- Apr 12, 2021
- 78
- 116
Okay, so... To get my bias out of the way first, I absolutely refuse to play most of these 3DCG games. Now with that done...
There are a lot of things that, to me, are negatives against using 3D models. For one thing, a lot of games end up looking the same because everyone uses the same seven or so DAZ3D models with the same assets bought from the DAZ store. It doesn't help that so many of them go for the same storylines and character archetypes (a consequence of being porn games, I suppose). The other thing is that... I mean, shit -- DAZ3D models are fucking creepy. They sit right in the middle of the uncanny valley for me. The dead eyes, way too stiff smiles, the "clothes" that are vacuum sealed to every contour of the body (don't use textures as clothes, kids), the broken wrists/ankles/necks with certain poses, the too inflated proportions that go beyond curvy and into party balloons attached to bodybuilder muscles, and the glossy wax-like skin with pores the size of lunar craters all just set off my monkey brain. Combine that with poor renders that have a lot of noise, ridiculously artificial lighting, lack of reflections and multiple shadows (often to reduce render time), and barren scenes where nothing at all is in the background, a lot of these renders turn out as a worse looking option than almost any other. All this shit kills my boner and makes me want to avoid these works as much as possible.
That said, I know why they're used and I know what the limitations are. Yes, getting an artist is hard and expensive. And splitting your time between art, story, coding, and project management is a pain in the ass. Yes, I know these DAZ3D models are easier to get your hands on, and they're modular. Yes, you can animate them if you so wish. Yes, you can import the models into Blender and get better results for the renders. And yes, you can make a thousand little permutations of the scene as your heart so desires with just a few tweaks. But I really question if these boons are worth the many banes of this method and these tools.
As a small aside (and poll), how many of you actually enjoy these images? How many of you simply tolerate them? Does anybody just absolutely avoid them at all costs like me?
There are a lot of things that, to me, are negatives against using 3D models. For one thing, a lot of games end up looking the same because everyone uses the same seven or so DAZ3D models with the same assets bought from the DAZ store. It doesn't help that so many of them go for the same storylines and character archetypes (a consequence of being porn games, I suppose). The other thing is that... I mean, shit -- DAZ3D models are fucking creepy. They sit right in the middle of the uncanny valley for me. The dead eyes, way too stiff smiles, the "clothes" that are vacuum sealed to every contour of the body (don't use textures as clothes, kids), the broken wrists/ankles/necks with certain poses, the too inflated proportions that go beyond curvy and into party balloons attached to bodybuilder muscles, and the glossy wax-like skin with pores the size of lunar craters all just set off my monkey brain. Combine that with poor renders that have a lot of noise, ridiculously artificial lighting, lack of reflections and multiple shadows (often to reduce render time), and barren scenes where nothing at all is in the background, a lot of these renders turn out as a worse looking option than almost any other. All this shit kills my boner and makes me want to avoid these works as much as possible.
That said, I know why they're used and I know what the limitations are. Yes, getting an artist is hard and expensive. And splitting your time between art, story, coding, and project management is a pain in the ass. Yes, I know these DAZ3D models are easier to get your hands on, and they're modular. Yes, you can animate them if you so wish. Yes, you can import the models into Blender and get better results for the renders. And yes, you can make a thousand little permutations of the scene as your heart so desires with just a few tweaks. But I really question if these boons are worth the many banes of this method and these tools.
As a small aside (and poll), how many of you actually enjoy these images? How many of you simply tolerate them? Does anybody just absolutely avoid them at all costs like me?