5.00 star(s) 4 Votes

amaty

Newbie
Game Developer
Oct 5, 2024
29
126
Regarding the new update, one obvious question mark: choosing to wear skinny jeans or getting your ears pierced and a number of other, quite innocuous actions, have triggered transformations before... but somehow putting on actual skirt doesn't? Talk about the curse sleeping on the job. :sneaky:

edit: minor bug, the Appearance screen doesn't have description for the shoes if MC is wearing cheerleading sneakers, and it results in a sentence getting cut off mid-way.

edit2: another small bug
HTML:
<<set $squadbond to Math.clamp($squadbond + 5, 0, 100)>>\
squadbond variable doesn't exist, it should be
HTML:
<<set $csquadbond to Math.clamp($csquadbond + 5, 0, 100)>>\
instead.

edit3: the autumn sweater seems to be missing the bottom for the male paperdoll variant:
(it works okay with the "autumn pants" but for other pants types there's a gap, that is covered up with another piece for the feminine AV variant)

View attachment 4516365

edit 4: small logical error
HTML:
        <<set $hairtie to $currenthairtie>>\
This doesn't take into account that the $currenthairtie value could be 0 (if the MC didn't have his hair tied up at the start of day 11, when it was initialized)

It's probably better or at least more glitch proof to set it instead to $d7hairtie which is what the player has picked as preferred tie type, when learning how to handle the hair on day 7.
Yeah, I'll admit, the skirt thing is really funny. The reason why I didn't include a transformation point there is because I felt it would make people choose the shorts even less. The shorts are already the less popular option by far, so I wanted to give it some room to shine.

The squadbond bug has been fixed! Thanks for bringing it to my attention, it still wasn't fixed in the latest version.

As for the Autumn Sweater, there's meant to be an untucked version there if you're not wearing the autumn pants as well. Honestly, I can't believe nobody has found this bug and reported it until now. I think it's because almost everyone's on the female base body for the paperdoll by this point. I'll get working on fixing it right now.

As for the hairtie bug, I'll look into it and try and fix it.

Also, thank you so much for consistently reporting bugs and answering questions here. I appreciate it :)
 
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amaty

Newbie
Game Developer
Oct 5, 2024
29
126
This is well written but I need a pinch more art. For example, we're introduced to Luke and Samantha at the start but I've got no idea what she looks like. If you're going fully text based you at least need to describe her in sufficient detail that I can picture her. Regardless of the MC's initial feelings what I make him do is 100% going to be coloured by how hot I think she is. Likewise with picking the clubs, it'd be nice if it was an event where each club had stalls and you talk to the members so you know what people you might encounter in each one, I feel like I'm flying blind here.

Other than that it's well polished, all the custom UI stuff looks much nicer than your standard sugarcube stuff, though I think by taking up a portion of the top and bottom it limits the reading space unnecessarily rather than having it off to the side which is unused space. I'd like a "characters" section in the menu with descriptions of everyone (and/or a picture)in keeping with what I said above.

But yeah, it's a nice start.
I'm adding art as quickly as possible, but the time factor is there as well. This game's only been released for a little over four months now. There's a ton of art assets considering how long it's been in development. Character CGs are being added ASAP.
 

ffive

Conversation Conqueror
Jun 19, 2022
6,918
16,266
Yeah, I'll admit, the skirt thing is really funny. The reason why I didn't include a transformation point there is because I felt it would make people choose the shorts even less. The shorts are already the less popular option by far, so I wanted to give it some room to shine.
I feel like in this case consistency, i.e. causing a transformation for blatantly "girly" action may work better, because it's sort-of expected, so people who pick the shorts probably already do it with expectation that will make them miss out on the point, and they're okay with it. While people who did pick the skirt likely expected the transformation and maybe felt robbed when they didn't get one. :sneaky:

Also, i imagine that for the player who started with shorts there could always be an option to switch to the skirt later while on cheerleader route, when/if they feel their MC would be okay with it, and get that skirt-related transformation simply a bit later? So in this sense it wouldn't really be any "worse" option for players wanting to take it slow.

(similar to how i imagine/hope there'll be a second opportunity to do the leg shaving/transformation, for those who didn't think their MC would readily jump at that very early on, but it makes more sense to them now if the MC's femininity/acceptance went up, to the point they'd consider it. Particularly with something like input from the other cheerleaders and such)

As for the Autumn Sweater, there's meant to be an untucked version there if you're not wearing the autumn pants as well. Honestly, I can't believe nobody has found this bug and reported it until now. I think it's because almost everyone's on the female base body for the paperdoll by this point. I'll get working on fixing it right now.
Yup, that was my guess too, especially with the cheerleader content starting on that day and requiring the androgynous looks at least. I just like my MCs to put up at least some token resistance in those games, so things tend to happen to them a bit slower.
 
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oneblacksheep

New Member
Jul 27, 2017
1
0
amaty Nice game so far. Only just started, though, so I can't comment much on the content yet, but I do have a suggestion/request: Can the header and footer be made to auto-hide or at least make it possible to minimize them? They're taking up quite a bit of screen real estate — almost 25% of vertical space is lost to the header and footer, so the readable area is limited.
 

god_kane

Newbie
Aug 3, 2020
32
20
Just started and i like where this is going, a lot!
Something i would love is to see my character at all time on the side, going to a menu to check is not great for immersion especially since slow transformation is involved.
Maybe also have some stats?
Anyway, there's a lot of space left/right that i would love to see used.
 

ffive

Conversation Conqueror
Jun 19, 2022
6,918
16,266
I was following the walkthrough with version 0.16 and am unable to get the day 6 Upper Body Transformation unlock.
It requires the MC to reach certain threshold of feminine appearance, with transformation choices made until then. The easiest way to get there is to focus on prominent features like hair and eyes. Note, you automatically get the upper body unlock on the next day from madame Serena, so it's far from end of the world if you don't get it one day earlier.
 

ffive

Conversation Conqueror
Jun 19, 2022
6,918
16,266
Oh, I didn't realise that some changes had a greater affect than others, I tend to do hair and mouth.
Yup, each change has its own impact value. For what's worth, in 0.16 these are:

face
* eyes: +3 (automatic in prologue), +5, +5 (for subsequent changes)
* forehead: +5
* hair: +1, +10, +10
* jawline: +3, +3, +5
* lips: +1, +1
* nose: +5

upper body
* arms: +1
* breasts: +5, +5, +5
* hands: +1
* waist: +3, +3

On a sidenote, some of these numbers could probably use a bit of tweaking -- e.g. "arms" is a big change going from "broad-shouldered" to feminine arms and shoulders, that'd be totally more noticeable than just 1%. Then there's also an issue that with current numbers MC's feminine appearance gets to 75 with just face and upper body, meaning only 25% is left for the changes to lower body, so any tweaks to hips, butt, thighs and legs will be giving like 1-2 points on average, given some of them are multi-stage.

Then again, tweaking these numbers would require adjusting the rest of the game's script to account for lowered amounts you'd be getting with face/upper body changes, so that's probably bit too much work.
 
Last edited:

shadesnake

New Member
Nov 14, 2020
8
5
Yup, each change has its own impact value. For what's worth, in 0.16 these are:

face
* eyes: +3 (automatic in prologue), +5, +5 (for subsequent changes)
* forehead: +5
* hair: +1, +10, +10
* jawline: +3, +3, +5
* lips: +1, +1
* nose: +5

upper body
* arms: +1
* breasts: +5, +5, +5
* hands: +1
* waist: +3, +3

On a sidenote, some of these numbers could probably use a bit of tweaking -- e.g. "arms" is a big change going from "broad-shouldered" to feminine arms and shoulders, that'd be totally more noticeable than just 1%. Then there's also an issue that with current numbers MC's feminine appearance gets to 75 with just face and upper body, meaning only 25% is left for the changes to lower body, so any tweaks to hips, butt, thighs and legs will be giving like 1-2 points on average, given some of them are multi-stage.

Then again, tweaking these numbers would require adjusting the rest of the game's script to account for lowered amounts you'd be getting with face/upper body changes, so that's probably bit too much work.
There is also a voice change in the game files, which is also the upper part
 
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ffive

Conversation Conqueror
Jun 19, 2022
6,918
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There is also a voice change in the game files, which is also the upper part
Well, there seems to be a variable for it but so far it's not referenced anywhere in the script, just created. I'm not sure if it'll have impact on "feminine looks" in any case.
 

???????????

Member
Jun 12, 2018
138
109
Huh did not know their was a point value for things. mc could not tell mom about the curse unless he did one hair change after automatic one. But I like it short so I assume later on I will be able to tell mc mother about the curse. Anyway this is is a good start right now. Always love playing trans games like throw like a girl. The build up to the mc realzing they are trans is nice when it happens.
 

Nobles

Active Member
Apr 15, 2022
887
891
You can pick MC's attitude towards changes and choose/avoid transformation events. IIRC only single, minor transformation in the prologue will always happens, for all others you can very much stop them from happening. Or you can catch them all, or just some.
Oh im not against the MC stuck on the path for girlhood through some supernatural means (or body swaps for that matter). If its a journey they cant prevent or have no contol over and just have to deal with the consequences what it throws at them, thats all good and all. Having to fight/struggle and/or adapt at every turn etc etc. I just find it sometimes a little cringy in these type of stories if the MC somehow wants to be a girl and it works out perfectly for him.
 
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Rutonat

Well-Known Member
Sep 28, 2020
1,791
3,723
Oh im not against the MC stuck on the path for girlhood through some supernatural means (or body swaps for that matter). If its a journey they cant prevent or have no contol over and just have to deal with the consequences what it throws at them, thats all good and all. Having to fight/struggle and/or adapt at every turn etc etc. I just find it sometimes a little cringy in these type of stories if the MC somehow wants to be a girl and it works out perfectly for him.
If you'd rather have forced-tf stories, that one is probably not for you. It's not the intent.
It'sn ot that difficult to find ones that would suit your tastes more, though. Worst case scenario, you can always go into the more general sections and ask for recommendations.
 
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amaty

Newbie
Game Developer
Oct 5, 2024
29
126
Yup, each change has its own impact value. For what's worth, in 0.16 these are:

face
* eyes: +3 (automatic in prologue), +5, +5 (for subsequent changes)
* forehead: +5
* hair: +1, +10, +10
* jawline: +3, +3, +5
* lips: +1, +1
* nose: +5

upper body
* arms: +1
* breasts: +5, +5, +5
* hands: +1
* waist: +3, +3

On a sidenote, some of these numbers could probably use a bit of tweaking -- e.g. "arms" is a big change going from "broad-shouldered" to feminine arms and shoulders, that'd be totally more noticeable than just 1%. Then there's also an issue that with current numbers MC's feminine appearance gets to 75 with just face and upper body, meaning only 25% is left for the changes to lower body, so any tweaks to hips, butt, thighs and legs will be giving like 1-2 points on average, given some of them are multi-stage.

Then again, tweaking these numbers would require adjusting the rest of the game's script to account for lowered amounts you'd be getting with face/upper body changes, so that's probably bit too much work.
I’m planning so you can go above 100 in feminineLooks but that the game won’t account for anything over 100. Hip transformations are being added and four more boob sizes are being added as well. Not to mention, there will be very large butt tfs as well. I think you can still be 100% feminine and look 100% like a woman without having massive tits and ass.

Just mean to say that all the lower body transformations will be assigned values like normal.

And yes I do probably have to mess with some of the values because 1 for arms is not a lot.
 
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amaty

Newbie
Game Developer
Oct 5, 2024
29
126
amaty Nice game so far. Only just started, though, so I can't comment much on the content yet, but I do have a suggestion/request: Can the header and footer be made to auto-hide or at least make it possible to minimize them? They're taking up quite a bit of screen real estate — almost 25% of vertical space is lost to the header and footer, so the readable area is limited.
I will consider UI changes. I’ve gotten quite a few complaints about it to be honest while I WONT add the paperdoll to the main page (this is something I am completely against at the moment.) I will look into better using the screen real estate.
 

amaty

Newbie
Game Developer
Oct 5, 2024
29
126
If you'd rather have forced-tf stories, that one is probably not for you. It's not the intent.
It'sn ot that difficult to find ones that would suit your tastes more, though. Worst case scenario, you can always go into the more general sections and ask for recommendations.
Yup, there are a million TGTF games that focus more on the sissy/futa/forcefem stuff.

This game is not one of those. It’s very obvious too if you play through it. It states it is a transgender transformation game very clearly. It won’t be a force fem game or a game that involves a man being forced into a female body and getting super dysphoric.

It is funny though, a ton of people ask me to add that type of content to this game when… that’s clearly not the games intent and never will be. Like come on there’s a ton of sissy and forcefem on here and over on tfgs, you can always play them.

This isn’t meant to dunk on people who do like that, fetishes are fetishes and god knows I have them as well. I just went on a little ramble because I’m constantly being badgered to include that type of content and I just don’t want to and never will.
 

ffive

Conversation Conqueror
Jun 19, 2022
6,918
16,266
And yes I do probably have to mess with some of the values because 1 for arms is not a lot.
I imagine giving it a value of 3 or so might be sensible? Maybe even 4-5, given that MC gets 3+3, so 6 total points from changes to the waist, which have similar effect on body appearance.
 

Dracostoc

New Member
Oct 10, 2020
10
11
Enjoying the game, glad to have more games on the MtF theme that don't devolve quickly into feeling like the only feminization route is complete sexualization. Not getting too into details but I'm really into MtF games (Maybe egg?) but also not sexually or romantically attracted to men so I often have to tolerate the hypersexual stuff just to get to the fun transformation stuff. This game is the complete reverse and is amazing for it.


The cheerleader scene was definitely amazing, and is the reason IMO of playing games in this genre. It's fun to get 1 on 1 time with well written characters but big group scenes where you can just feel like you belong is not written often in this genre. I feel like the skill the player shows is way too high though. I picked mostly "brain" skill choices but my character was still apparently doing all the cheerleading well. I feel like that would be a great scene to reward more physical orientated characters with the sort of "surprisingly skilled" scene there and other characters get a "Your enthusiasm is great but you have a lot to learn keep it up!" type scene. Disregard if the player actually is just doing well for a newbie and the girls are just being super supportive. (Though it'd still be cool for high athletic players to do amazing here).

I haven't looked too deep at the way the game works under the hood, but I saw someone mentioning the level of "fem" points on transformations. I saw them concerned that you could hit 100 with mostly face changes. I personally like that there exists a soft-cap that isn't too hard to hit so that players can truly make choices that appeal to them and not worry about "fem maxing" just to get all feminine scenes. My desire in all these type of games is to get as close as I can to a cute 5"2' more petite build and often it feels like I'm forced to go big boob in order to not be read as "androgynous".

I don't have any real criticisms right now. I feel like the game makes it clear it isn't a quick wank game. It'd be neat to see more sexual content in the future if its relevant to the characters changing perspective but I'd prefer the writing to stay tasteful even in erotic scenes.

The aspect I love the most in the game is the level of detail and and openness in the character's introspection of the changes being experienced; and hope you can continue the excellent writing especially in this regard.
 

lonaburner

Member
Mar 3, 2021
170
182
It won’t be a force fem game or a game that involves a man being forced into a female body and getting super dysphoric.
In the absolutely narratively sublime Princess Trap by Nat, one of the positions the main character can take is being quite blase about his more and more feminine body. Rather than immediately girling out and suddenly loving handbags and shoes, or rather than screaming out in anguish at the first sight of his hair growing longer, is it possible for one of the lines of thinking in this game to to just be chill and cool with what's happening?
 
5.00 star(s) 4 Votes