CREATE and FUCK your own AI GIRLFRIEND TRY FOR FREE
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JiaMing

Member
Apr 9, 2019
482
88
I'm sorry, but an uncaught exception occurred.

While parsing E:\Adult Games\A_Tale_of_One_City-2.8-pc\game/story/map/Beach/my_beach_house.rpy.
UnicodeDecodeError: 'utf8' codec can't decode byte 0x9c in position 303106: invalid start byte

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 274, in bootstrap
renpy.main.main()
File "renpy/main.py", line 490, in main
renpy.game.script.load_script() # sets renpy.game.script.
File "renpy/script.py", line 297, in load_script
self.load_appropriate_file(".rpyc", ".rpy", dir, fn, initcode)
File "renpy/script.py", line 781, in load_appropriate_file
data, stmts = self.load_file(dir, fn + source)
File "renpy/script.py", line 608, in load_file
stmts = renpy.parser.parse(fullfn)
File "renpy/parser.py", line 3047, in parse
lines = list_logical_lines(fn, filedata, linenumber)
File "renpy/parser.py", line 249, in list_logical_lines
data = f.read().decode("utf-8", "python_strict")
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/encodings/utf_8.py", line 16, in decode
UnicodeDecodeError: 'utf8' codec can't decode byte 0x9c in position 303106: invalid start byte

Windows-10-10.0.22000 AMD64
Ren'Py 7.5.1.22070801
A Tale of One City 2.8
Thu Sep 14 21:44:20 2023

how to fix it when start game, i dont use unren bat
 

Satanas6669

Newbie
Jul 4, 2019
27
14
So... I am unable to click on any profile photo's in the cell phone or the game crashes, also clicking on any skill icon in either pickup or sexual stats crashes the game



I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/map.rpy", line 3675, in script call
' '
File "game/story/map/Street_A/a2_home.rpy", line 451, in script call
$ act_manage(1, 1)
File "game/map.rpy", line 3542, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "acre")
File "game/map.rpy", line 3542, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "acre")
File "game/map.rpy", line 3542, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "acre")
File "game/map.rpy", line 3542, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "acre")
File "game/map.rpy", line 3728, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "dale")
File "game/map.rpy", line 3542, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "acre")
File "game/map.rpy", line 3728, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "dale")
File "game/map.rpy", line 3728, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "dale")
File "game/story/map/Downtown/downtown.rpy", line 479, in script call
$ act_manage(1, 1, -20, drink = True)
File "game/story/map/Downtown/downtown.rpy", line 479, in script call
$ act_manage(1, 1, -20, drink = True)
File "game/story/map/Suburb/suburb.rpy", line 436, in script call
$ act_manage(2, -2)
File "game/story/map/Suburb/suburb.rpy", line 436, in script call
$ act_manage(2, -2)
File "game/map.rpy", line 2537, in script
' '
error: Out of memory

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/map.rpy", line 3675, in script call
' '
File "game/story/map/Street_A/a2_home.rpy", line 451, in script call
$ act_manage(1, 1)
File "game/map.rpy", line 3542, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "acre")
File "game/map.rpy", line 3542, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "acre")
File "game/map.rpy", line 3542, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "acre")
File "game/map.rpy", line 3542, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "acre")
File "game/map.rpy", line 3728, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "dale")
File "game/map.rpy", line 3542, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "acre")
File "game/map.rpy", line 3728, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "dale")
File "game/map.rpy", line 3728, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "dale")
File "game/story/map/Downtown/downtown.rpy", line 479, in script call
$ act_manage(1, 1, -20, drink = True)
File "game/story/map/Downtown/downtown.rpy", line 479, in script call
$ act_manage(1, 1, -20, drink = True)
File "game/story/map/Suburb/suburb.rpy", line 436, in script call
$ act_manage(2, -2)
File "game/story/map/Suburb/suburb.rpy", line 436, in script call
$ act_manage(2, -2)
File "game/map.rpy", line 2537, in script
' '
File "renpy/ast.py", line 921, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "renpy/exports.py", line 1373, in say
who(what, *args, **kwargs)
File "renpy/character.py", line 1266, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "renpy/character.py", line 930, in do_display
**display_args)
File "renpy/character.py", line 666, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) # type: ignore
File "renpy/display/core.py", line 3906, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "renpy/display/core.py", line 2605, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 495, in renpy.display.render.render_screen
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/screen.py", line 704, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 1337, in render
st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 1849, in render
cwidth, bottom = sizeit('b', cwidth, height, cwidth, bottom)
File "renpy/display/layout.py", line 1844, in sizeit
rend = renpy.display.render.render_for_size(pos_d[pos], width, height, st, at)
File "render.pyx", line 318, in renpy.display.render.render_for_size
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 1337, in render
st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 1105, in render
surf = render(d, width - x, rh, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/text/text.py", line 2111, in render
layout = Layout(self, width, height, renders, splits_from=virtual_layout)
File "renpy/text/text.py", line 838, in __init__
surf = renpy.display.pgrender.surface((tw, th), True)
File "renpy/display/pgrender.py", line 116, in surface
surf = Surface((width + 4, height + 4), 0, sample) # type:ignore
File "src/pygame_sdl2/surface.pyx", line 164, in pygame_sdl2.surface.Surface.__init__
error: Out of memory

Windows-10-10.0.19041 AMD64
Ren'Py 7.5.1.22070801
A Tale of One City 2.8
Thu Sep 14 11:03:22 2023
 

Wick_master

Member
Game Developer
Mar 4, 2021
112
44
I'm sorry, but an uncaught exception occurred.

While parsing E:\Adult Games\A_Tale_of_One_City-2.8-pc\game/story/map/Beach/my_beach_house.rpy.
UnicodeDecodeError: 'utf8' codec can't decode byte 0x9c in position 303106: invalid start byte

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 274, in bootstrap
renpy.main.main()
File "renpy/main.py", line 490, in main
renpy.game.script.load_script() # sets renpy.game.script.
File "renpy/script.py", line 297, in load_script
self.load_appropriate_file(".rpyc", ".rpy", dir, fn, initcode)
File "renpy/script.py", line 781, in load_appropriate_file
data, stmts = self.load_file(dir, fn + source)
File "renpy/script.py", line 608, in load_file
stmts = renpy.parser.parse(fullfn)
File "renpy/parser.py", line 3047, in parse
lines = list_logical_lines(fn, filedata, linenumber)
File "renpy/parser.py", line 249, in list_logical_lines
data = f.read().decode("utf-8", "python_strict")
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/encodings/utf_8.py", line 16, in decode
UnicodeDecodeError: 'utf8' codec can't decode byte 0x9c in position 303106: invalid start byte

Windows-10-10.0.22000 AMD64
Ren'Py 7.5.1.22070801
A Tale of One City 2.8
Thu Sep 14 21:44:20 2023

how to fix it when start game, i dont use unren bat
Could you download and apply the update_only file again, run it again and tell me again?


So... I am unable to click on any profile photo's in the cell phone or the game crashes, also clicking on any skill icon in either pickup or sexual stats crashes the game



I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/map.rpy", line 3675, in script call
' '
File "game/story/map/Street_A/a2_home.rpy", line 451, in script call
$ act_manage(1, 1)
File "game/map.rpy", line 3542, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "acre")
File "game/map.rpy", line 3542, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "acre")
File "game/map.rpy", line 3542, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "acre")
File "game/map.rpy", line 3542, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "acre")
File "game/map.rpy", line 3728, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "dale")
File "game/map.rpy", line 3542, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "acre")
File "game/map.rpy", line 3728, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "dale")
File "game/map.rpy", line 3728, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "dale")
File "game/story/map/Downtown/downtown.rpy", line 479, in script call
$ act_manage(1, 1, -20, drink = True)
File "game/story/map/Downtown/downtown.rpy", line 479, in script call
$ act_manage(1, 1, -20, drink = True)
File "game/story/map/Suburb/suburb.rpy", line 436, in script call
$ act_manage(2, -2)
File "game/story/map/Suburb/suburb.rpy", line 436, in script call
$ act_manage(2, -2)
File "game/map.rpy", line 2537, in script
' '
error: Out of memory

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/map.rpy", line 3675, in script call
' '
File "game/story/map/Street_A/a2_home.rpy", line 451, in script call
$ act_manage(1, 1)
File "game/map.rpy", line 3542, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "acre")
File "game/map.rpy", line 3542, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "acre")
File "game/map.rpy", line 3542, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "acre")
File "game/map.rpy", line 3542, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "acre")
File "game/map.rpy", line 3728, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "dale")
File "game/map.rpy", line 3542, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "acre")
File "game/map.rpy", line 3728, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "dale")
File "game/map.rpy", line 3728, in script call
$ act_manage(vehicle_time, vehicle_energy, place = "dale")
File "game/story/map/Downtown/downtown.rpy", line 479, in script call
$ act_manage(1, 1, -20, drink = True)
File "game/story/map/Downtown/downtown.rpy", line 479, in script call
$ act_manage(1, 1, -20, drink = True)
File "game/story/map/Suburb/suburb.rpy", line 436, in script call
$ act_manage(2, -2)
File "game/story/map/Suburb/suburb.rpy", line 436, in script call
$ act_manage(2, -2)
File "game/map.rpy", line 2537, in script
' '
File "renpy/ast.py", line 921, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "renpy/exports.py", line 1373, in say
who(what, *args, **kwargs)
File "renpy/character.py", line 1266, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "renpy/character.py", line 930, in do_display
**display_args)
File "renpy/character.py", line 666, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) # type: ignore
File "renpy/display/core.py", line 3906, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "renpy/display/core.py", line 2605, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 495, in renpy.display.render.render_screen
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/screen.py", line 704, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 1337, in render
st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 1849, in render
cwidth, bottom = sizeit('b', cwidth, height, cwidth, bottom)
File "renpy/display/layout.py", line 1844, in sizeit
rend = renpy.display.render.render_for_size(pos_d[pos], width, height, st, at)
File "render.pyx", line 318, in renpy.display.render.render_for_size
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 1337, in render
st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 1105, in render
surf = render(d, width - x, rh, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/text/text.py", line 2111, in render
layout = Layout(self, width, height, renders, splits_from=virtual_layout)
File "renpy/text/text.py", line 838, in __init__
surf = renpy.display.pgrender.surface((tw, th), True)
File "renpy/display/pgrender.py", line 116, in surface
surf = Surface((width + 4, height + 4), 0, sample) # type:ignore
File "src/pygame_sdl2/surface.pyx", line 164, in pygame_sdl2.surface.Surface.__init__
error: Out of memory

Windows-10-10.0.19041 AMD64
Ren'Py 7.5.1.22070801
A Tale of One City 2.8
Thu Sep 14 11:03:22 2023
Would you like to run it with the A_Tale_of_One_City-32.exe file?
 
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