- Jul 4, 2017
- 2,693
- 4,993
It's not unexpected that the game feels sluggish sometimes - MetaMira is doing an unusually heavy amount of complex Renpy and python class code for building the dynamic scenes and populating the clickables and character animations. Sometimes there's dozens of displayables on screen, and many of those are Live2d - it's definitely not just a basic "dialog and scene" VN game!it feels little more heavy imo especially when fast clicking or when skipping the text
This is not criticism btw, I love the game concept and it seems the complexity of implementation is related to the complexity of the gameplay/visuals. It's just that this style is almost too much for Renpy (JIT interpreted DSL game code running on an interpreted language runtime with a ragged mix of pygame plugins) to handle