7hairtie
which is what the player has picked as preferred tie type, when learning how to handle the hair on day 7.
The squadbond bug has been fixed! Thanks for bringing it to my attention, it still wasn't fixed in the latest version.
As for the Autumn Sweater, there's meant to be an untucked version there if you're not wearing the autumn pants as well. Honestly, I can't believe nobody has found this bug and reported it until now. I think it's because almost everyone's on the female base body for the paperdoll by this point. I'll get working on fixing it right now.
As for the hairtie bug, I'll look into it and try and fix it.
Also, thank you so much for consistently reporting bugs and answering questions here. I appreciate it