I have tested the new version, I am not so far, but I still got the opportunity to try the quest related to the kidnapping and various other stuff and it was cool .
I have noticed a bug with the coin purse, at least I think this is one, so : if you have two of them and open them> all gonna be used at once but you only gonna receive money for the equivalent of one item instead of 2. Seems to work when 3 are used, I have not tried others combinaition.
About fight : One defensive strike use 20 energy, so one is the equivalent of 1 hour of wood chopping, right ? It's maybe too expensive, it would make sense to use TP also instead of EN.
On the same topic aim during hunt use 5 EN, switching weapon 3.
Accordingly it's possible to be blocked and have to restart the game while hunting : if you don't have en/tp left or item to use... As you cannot skip turn or just escape versus a rabbit ^^.
There is a graphic bug during the first round of fight : while performing the first attack digit or fail mention are not displayed for MC.
Also it would be cool to have the ability to raid the bandit camp, and so when you are spotted : have the opportunity to choose between fight or escape, alternatively to attack them by surprise ? As the item they have are quite interesting.
I have noticed a bug with the coin purse, at least I think this is one, so : if you have two of them and open them> all gonna be used at once but you only gonna receive money for the equivalent of one item instead of 2. Seems to work when 3 are used, I have not tried others combinaition.
About fight : One defensive strike use 20 energy, so one is the equivalent of 1 hour of wood chopping, right ? It's maybe too expensive, it would make sense to use TP also instead of EN.
On the same topic aim during hunt use 5 EN, switching weapon 3.
Accordingly it's possible to be blocked and have to restart the game while hunting : if you don't have en/tp left or item to use... As you cannot skip turn or just escape versus a rabbit ^^.
There is a graphic bug during the first round of fight : while performing the first attack digit or fail mention are not displayed for MC.
Also it would be cool to have the ability to raid the bandit camp, and so when you are spotted : have the opportunity to choose between fight or escape, alternatively to attack them by surprise ? As the item they have are quite interesting.
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