4.70 star(s) 13 Votes

ffive

Devoted Member
Jun 19, 2022
9,656
23,851
812
Hmm looking at the script of the new version... amaty there's a change here that feels a bit weird:
Code:
        <<elseif $breastsProg > 0 and $day < 18>>\
            <<button "Breasts" "Transformation - Breasts 2">>\<<set $recentTransformation to "breasts2">>\<</button>>
This effectively means that if the player didn't rush breast transformations to level 2 before day 18, they're forever stuck with level 1 (i.e. AA-cup) at most? Feels rather arbitrary/inconvenient (especially since there's no warning of any sort about it anywhere) so can't help but wonder if this is intentional, or some sort of an oversight?

(i was delaying this transformation in my playthrough in favor of making more uniform changes towards feminine appearance first, so it feels kind of weird to find the game just blocking you like that now; almost feels like some sort of punishment that you haven't gone all raaaawr, gotta have boobs asap)

If the issue is that getting breasts to level 2 triggers follow-up scene of MC scrambling to deal with it, i think a better way to address it would be to simply skip that part from day 18 onwards --since MC has a regular bra at this point-- than block the whole transformation.

edit: there's also a bug in the current version with the paperdoll:
HTML:
        <!-- Chest -->
        <<if (($nude isnot 1 or ($nude is 1 and $bra is 69) or ($nude is 0 and $bind is false)) and $showbra isnot true and $outfit isnot 6 and $outfit isnot 7) and $bind is false>>
Under these conditions the game doesn't draw Ethan's breasts in the "nude" mode if he's binding his chest. (as the bind variable is true and causes the game skip this step due to the last part of the check)

The simplest, if crude way to fix it would be to add
or $nude is 2
to the end of the check, so it becomes:
HTML:
        <!-- Chest -->
        <<if (($nude isnot 1 or ($nude is 1 and $bra is 69) or ($nude is 0 and $bind is false)) and $showbra isnot true and $outfit isnot 6 and $outfit isnot 7) and $bind is false or $nude is 2>>

edit 2: also, a minor error:
HTML:
<<elseif $nextScene is "Day 8 - Change (Restroom) 1" or $nextScene is "Day 11 - Restroom" or $nextScene is "Day 12 - Game Cheerleader 2">>\
The last part of the check should be for "Day 12 - Restroom" instead, since that's what the game actually sets the variable to in that scene.

While at it, there're also some inconsistencies with the text flow in that passage (Event - Breasts) The game first has Ethan scramble for a binder, and it's only after that it has him remember binding is a thing and ponder his options, and if you pick to bind the chest he is scrambling for a way to do it again. The first instance (before the options) should probably be cut. (and the subsequent check should have Day 12 added, as it's currently missing from the list)

edit 3: one more bug on day 18. When shopping for a bra, if you go with Samantha and Jessica and ask them both to enter the booth, the measurements part of the scene is erroneously nested too deep:
HTML:
:: Day 18 - Shopping Samantha & Jessica 11
//...
<<elseif $d18samjessbrastorecompany is 3>>\
//...
    <<if $bind is true>>\
//...
    <<else>>\
//...
        A soft knock breaks the quiet hum of the fitting room.

        @@.girl;"Hey,"@@ Riley's voice comes gently from the other side of the door. @@.girl;"Are you three doing alright in there? Ready for me to come in?"@@
//...
    <</if>>\
This results in the measurements bit getting all skipped if Ethan has been binding chest. The whole subscene should be placed after that <</if>> so it plays regardless of if Ethan was binding chest or not.
 
Last edited:

ffive

Devoted Member
Jun 19, 2022
9,656
23,851
812
Is the online version being updated anytime soon?
I think that's the public version, which is two updates behind the Patreon one. So it'll get update to 0.28 when 0.30 is released for patrons, which may potentially happen around Sep 30, but it's not guaranteed since the author had an accident last week and broke a toe.
 

KyoukoSakura

Best Girl
Donor
Nov 23, 2022
277
550
216
Hmm looking at the script of the new version... amaty there's a change here that feels a bit weird:
Code:
        <<elseif $breastsProg > 0 and $day < 18>>\
            <<button "Breasts" "Transformation - Breasts 2">>\<<set $recentTransformation to "breasts2">>\<</button>>
This effectively means that if the player didn't rush breast transformations to level 2 before day 18, they're forever stuck with level 1 (i.e. AA-cup) at most? Feels rather arbitrary/inconvenient (especially since there's no warning of any sort about it anywhere) so can't help but wonder if this is intentional, or some sort of an oversight?

(i was delaying this transformation in my playthrough in favor of making more uniform changes towards feminine appearance first, so it feels kind of weird to find the game just blocking you like that now; almost feels like some sort of punishment that you haven't gone all raaaawr, gotta have boobs asap)

If the issue is that getting breasts to level 2 triggers follow-up scene of MC scrambling to deal with it, i think a better way to address it would be to simply skip that part from day 18 onwards --since MC has a regular bra at this point-- than block the whole transformation.

edit: there's also a bug in the current version with the paperdoll:
HTML:
        <!-- Chest -->
        <<if (($nude isnot 1 or ($nude is 1 and $bra is 69) or ($nude is 0 and $bind is false)) and $showbra isnot true and $outfit isnot 6 and $outfit isnot 7) and $bind is false>>
Under these conditions the game doesn't draw Ethan's breasts in the "nude" mode if he's binding his chest. (as the bind variable is true and causes the game skip this step due to the last part of the check)

The simplest, if crude way to fix it would be to add
or $nude is 2
to the end of the check, so it becomes:
HTML:
        <!-- Chest -->
        <<if (($nude isnot 1 or ($nude is 1 and $bra is 69) or ($nude is 0 and $bind is false)) and $showbra isnot true and $outfit isnot 6 and $outfit isnot 7) and $bind is false or $nude is 2>>

edit 2: also, a minor error:
HTML:
<<elseif $nextScene is "Day 8 - Change (Restroom) 1" or $nextScene is "Day 11 - Restroom" or $nextScene is "Day 12 - Game Cheerleader 2">>\
The last part of the check should be for "Day 12 - Restroom" instead, since that's what the game actually sets the variable to in that scene.

While at it, there're also some inconsistencies with the text flow in that passage (Event - Breasts) The game first has Ethan scramble for a binder, and it's only after that it has him remember binding is a thing and ponder his options, and if you pick to bind the chest he is scrambling for a way to do it again. The first instance (before the options) should probably be cut. (and the subsequent check should have Day 12 added, as it's currently missing from the list)

edit 3: one more bug on day 18. When shopping for a bra, if you go with Samantha and Jessica and ask them both to enter the booth, the measurements part of the scene is erroneously nested too deep:
HTML:
:: Day 18 - Shopping Samantha & Jessica 11
//...
<<elseif $d18samjessbrastorecompany is 3>>\
//...
    <<if $bind is true>>\
//...
    <<else>>\
//...
        A soft knock breaks the quiet hum of the fitting room.

        @@.girl;"Hey,"@@ Riley's voice comes gently from the other side of the door. @@.girl;"Are you three doing alright in there? Ready for me to come in?"@@
//...
    <</if>>\
This results in the measurements bit getting all skipped if Ethan has been binding chest. The whole subscene should be placed after that <</if>> so it plays regardless of if Ethan was binding chest or not.
I swear you know more about this game's code than the actual dev lmao.
 
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Shadøwlurker

Member
Oct 26, 2019
158
159
141
Dang, would really like to continue this game but seeing the bugs ffive pointed out makes me hesitate to download this version.
Hopefully they'll get fixed soon enough.
 

ffive

Devoted Member
Jun 19, 2022
9,656
23,851
812
Dang, would really like to continue this game but seeing the bugs ffive pointed out makes me hesitate to download this version.
Hopefully they'll get fixed soon enough.
I think you can overall safely play it -- the bugs i've found are just cosmetic, with exception of the breast size limit, and you can work around that one by getting the breast increase early, with 4-5 transformation opportunities you get between the moment the game unlocks upper body changes, and day 18.
 
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okokok

Active Member
Aug 19, 2016
581
801
299
Thinking about doing a catch up of this. Are any of the clubs notably better or worse than the others? I remember there being a large gap between when you pick a club and when you see the first club content
 

ffive

Devoted Member
Jun 19, 2022
9,656
23,851
812
Thinking about doing a catch up of this. Are any of the clubs notably better or worse than the others? I remember there being a large gap between when you pick a club and when you see the first club content
All clubs are about the same when it comes to amount of content. Effectively what you pick is which RO you get to spend some extra time with -- Vincent in the nerd club, Jessica in the fashion club, Aurora in the occult club and Jordan in the yearbook club.
 
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BigOne24

Newbie
Jul 9, 2024
92
64
104
My only complaint with this BEAUTIFUL and AMAZING game is the limited save slots. Other than that, this game is amazing and I love it.
 

ffive

Devoted Member
Jun 19, 2022
9,656
23,851
812
My only complaint with this BEAUTIFUL and AMAZING game is the limited save slots. Other than that, this game is amazing and I love it.
Not sure about android, but if you play on pc you can use "Save to Disk" for effectively unlimited amount of saves. (in fact, it's safer to use it in general since you won't lose them if your browser decides to clear the cache)
 
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CuriousG08

Member
Oct 12, 2016
146
113
111
This is amazing! I love it! I wish the author/developer the best and hope he/she/they continue(s) with this extremely well done pleasant experience. Everything is wonderful, but I'll put my vote toward continuing with the way you have it separated with your content. Personally, I prefer the moderate or hardcore in, at least, some of the scenes, though, I certainly can see this as being a wonderfully enjoyable and very wholesome visual novel without any explicit content at all. It's that good!
 
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ffive

Devoted Member
Jun 19, 2022
9,656
23,851
812
any update?
Well, the game was updated to v.0.30 about a week ago, but it's not available here. You'd need patreon subscription or wait for a public release (which should get to that point 2 updates down the road) and/or hope someone posts it here, whichever happens first.
 
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Fauzi89

Newbie
Jun 21, 2022
33
16
76
Well, the game was updated to v.0.30 about a week ago, but it's not available here. You'd need patreon subscription or wait for a public release (which should get to that point 2 updates down the road) and/or hope someone posts it here, whichever happens first.
Oh, okay, thank you for your answer.
 

amaty

Newbie
Game Developer
Oct 5, 2024
64
398
97
Hmm looking at the script of the new version... amaty there's a change here that feels a bit weird:
Code:
        <<elseif $breastsProg > 0 and $day < 18>>\
            <<button "Breasts" "Transformation - Breasts 2">>\<<set $recentTransformation to "breasts2">>\<</button>>
This effectively means that if the player didn't rush breast transformations to level 2 before day 18, they're forever stuck with level 1 (i.e. AA-cup) at most? Feels rather arbitrary/inconvenient (especially since there's no warning of any sort about it anywhere) so can't help but wonder if this is intentional, or some sort of an oversight?

(i was delaying this transformation in my playthrough in favor of making more uniform changes towards feminine appearance first, so it feels kind of weird to find the game just blocking you like that now; almost feels like some sort of punishment that you haven't gone all raaaawr, gotta have boobs asap)

If the issue is that getting breasts to level 2 triggers follow-up scene of MC scrambling to deal with it, i think a better way to address it would be to simply skip that part from day 18 onwards --since MC has a regular bra at this point-- than block the whole transformation.

edit: there's also a bug in the current version with the paperdoll:
HTML:
        <!-- Chest -->
        <<if (($nude isnot 1 or ($nude is 1 and $bra is 69) or ($nude is 0 and $bind is false)) and $showbra isnot true and $outfit isnot 6 and $outfit isnot 7) and $bind is false>>
Under these conditions the game doesn't draw Ethan's breasts in the "nude" mode if he's binding his chest. (as the bind variable is true and causes the game skip this step due to the last part of the check)

The simplest, if crude way to fix it would be to add
or $nude is 2
to the end of the check, so it becomes:
HTML:
        <!-- Chest -->
        <<if (($nude isnot 1 or ($nude is 1 and $bra is 69) or ($nude is 0 and $bind is false)) and $showbra isnot true and $outfit isnot 6 and $outfit isnot 7) and $bind is false or $nude is 2>>

edit 2: also, a minor error:
HTML:
<<elseif $nextScene is "Day 8 - Change (Restroom) 1" or $nextScene is "Day 11 - Restroom" or $nextScene is "Day 12 - Game Cheerleader 2">>\
The last part of the check should be for "Day 12 - Restroom" instead, since that's what the game actually sets the variable to in that scene.

While at it, there're also some inconsistencies with the text flow in that passage (Event - Breasts) The game first has Ethan scramble for a binder, and it's only after that it has him remember binding is a thing and ponder his options, and if you pick to bind the chest he is scrambling for a way to do it again. The first instance (before the options) should probably be cut. (and the subsequent check should have Day 12 added, as it's currently missing from the list)

edit 3: one more bug on day 18. When shopping for a bra, if you go with Samantha and Jessica and ask them both to enter the booth, the measurements part of the scene is erroneously nested too deep:
HTML:
:: Day 18 - Shopping Samantha & Jessica 11
//...
<<elseif $d18samjessbrastorecompany is 3>>\
//...
    <<if $bind is true>>\
//...
    <<else>>\
//...
        A soft knock breaks the quiet hum of the fitting room.

        @@.girl;"Hey,"@@ Riley's voice comes gently from the other side of the door. @@.girl;"Are you three doing alright in there? Ready for me to come in?"@@
//...
    <</if>>\
This results in the measurements bit getting all skipped if Ethan has been binding chest. The whole subscene should be placed after that <</if>> so it plays regardless of if Ethan was binding chest or not.
That's a good idea, yeah. I'll change it up so the event won't be there following day 18
 
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4.70 star(s) 13 Votes