I’ll put in the wiki so the progress shall not disappear
New progress system introduced in 0.5.3.0:
whenever you do something that needs your talents, you will raise a talent progress counter. When the counter reaches 20 (or 50) you will gain a talent point (such as when you raise your level). You can add this new talent point and raise any talent (such as when you raise your level).
What I found so far:
- progress intelligence (1 of 50). When you reach 50 you gain a talent point: raise by killing a bandit/orc/cultist/whatever
- progress perception (1 of 20). When you reach 20 you gain a talent point: raise when you notice an item on the ground (not happening when you spot a herb/clay!!!)
- progress strenght (1 of 20). When you reach 20 you gain a talent point: raise when you successfully mine a lode, grind wheat, plant wheat/cabbage/carrot, cut a tree
- progress thievery (1 of 20). When you reach 20 you gain a talent point: raise when you successfully disarm a trap, break a lock
- progress hunting (1 of 20). When you reach 20 you gain a talent point: raised when you successfully kill a prey, skin a prey (wolf/rabbit/deer) - not happening when you find a rabbit in your traps.
not tried yet but I bet there's a progress witchcraft counter too.