This is what a don’t understand- you fools who think milking is my way of making more money.
First off, I pay for the artwork (the artist is worth every penny, by the way), and then in my country I pay tax on 100% of the receipts (I don’t pass the tax on to the artist). If you think I’m fat and happy off the patrons I have, you should take a course on economics. For the amount of time I spend on this project, it basically nets to minimum wage on a per hour basis right now.
Secondly, if I really wanted to maximize my profits, I’d finish the damn project so I can go on to the next project… and I’d finish THAT project so I can work on another project… expanding my customer base. If I started releasing updates in Part 3 tomorrow, my patron count would probably double. Why would I stall out in Part 2 if making money was my motivation?
This is a hobby for me. I want to create an amazing visual novel I can share with fans, and I want to make it interactive so that they have some say on how the story goes. I want people to enjoy it. I offer it for free. I reward patrons with early releases and bonus content… I don’t charge for access. Profit isn’t my motivation, but I definitely appreciate money to fund the project, and it keeps me going because I feel like I’m using my free time somewhat productively when I’m compensated. It’s a lot of work… ask any developer.
Tell me the game sucks… tell me I’m slow… tell me to go F myself… I’m not going to argue subjectives. But don’t say I’m milking or losing interest because that’s factually wrong, straight from the horses mouth. Beyond it being wrong, it doesn’t make sense economically, at least in my case.
Unfortunately, progress of this project ebb and flows with my life, being that this is a hobby. If anyone isn’t happy they should come back in a year… there will be a lot more content at that point. For everyone else, sit back and enjoy the ride