- Oct 27, 2018
- 919
- 590
I may be wrong but the clay seems to spawn the way herbs and the star pickups do. When I needed it, after a week playtime and trying all the riverbanks (I didn't think of the swamp) I only had 22 clay and I had waited to see if it would respawn. After the discussion started this morning I decided to pick up clay as I was checking the traps and in 3 days playtime I now have 57....let's be diplomatic on this once more... let's call it a missing feature instead.
I don't see a real gain for the Player aside of a way to reduce the world exploration with resource gathering with such a feature, but fair enough if its an optional choice
How would you implement a resource trader in Arenfield at this point though?
there isn't a large clay excavationsite or mason and the iron mine is hardly produceing anything (remember John gets 50% of it's yield and that's 4 iron ore a day if I remember correctly).
Maybe there would be a chance for that in Kirlic as an actual city made of stone there is bound to be someone selling construction materials
Maybe I was just unlucky or the game is picking on me. Either way I'm not really complaining, yes it's a pain but it's also RPG and I'm a hardened RPG player