Create and Fuck your AI Cum Slut –70% OFF
x
4.70 star(s) 3 Votes

Fitharia

Active Member
Feb 6, 2025
680
703
112
I like NTR NTS NTI, but I dislike grinding, everyday feels somewhat the same things to do.

First week pick up gf, go school, follow class, then rest of day, you can either spy on gf or go work, spy on gf seems to improve the bulls influence with the gf. Week 2 gf suddenly no longer in her room, so no longer can walk her to school. This feels just like looping over and over.

Not sure the concept is really good, as looking out for your gf shouldn't improve influence of other parties, but neglecting your gf should, also the grind is annoying, it should be something that go with a flow, like mc say something wrong and gf get more interested in the other parties, or mc forget about things he was supposed to do with gf and she get sad and angry about and other parties get more chances with her. It feels more the mc becoming a voyeur and gf going get naughty with others to show off for her bf.
 

pheno

Member
Game Developer
Aug 4, 2017
267
496
246
I like NTR NTS NTI, but I dislike grinding, everyday feels somewhat the same things to do.

First week pick up gf, go school, follow class, then rest of day, you can either spy on gf or go work, spy on gf seems to improve the bulls influence with the gf. Week 2 gf suddenly no longer in her room, so no longer can walk her to school. This feels just like looping over and over.

Not sure the concept is really good, as looking out for your gf shouldn't improve influence of other parties, but neglecting your gf should, also the grind is annoying, it should be something that go with a flow, like mc say something wrong and gf get more interested in the other parties, or mc forget about things he was supposed to do with gf and she get sad and angry about and other parties get more chances with her. It feels more the mc becoming a voyeur and gf going get naughty with others to show off for her bf.
That's all completely fair feedback! And I completely agree with the people who think it's currently grindy with nothing much else to do. v0.2 was really about setting up the foundations for all the game systems to play nice, almost everything you see didn't exist less than a month ago in v0.1. The main storyline still ends after the first day in v0.1. v0.3 will see where the story is supposed to naturally pick up from after the first day. v0.2.5 will add more to do and see in regards to side characters in-between Christine events so the game doesn't feel like so much on a loop.

The plan is to have a somewhat cohesive story that coexists with sandbox-y open world content. The story is what will fundamentally be used to unlock how far the open world events go, so you won't ever be able to "out grind" what a character is willing to do in the context of the plot. It's a hybrid game of sorts.

Christine disappearing after Week 2 is already fixed in the upcoming 0.2.5 release along with other QOL tweaks!

Thank you for taking the time to try out my game and leave feedback! Massively appreciated!
 

Kakushigoto

Member
Oct 2, 2024
297
373
132
Broken asf.. when u hit 1st friday.. it jump u to Monday after that she no longer gonna be visible on her room.. if u call her shes says shes waiting for you to pick her up.. and diary too stuck at #1 even tho it popsup that diary was updated..
 
  • Like
Reactions: pheno

pheno

Member
Game Developer
Aug 4, 2017
267
496
246
Broken asf.. when u hit 1st friday.. it jump u to Monday after that she no longer gonna be visible on her room.. if u call her shes says shes waiting for you to pick her up.. and diary too stuck at #1 even tho it popsup that diary was updated..
Hey there! Christine disappearing after the first week is a known unfortunate bug do to her makeout event on Wednesday, it'll be fixed for the next update. Thankfully no events are tied to getting her in the morning yet. So you won't miss out on any current content.

The Diary does get updated. #1 is the full event that evolves over each update. It's bad design on my part. I changed that for the next update to include separate chapters for each individual update! If you keep press through the diary events you will see more scenes. :) There are 3 Dr D diary entries and like 6 Malcohm entries. The different types of stretching are split into 2 sections. Each has their own progress route... The open world events will notify you when you have reached the end of that route for the version...

Again sorry for the bad diary design... I didn't realize how bloated it became so quickly lol

Thank you again for checking out the game! v0.2.5 will be full of QOL fixes like this.
 
Last edited:

Kakushigoto

Member
Oct 2, 2024
297
373
132
Hey there! Christine disappearing after the first week is a known unfortunate bug do to her makeout event on Wednesday, it'll be fixed for the next update. Thankfully no events are tied to getting her in the morning yet. So you won't miss out on any current content.

The Diary does get updated. #1 is the full event that evolves over each update. It's bad design on my part. I changed that for the next update to include separate chapters for each individual update! If you keep press through the diary events you will see more scenes. :) There are 3 Dr D diary entries and like 6 Malcohm entries. The different types of stretching are split into 2 sections. Each has their own progress route... The open world events will notify you when you have reached the end of that route for the version...

Again sorry for the bad diary design... I didn't realize how bloated it became so quickly lol

Thank you again for checking out the game! v0.2.5 will be full of QOL fixes like this.
Aight my bad for being frustrated..

Btw
Should I reset? or wait next update?
 
  • Like
Reactions: pheno

pheno

Member
Game Developer
Aug 4, 2017
267
496
246
Aight my bad for being frustrated..

Btw
Should I reset? or wait next update?
No no don't worry about it! Your frustration is completely valid, I understand. I will always recommend waiting for the v0.x.5 releases as they are the polished up versions based on feedback. I'll hopefully have it out before the end of September. (y) I'd love for you to come back and check it out and let me know if you like the changes.

If you just want to check out the available animations the "\movies" folder should still be unencrypted. :)
 

Alea iacta est

Engaged Member
Nov 16, 2019
2,602
6,541
698
Hope the dev avoid the standard mistakes:
-Huge unnecessary map/map locations
-Attempt to simulate the real life
-introducing perverted permutations of stats/clicks/choices that prevent the user to enjoy the game
-shallow or quickly represented sex interactions

Go for:
-straight forward fairly linear plot
-less sex scenes but better represented(set up/interaction/aftermath
-lot of evergreen events (sauna/casting/tutoring/swimming/photoshoot/...)

This is the backbone of every successful game as far as I can recognize as pattern here.

Art doesn't need to be superb, important the game rewards the time we spend playing and show exciting situations
 
  • Like
Reactions: pheno

pheno

Member
Game Developer
Aug 4, 2017
267
496
246
Hope the dev avoid the standard mistakes:
-Huge unnecessary map/map locations
-Attempt to simulate the real life
-introducing perverted permutations of stats/clicks/choices that prevent the user to enjoy the game
-shallow or quickly represented sex interactions

Go for:
-straight forward fairly linear plot
-less sex scenes but better represented(set up/interaction/aftermath
-lot of evergreen events (sauna/casting/tutoring/swimming/photoshoot/...)

This is the backbone of every successful game as far as I can recognize as pattern here.

Art doesn't need to be superb, important the game rewards the time we spend playing and show exciting situations
Thank you Alae for your feedback. I've seen you on a few other games I like as well so I know you are a true connoisseur when it comes to this genre! Your feedback is valuable.

I agree with you on most, if not all, points you made. The idea, if I can pull it off, is to have a relatively linear story but still allow the player to explore the map for additional flavorful events with optional side characters to follow as well. I want to try my own hand at the evergreen events you listed.. A sauna, photoshoot, beach, etc are all planned! (No spoilers though!)

The map size won't change to much to what is represented now, I want to use the bus/quick travel mechanic as the primary way of moving around so there is less aimless running around between maps and give you a reason to earn money. Other locations will be added but I can't foresee them being bigger than the downtown and school maps respectively.


My internal renders and animations have already improved dramatically since v0.1 and I am planning on updating most of the older animations this next update (0.2.5) to reflect an improved style. Not remaking them, but tweaking to better represent a quality I want to achieve.

I hope you continue to check out my game as it progresses! Cheers.
 

pheno

Member
Game Developer
Aug 4, 2017
267
496
246
WEEKEND DEVELOPMENT UPDATE:


Hello all, hope you had a great weekend! I have been hard at work addressing the various and valid points of feedback from the release of v0.2. I wanted to take a moment to thank you all for trying the game out and giving your opinion! As this is my first time making a game and I am still learning... Rough edges are to be expected.. However the early reception and community interaction has been amazing and humbling!

Now, I wanted to share a couple things I have been working on this weekend. One of them is literally game changing and should make most people happy with their concerns moving forward. So far for v0.2.5:


- REWORKED the Diary Mechanic entirely. There is now CHAPTER SELECT that unlocks at EACH special event from viewing scenes as Mark. No more having to view a giant cutscene just to see the new content! You will still receive a notification when the diary has been updated and that will be your queue a new scene is available right away for viewing. "Special events" unlock after accumulating +1 points. More on that down below!

- Added a COMPLETE Story Guide/Quest Log!!! No more getting lost or wondering if you've seen everything after you've unlocked a questline. Now you can keep track of your progress and unlock new quests as you explore! See picture below for teaser on that!

- Remastered some older animations to fit the quality coming in v0.3. Just remastered, not remade. They are still fundamentally the same but I made a few tweaks here and there. You'll see. This will be an ongoing project and won't be finished 100% for v0.2.5

- Added Text During Video Playback! Some animated scenes felt a little slow and awkward.. Having text during certain animations make them feel much more dynamic, digestible and will help events feel better as they get more intense down the line.

- Pacing issue are still being worked on. I've added a few more events around the side characters that should help with the content feeling grindy. This is a big priority of mine but I feel like some of these changes already make the game feel loads better to play through! I still have lots more planned to add for v0.2.5

- Updated the UI A LOT to accommodate the new Guide mechanic. Also with the new UI, you can keep track of the various variables (+1's) attached to certain characters! You'll see Mark, Christine's Corruption, Malcohm, MrD, etc! This UI is also more mobile friend for when the Android version comes out. Which is also planned for v0.2.5, if I have time. Obviously the UI is still a big WIP, but it's a major improvement!

Everything you see here is now in the game and working! I worked my ass off to get this harder technical stuff out of the way this weekend so I can just focus on content creation (CG's, animations, story, etc) for the rest of the week. That being said... Sadly a new save will once again be required, the new Guide Mechanic requires it. I will add a save file for those that just want to jump in again where they left off, though I would highly recommend starting new. It's more fun with the story guide now! This should hopefully be the last time we need to start completely fresh, and if we do I will always include a save anyway. It's the nature of amateur development after all...

BUT!

Thats all for now! I just wanted to get a jump on this early, hard and fast for you all so you can enjoy the game a bit better in the next update! v0.2.5 is expected to release next weekend for FREE Patreon members and will be publicly available on F95 on Oct 2-3... baring any unexpected IRL shenanigans that delays me.



Here is a teaser shot of v0.2.5 and updates UI! Have a good week all!

AliceTease.png QuestLogTeaser2.png UIteaser.png
 
Last edited:
Dec 7, 2019
116
204
118
WEEKEND DEVELOPMENT UPDATE:


Hello all, hope you had a great weekend! I have been hard at work addressing the various and valid points of feedback from the release of v0.2. I wanted to take a moment to thank you all for trying the game out and giving your opinion! As this is my first time making a game and I am still learning... Rough edges are to be expected.. However the early reception and community interaction has been amazing and humbling!

Now, I wanted to share a couple things I have been working on this weekend. One of them is literally game changing and should make most people happy with their concerns moving forward. So far for v0.2.5:


- REWORKED the Diary Mechanic entirely. There is now CHAPTER SELECT that unlocks at EACH special event from viewing scenes as Mark. No more having to view a giant cutscene just to see the new content! You will still receive a notification when the diary has been updated and that will be your queue a new scene is available right away for viewing. "Special events" unlock after accumulating +1 points. More on that down below!

- Added a COMPLETE Story Guide/Quest Log!!! No more getting lost or wondering if you've seen everything after you've unlocked a questline. Now you can keep track of your progress and unlock new quests as you explore! See picture below for teaser on that!

- Remastered some older animations to fit the quality coming in v0.3. Just remastered, not remade. They are still fundamentally the same but I made a few tweaks here and there. You'll see. This will be an ongoing project and won't be finished 100% for v0.2.5

- Added Text During Video Playback! Some animated scenes felt a little slow and awkward.. Having text during certain animations make them feel much more dynamic, digestible and will help events feel better as they get more intense down the line.

- Pacing issue are still being worked on. I've added a few more events around the side characters that should help with the content feeling grindy. This is a big priority of mine but I feel like some of these changes already make the game feel loads better to play through! I still have lots more planned to add for v0.2.5

- Updated the UI A LOT to accommodate the new Guide mechanic. Also with the new UI, you can keep track of the various variables (+1's) attached to certain characters! You'll see Mark, Christine's Corruption, Malcohm, MrD, etc! This UI is also more mobile friend for when the Android version comes out. Which is also planned for v0.2.5, if I have time. Obviously the UI is still a big WIP, but it's a major improvement!

Everything you see here is now in the game and working! I worked my ass off to get this harder technical stuff out of the way this weekend so I can just focus on content creation (CG's, animations, story, etc) for the rest of the week. That being said... Sadly a new save will once again be required, the new Guide Mechanic requires it. I will add a save file for those that just want to jump in again where they left off, though I would highly recommend starting new. It's more fun with the story guide now! This should hopefully be the last time we need to start completely fresh, and if we do I will always include a save anyway. It's the nature of amateur development after all...

BUT!

Thats all for now! I just wanted to get a jump on this early, hard and fast for you all so you can enjoy the game a bit better in the next update! v0.2.5 is expected to release next weekend for FREE Patreon members and will be publicly available on F95 on Oct 2-3... baring any unexpected IRL shenanigans that delays me.



Here is a teaser shot of v0.2.5 and updates UI! Have a good week all!

View attachment 5273325 View attachment 5273332 View attachment 5273328
 
  • Like
Reactions: pheno

Amin_sun

Member
Jul 10, 2024
240
232
129
- Added a COMPLETE Story Guide/Quest Log!!! No more getting lost or wondering if you've seen everything after you've unlocked a questline. Now you can keep track of your progress and unlock new quests as you explore! See picture below for teaser on that!
i love sonething like this, thank you
 
  • Heart
Reactions: pheno

pheno

Member
Game Developer
Aug 4, 2017
267
496
246
i love sonething like this, thank you
Massive pain in the ass to code and get right haha but playtesting the game now and it makes so much of a difference! I love that it's in the game now! Literal game changer. The questlog alone fixes up a lot of pacing problems I had with v0.2 and is a great way to see how much content is truly in the game. It will also tell you when there is no more content left in that specific questline so you don't have to aimlessly guess if you're finished everything.

I've included 3 categories:

Main Quests (MSQ)
Side Quests
Repeatable Events

Each neatly categorized and with their own paths to follow that detail exact times and locations. So much work, but again massively worth the time investment! Hope you'll enjoy the next update. I'm working on it right now and it's shaping up pretty good. Again this update is all about QOL and side characters. v0.3 will continue the main Christine story. I plan v0.3 to be a pure big content drop!

v0.2.5 will have its fair share of goodies still though haha I don't want to sell it short. It's still a big update.
 

Jackie718

Member
Jun 25, 2023
335
329
149
Massive pain in the ass to code and get right haha but playtesting the game now and it makes so much of a difference! I love that it's in the game now! Literal game changer. The questlog alone fixes up a lot of pacing problems I had with v0.2 and is a great way to see how much content is truly in the game. It will also tell you when there is no more content left in that specific questline so you don't have to aimlessly guess if you're finished everything.

I've included 3 categories:

Main Quests (MSQ)
Side Quests
Repeatable Events

Each neatly categorized and with their own paths to follow that detail exact times and locations. So much work, but again massively worth the time investment! Hope you'll enjoy the next update. I'm working on it right now and it's shaping up pretty good. Again this update is all about QOL and side characters. v0.3 will continue the main Christine story. I plan v0.3 to be a pure big content drop!

v0.2.5 will have its fair share of goodies still though haha I don't want to sell it short. It's still a big update.
It's time to get the party started
 
  • Like
Reactions: pheno

Jackie718

Member
Jun 25, 2023
335
329
149
Massive pain in the ass to code and get right haha but playtesting the game now and it makes so much of a difference! I love that it's in the game now! Literal game changer. The questlog alone fixes up a lot of pacing problems I had with v0.2 and is a great way to see how much content is truly in the game. It will also tell you when there is no more content left in that specific questline so you don't have to aimlessly guess if you're finished everything.

I've included 3 categories:

Main Quests (MSQ)
Side Quests
Repeatable Events

Each neatly categorized and with their own paths to follow that detail exact times and locations. So much work, but again massively worth the time investment! Hope you'll enjoy the next update. I'm working on it right now and it's shaping up pretty good. Again this update is all about QOL and side characters. v0.3 will continue the main Christine story. I plan v0.3 to be a pure big content drop!

v0.2.5 will have its fair share of goodies still though haha I don't want to sell it short. It's still a big update.
Can't wait and super duper excited
 
  • Like
Reactions: pheno

Cristiany

Active Member
Dec 3, 2017
639
253
139
And this game?,It is rpgm,soo it is not a visual novel?,it is extra points,i prefer a game where you can control a main caracther for the map and discover the netorare scenes for yourself how you explore the map :)
I hope the main caracther will have a harem or other guys girlfriends and we can find netorare scenes with them (y)
When It get updates I'll try it to see what it's like, since it's in a very early phase. I wonder if the scenes will have vaginal openings. I don't like the clippings.
 
Last edited:
  • Like
Reactions: pheno

pheno

Member
Game Developer
Aug 4, 2017
267
496
246
Can't wait and super duper excited
Me too man! Can't wait to have people check out all the work put into addressing people's feedback. The game feels completely different to play now. Feels more like an actual video game haha if that makes sense. You'll see. (y)

And this game?,It is rpgm,soo it is not a visual novel?,it is extra points,i prefer a game where you can control a main caracther for the map and discover the netorare scenes for yourself how you explore the map :)
I hope the main caracther will have a harem or other guys girlfriends and we can find netorare scenes with them (y)
When It get updates I'll try it to see what it's like, since it's in a very early phase. I wonder if the scenes will have vaginal openings. I don't like the clippings.
Hey man! Thank you for checking out the game. This is indeed RPG Maker. You control the MC, you walk around and discover scenarios involving your girlfriend and other characters. There is hopefully bound to be one plotline that interests you if you're into NTR.

Yes, wait until the next update at least. It will be releasing soon. Before next Friday for sure.

When it comes to animations I am still a huge amateur, it's my first game, however adding penetration physics is already in the game... though not many scenes as of yet that utilize it though to be fair. I am completely bound by what is available in Koikutsu Studio. Clipping is unfortunately an unavoidable reality of the engine. I'll try my best to mitigate it. I don't like seeing clipping either so we are on the same page. :)
 

pheno

Member
Game Developer
Aug 4, 2017
267
496
246
Hey everyone, I posted a final preview of v0.2.5 FREE on my Patreon. You'll see some bonus teasers of the update on there as well as a release date!

If you like what you see, feel free to sign up to my FREE Patreon tier ! I will be making some update/teaser posts Patreon exclusive in the near future.

Enjoy! :)





2025-09-29-v025-final-preview---checking--promo-card.png
 
Last edited:

Raferu

Member
Feb 28, 2022
497
873
217
Hey everyone, a posted a final preview of v0.2.5 FREE on my Patreon. You'll see some bonus teasers of the update on there as well as a release date!

If you like what you see, feel free to sign up to my FREE Patreon tier ! I will be making some update/teaser posts Patreon exclusive in the near future.

Enjoy! :)





View attachment 5294103
The start is solid enough, and it left me wanting to play more, so I'm anxiously waiting for 2.5 o_O

By the way, it might be that I'm tired, but I couldn't find any Free tier on your Patreon :unsure:
 
  • Heart
Reactions: pheno

pheno

Member
Game Developer
Aug 4, 2017
267
496
246
The start is solid enough, and it left me wanting to play more, so I'm anxiously waiting for 2.5 o_O

By the way, it might be that I'm tired, but I couldn't find any Free tier on your Patreon :unsure:
Haha yeah, don't worry it's not you at all... Patreon likes to hide the free option a little bit for some reason! Click on my actual profile and find the "..." menu on the top right!



Like this: FreePatreon.png


If you're on mobile it should still be the same "..." option menu on the top right.
 
Last edited:
4.70 star(s) 3 Votes