4.10 star(s) 38 Votes

Spurrea

Newbie
Jan 22, 2018
61
9
getting an error when i wanna save:

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/script.rpy", line 303, in script call
call screen hold_screen() #NOTE: We never proceed past the hold screen! No code after this point will run.
File "game/script.rpy", line 465, in script call
call expression interact_label pass (*args, **kwargs)
File "game/Locations/Home/Hallway/door_interact_events.rpy", line 71, in script call
call slacker_video_enter()
File "game/Locations/Home/Slacker_Bedroom/slacker_bedroom.rpy", line 144, in script
mom "Oh, I know this one! It came out when I was... You know what, never mind when it came out!"
File "game/Classes/Logic_Classes/Person.rpy", line 136, in __call__
self.char(what, *args, **kwargs)
File "renpy/common/00action_file.rpy", line 397, in __call__
renpy.save(fn, extra_info=save_name)
PicklingError: Can't pickle <function <lambda> at 0x000000000872f670>: attribute lookup <lambda> on store failed

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/script.rpy", line 303, in script call
call screen hold_screen() #NOTE: We never proceed past the hold screen! No code after this point will run.
File "game/script.rpy", line 465, in script call
call expression interact_label pass (*args, **kwargs)
File "game/Locations/Home/Hallway/door_interact_events.rpy", line 71, in script call
call slacker_video_enter()
File "game/Locations/Home/Slacker_Bedroom/slacker_bedroom.rpy", line 144, in script
mom "Oh, I know this one! It came out when I was... You know what, never mind when it came out!"
File "X:\games\AVeryFullHouse-0.20.1-pc\renpy\ast.py", line 930, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "X:\games\AVeryFullHouse-0.20.1-pc\renpy\exports.py", line 1474, in say
who(what, *args, **kwargs)
File "game/Classes/Logic_Classes/Person.rpy", line 136, in __call__
self.char(what, *args, **kwargs)
File "X:\games\AVeryFullHouse-0.20.1-pc\renpy\character.py", line 1352, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "X:\games\AVeryFullHouse-0.20.1-pc\renpy\character.py", line 1003, in do_display
display_say(who,
File "X:\games\AVeryFullHouse-0.20.1-pc\renpy\character.py", line 693, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "X:\games\AVeryFullHouse-0.20.1-pc\renpy\ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "X:\games\AVeryFullHouse-0.20.1-pc\renpy\display\core.py", line 3587, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "X:\games\AVeryFullHouse-0.20.1-pc\renpy\display\core.py", line 4548, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "X:\games\AVeryFullHouse-0.20.1-pc\renpy\display\layout.py", line 1179, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "X:\games\AVeryFullHouse-0.20.1-pc\renpy\display\layout.py", line 1179, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "X:\games\AVeryFullHouse-0.20.1-pc\renpy\display\layout.py", line 1179, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "X:\games\AVeryFullHouse-0.20.1-pc\renpy\display\screen.py", line 770, in event
rv = self.child.event(ev, x, y, st)
File "X:\games\AVeryFullHouse-0.20.1-pc\renpy\display\layout.py", line 1179, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "X:\games\AVeryFullHouse-0.20.1-pc\renpy\display\layout.py", line 1179, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "X:\games\AVeryFullHouse-0.20.1-pc\renpy\display\behavior.py", line 1142, in event
return handle_click(self.clicked)
File "X:\games\AVeryFullHouse-0.20.1-pc\renpy\display\behavior.py", line 1075, in handle_click
rv = run(action)
File "X:\games\AVeryFullHouse-0.20.1-pc\renpy\display\behavior.py", line 372, in run
new_rv = run(i, *args, **kwargs)
File "X:\games\AVeryFullHouse-0.20.1-pc\renpy\display\behavior.py", line 379, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 397, in __call__
renpy.save(fn, extra_info=save_name)
File "X:\games\AVeryFullHouse-0.20.1-pc\renpy\loadsave.py", line 427, in save
reraise(t, e, tb)
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/site-packages/future/utils/__init__.py", line 444, in raise_
File "X:\games\AVeryFullHouse-0.20.1-pc\renpy\loadsave.py", line 413, in save
dump((roots, renpy.game.log), logf)
File "X:\games\AVeryFullHouse-0.20.1-pc\renpy\compat\pickle.py", line 103, in dump
pickle.dump(o, f, pickle.HIGHEST_PROTOCOL if highest else PROTOCOL)
PicklingError: Can't pickle <function <lambda> at 0x000000000872f670>: attribute lookup <lambda> on store failed

Windows-10-10.0.19045 AMD64
Ren'Py 8.1.2.23090503
A Very Full House 0.20.1
Sun Nov 19 23:41:04 2023
 

neroman76

Newbie
Sep 18, 2019
53
138
I genuinely enjoy this game, but from a certain point in its development, I've been grappling with the challenge of figuring out how to trigger the next event and progress further. Unfortunately, this struggle often leads me to give up on it regularly.
 

MetaMira

Active Member
Game Developer
Sep 14, 2021
556
1,319
Hey everyone, I've released a bug fixed v0.20.2 that fixes up all of the problems that have been reported. You can see the full release patch , but if you're just looking for some up-to-date links:





Enjoy!
 

CarinaCox

Member
Sep 7, 2021
101
222
Mod v0.20.2.113
Make sure to get game v0.20.2 first (everyone needs a link that moves three posts up, right?)

If you still have the same issue Spurrea let me know in my mod thread or in the game discord's mod development channel, and I'll try to help you fix it.
 

TheOneHusNot

Newbie
Sep 7, 2021
76
126
So... there's no way to lower the Principal and Candy arousal yet? (sadly)
Also can't make Candy's skirt even more skimpy, I got the shirt but when I play with her and catch her it doesn't trigger the event that should destroy her skirt (again). She only say "Tag, you're it" and the scene ends normally.
 

Donnyd

New Member
Sep 9, 2018
5
4
MetaMira The art for the grinding between pussy lips and sex scene seems to be upside down.

MC is supposed to be stuck, bend over on her knees, with Slacker behind her. Yet the art makes it look like she's laying on her back. (Shows Slackers dick from above when it should be the underside)
 
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4.10 star(s) 38 Votes