It's a decent RPGM game. The stories and quests, along with the world building is really excellent. This dev has a lot of technical skill using the RPGM engine. NPCs can be seen milling about and do different things at different times of the day. This is a lot more than what I usually see in these types of RPGM games.
I'll deduct some points because some quests are fucking impossible to figure out without a walkthrough. There is also quite a bit of grind. And the enemies level up as you do, which feels really weird to me. If you level up your character but don't get new gear, the same old random-spawn enemies actually get harder as you level up. This is really stupid as fuck.
And last, the renders: They are ass. Actually the worst I've seen in a long time. They look like they were made on a Ninteno 64 console.
4/5 world creation and story telling
1/5 renders
I'll be generous and give this game a 3 overall.
If you play RPGM games for the story and exploration then I actually do recommend this game.
I'll deduct some points because some quests are fucking impossible to figure out without a walkthrough. There is also quite a bit of grind. And the enemies level up as you do, which feels really weird to me. If you level up your character but don't get new gear, the same old random-spawn enemies actually get harder as you level up. This is really stupid as fuck.
And last, the renders: They are ass. Actually the worst I've seen in a long time. They look like they were made on a Ninteno 64 console.
4/5 world creation and story telling
1/5 renders
I'll be generous and give this game a 3 overall.
If you play RPGM games for the story and exploration then I actually do recommend this game.