Suggestions after playing 0.3.18 completed all 16 quests
Gameplay
- Overall looks good, with reworking battle mechanics and more enemies in the future update, I believe it will get better with time. I already said about an ideas about new enemies and mechanics quite a while before this post still feel the same in summary new enemies specialized in sex to focus in sex more, enemies with extra endurance but feel like 3-4 essences is enough for current content, should focus on longevity per cum to enhance continuous game's sexual experience first.
- After that add some skill in pussy-sex locks and other sex lock definitely be good since now enemies tend to pull out all the time you need to re-initiate sex all times can be tedious. If it have option to continue sex in next turns should be very goods. Moreover, continue after enemy cum should be ok too.
- After that, If sex can go smoothly without getting tedious. More essence to 4-5+ essences will not be problems any more.
- More porn with decent quality of course, I didn't care about exactly matched theme much just roughly go with situation will do such as in the tavern is ok, but I would say I skipped most of texts cause my eyes hurt (Pls don't mad at me though). I preferred heavily more pics and videos with short texts. It will help your work progress faster too I believe hehe.
- I don't care about file size either I have unlimited space for you! if it goes to 20+ gb in total >Well...Yay Great updates Hail Drunksuccubus! (Really like The white Asian girl in blue bikini in early tit job quest line you know? you're the man of culture.)
Mechanic/Quality of life
- Ux/Ui - In the combat scene, I'd say it almost perfect but will suggest some minor changes. Since the videos are above the command e.g. skills, spell, perk, stance... they are place horizontal so okay no problem but their sub-category e.g. Tease, Strip, pull kiss, fuck... they lists vertically! it's a problem because you have to scroll down to choose your action every turn if you transpose this sub menu to place horizontally loke it header we will not have to scroll down anymore. After that maybe reduce space between line in combat page or rid off some flavor texts so that the key is a player get to see videos along with every sub-command button within 1 desktop page without scrolling down. It will be perfect in my opinions.
- The ability to toggle on or off all perks or some perks. Now and in future The game will be overflows with perks. It will be hard to keep all perks activated all at once and works perfectly smooth with out interupting each others at the same times. For Examples, Let say I tired of Facefuckable perk that trigger every time I tease enemies I start to think stop facefuck me. I tease you. you should do somethings else like missionary me pls but FFable keep activate along with stunning look I think no don't stunned my partner I need him to harass our heroine when I tease him. You see 2-3 perks starting to interrupt each others already and it cannot be solve by any mean for now because it cannot even be turn off or toggle. I think toggle is good choices since you won't have to overthink too much that your future perk will disrupt other perk or not or work perfectly altogether. Or, will you go with other workaround is up to you. In this case, I ended up replaying entire game just to not trigger my unwanted perks which are FFkable, Stunning look and quick recovery to satisfy my playstyle (end up create backup save and enable those perks anyway cause I still wanna see it sometimes).
Minor things
- Seem like I cannot use numpad button to use my skill e.g. Strip, pull kiss, fuck in the sub menu in combat but it can press by number above Qwerty keyboard. It's weird but I can adapt but I tend to press numpad next to my mouse to command as my habit already (Because I have to keep scrolling down just like I mentioned). I use mouse click Header e.g. skills, spell, perk, stance and numpad to use skills. Only use my left hand to press right-shift and numpad to use skills didn't work of course. If can be use numpad would be good but it's just my picky side. I can use numpad over qwerty along with left shift anyway. if the suggestions in Ux/Ui applied perhaps It will not necessary cause I won't busy keep scrolling down to see command anymore. I can left my mouse untouched.
- In summary Try to make a player can use all command with just
1 left hand during sexy times and combat is key. Why is that, well... I think you know why we need 1 hand mode though.
So, I think the Ux/Ui suggestion above in mechanic section is important.
Lastly, don't get me wrong, your current UI/Ux designs and combat mechanics is now decent to good in my opinion, not too much not too little. Better than most games out there already. I played so many html games out there, a big fan of it. Your game is one of the best, one in highest rank out there. I think you only need to apply some little adjustments to make it work more smoothly. Just perfecting the current design should be enough. I heard you're going to reworking entire combat process at some point. If you already got a brilliant and clear ideas about it then sure go ahead. If not,
be wary of it.
Re-design things entirely can be better or getting worse also, I've seen it. Suggest, make sure to backup old game designs in-case new things didn't work and do it a little at a time then it should be fine. Don't be too worry/panic when hearing other saying your design is worse and must change things entirely, I strongly disagree about that because I played so many html games for several years. There are rarely to none that have good mechanics like yours.
*** In picture should say place horizontally. I'm misspelling.
Appreciate your work, always waiting for next update and thank you very much for good games.