Evangelion-01

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I'd like to see an expansion for Rumah/Mercenaries. Rumah tribe could possibly be assigned to harvest clay for you and hiring more mercs could open up new traders coming to town with new materials/weapons/gear.
Well Lyvia's Update will focus on improving our merchanery camp, though based on some ideas Chyos once shared this will be about Pennys Vegetables in order to offer a stable food supply and increase the numbers of merchaneries and Johns Weapons... including combat training with Lyvia so they can become actual guards/soldiers.
 
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Adoringfan

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rick.png
Poor Rick, he's having a very hard time lately. After stealing the girl he was crushing on and now this. I hope he doesn't find out about the mcs plan for his mom!

Well Lyvia's Update will focus on improving our merchanery camp, though based on someideas Chyos once shared this will be about Pennys Vegetables in order to offer a stable food supply and increase the numbers of merchaneries and Johns Weapons... including combat training with Lyvia so they can become actual guards/soldiers.
I didn't even think of that, expanding the farm so that it could feed the mercenaries (maybe we can actually work on the second plot where Penny likes to stand around and do nothing all day). I hope we can fix the barn too, it looks like shit compared to the rest of the town and who knows maybe add cows or chickens to it for more food sources and future recipes.
 

Ottoeight

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Mar 13, 2021
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Clay became grindy now because of the sheer amount that you need for the house renovation. Before that, we only needed 10 or so for certain tasks. I hope Chyos make something up to make the process less painful.
It's not painful if you renovate when you're supposed to renovate ( = right before you start Athia's quest). My guess is that you're supposed to start Athia's quest as the final quest, at this time.

Just check the questlog: "A new Home" is Level 10, "Athia's reincarnation" is Level 20+, her follow-up ("Stopping Evil") is Level 40+ !!!!!

Man, I stopped collecting clay since long, but I still have plenty after I finished renovating.

Anyway, I think we might move on and talk about something different.

Let's talk about the fact that lagging has lowered down and the CGs have improved a lot: I think that Verena, Athia, Gwen and Sabrina's lewd scenes have totally outclassed the former hottest scenes around.
 

Evangelion-01

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I didn't even think of that, expanding the farm so that it could feed the mercenaries (maybe we can actually work on the second plot where Penny likes to stand around and do nothing all day). I hope we can fix the barn too, it looks like shit compared to the rest of the town and who knows maybe add cows or chickens to it for more food sources and future recipes.
I think the main point about it is that Penny sells her vegetables to us and our merchaneries instead of Lucios as he obviously scams her and keeps demanding more. If she autofeeds our merchaneries useing the southern field and our normal vergetable support that'll be easier on us aswell.
I agree on the barn though and it's likely a Job for our good old Friends Roderick and Rick.. will distract them from the way Verena dresses and acts around the MC for awhile ;)
I think the idea about raising animals and repairing the barn will be part of a Penny dedicated Update though... afterall next we are aiming for the Farmland east of Arenfield
 

zARRR

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It's not painful if you renovate when you're supposed to renovate ( = right before you start Athia's quest). My guess is that you're supposed to start Athia's quest as the final quest, at this time.

Just check the questlog: "A new Home" is Level 10, "Athia's reincarnation" is Level 20+, her follow-up ("Stopping Evil") is Level 40+ !!!!!

Man, I stopped collecting clay since long, but I still have plenty after I finished renovating.

Anyway, I think we might move on and talk about something different.

Let's talk about the fact that lagging has lowered down and the CGs have improved a lot: I think that Verena, Athia, Gwen and Sabrina's lewd scenes have totally outclassed the former hottest scenes around.
But Sabrina always kicked ass eheh
 
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Nellyg

Active Member
Oct 27, 2018
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You know that Frisha is and will always be my favourite slut, Arianna and Mira my favourite girlfriends and Verena my favourite milf by far. :sneaky:
I would swap Penny for Frisha and then agree with you 100%
However Sabrina is getting quite a bit of character and I like the look of Anya
 
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Nellyg

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Well Lyvia's Update will focus on improving our merchanery camp, though based on some ideas Chyos once shared this will be about Pennys Vegetables in order to offer a stable food supply and increase the numbers of merchaneries and Johns Weapons... including combat training with Lyvia so they can become actual guards/soldiers.
Speaking of penny's vegetables, even though I didn't go to Lucius to get help for Henry, his conversation with Penny seems to be passive aggressive and it looks like she's giving her vegetables to him for free.
 
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Adoringfan

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Kate is still #1 bae, hoping we can get her moved into the new crib soon and Julia, (Rick even mentions with a house that big you will need a maid to look after it). Emily's house needs a harem already, as it stands Mira doesn't know about the MC and Frisha and Emily was weird about it wanting to exclude her when she has the face of a lunch lady (maybe she gets plastic surgery in an update, cause her face looks like she's had a hard life).

Some things that would be nice to see in the future are: an actual use for the bulletin board in town. Have it generate a random quest daily. It would be neat and would probably make for a better leveling experience. Do the quest, get xp + materials and you'd gain affection/corruption towards a love interest. Maybe have missions your mercs can participate in for loot, like you send them off and there is a chance for success depending on how they're equipped/trained. Melissa's story seems interesting too, how she has a treasure map, maybe that could be a generic type of reward from bulletin quests or mercenary missions?
 
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mrttao

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Jun 11, 2021
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Speaking of Rhuma tribe. instead of "idle villagers" it should be hunting by default. where assigning a job like mining copper would take them out of the hunters pool, and when you tell them to stop mining they should go back to being hunters automatically.

it is rather odd to have them starving while the hunters are just lazing around sitting on their arse doing nothing because you didn't explicitly tell them to go hunt

And the current spot for idling villagers can be renamed into "injured villagers" instead.
1755624_Original_MC_images_patch.zip
what is this?
 

zARRR

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Speaking of Rhuma tribe. instead of "idle villagers" it should be hunting by default. where assigning a job like mining copper would take them out of the hunters pool, and when you tell them to stop mining they should go back to being hunters automatically.

it is rather odd to have them starving while the hunters are just lazing around sitting on their arse doing nothing because you didn't explicitly tell them to go hunt

And the current spot for idling villagers can be renamed into "injured villagers" instead.

what is this?
it’s the original mc appearance, if You don’t like the actual one you can swap it with the old one
 
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franksiinatra

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Dec 17, 2019
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So is anyone else not able to bring Lyvia with them outside of Arenfield or is it just me? she wont come along with me when i tell her to
Edit: Nevermind, I fixed it, she was at the campfire in the mercenary camp with imawym
 
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Evangelion-01

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Speaking of Rhuma tribe. instead of "idle villagers" it should be hunting by default. where assigning a job like mining copper would take them out of the hunters pool, and when you tell them to stop mining they should go back to being hunters automatically.
Well the villagers can also be used for building things in your village... and currently you can only asign them to that task if they are idle.
Am i sensing some future "Bestiality" tag?
considering the current gameplay that would only work in an NTR route as you are far to invested with any of the girls, and I don't think there are any female enemies that you could reposition for animal release services... also what zARRR said
 
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mrttao

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Well the villagers can also be used for building things in your village... and currently you can only asign them to that task if they are idle.
1. Currently they need to be idle to assign them to ANY task at all. Not just building.
2. I already said, replace idle with hunting. So when assigning builders it will take them out of the hunter pool instead of the idle pool.
 

Yotetar

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May 23, 2020
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About Penny and bestiality:

There's not gonna be bestiality in this game, no more as you see MC fucking orcs.
There was a talk long long time ago about races like dragons, minotaurs and something like this. Chyos didn't confirmed directly, but there's gonna be more races and the probability of fucking some of them.

About the update of Penny:

Penny(+26): Now that the farm is running again it's time to consider reclaiming her lost farmland. But will the Coldstone family be willing to give it back? It's time to negotiate and to visit their estate to the SE of Arenfield.

That's what gonna happen, but it gonna happen after a long, long, long, long, long, long and big, long, long, long, long time.
 

Evangelion-01

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1. Currently they need to be idle to assign them to ANY task at all. Not just building.
2. I already said, replace idle with hunting. So when assigning builders it will take them out of the hunter pool instead of the idle pool.
...sounds like a lot of effort to change something currently working, without any real benefit to be honest.
normally I don't circel through the tasks... if something needs to be build I recall everyone for that task otherwise 1 for copper, 1 for wood and 3 for hunting is my setup...
If someone gets hurt (by my observation that only happpens while building or hunting though) they'll wait in the village until you heal them anyway and than you can asign the Person back to his last task
 
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mrttao

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...sounds like a lot of effort to change something currently working, without any real benefit to be honest.
No, it sounds like a tiny bit of effort.
And the benefits are massive reduction in micromanagement and unnecessary clicking.
If someone gets hurt (by my observation that only happpens while building or hunting though) they'll wait in the village until you heal them anyway and than you can asign the Person back to his last task
also known as unnecessary micro management. why do I need to manually reassign him back to his last task? a bunch of pointless clicks. especially due to how cumbersome that GUI is.
 
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