- Oct 9, 2017
- 297
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Imo you may be right but I wouldn't risk even this. While it's the standard I've still seen event triggers, or at least unique dialogues, on values that are not divisible by 5. The game usually also doesn't allow you to increase affection beyond another internal tracker's value and that value is definitely not always divisible by 5.If anyone wants some guide about corruption/love points:
-Love points are easy to add up alongside you play, don't add up points, unless youwant to dominate the double arpeggio technique of Eddie van halen, add points only under 5 for example: If have emily love points in 1 only add 3 points to have 4 love points, in five points a event triggers, so in 6 love points add 3 points to 9.And so on. More than that can fuck up the switchs that trigger when an amount of value is reach.
-In corruption it is the same thing, but don't addit to Mira,Athia and Gwen add whatever you want after 15.Or you could fuck up things.
A trick for emily though, at least in 0.5.2, there seems to currently be a bug where you can give her food twice per day, so long as you give her food the first time between 6-7am (and the second after 7am). So you can effectively double the affection per day.
There's also some wonkiness that resets some girls (frisha, yasmine) if you head to your camp at 10pm. It's not all the girls and the window is tight but you can maybe get some extra affection there too by triggering those events multiple times a day.
This post doubles as a bug report.