Hey everyone!
The wait is finally over –
version 0.4 of A Weekend With Aunt Carol is officially LIVE for everyone!
I know this one took a while, and I really appreciate everyone's patience. This was a massive update focused on breaking the game wide open. The world is much more dynamic now, with new characters all over the map and events tied to the time and day, giving you a lot more freedom to explore.
Just a quick heads-up about the 'Play Online' link: I'm hosting that myself on Cloudflare. So please be a little patient with it. It might have some hiccups now and then, but overall the performance should be pretty good!
Despite the long delay, I think it was worth it. I'm personally really proud of how this version turned out, especially with the missions. They feel much more dynamic and less monotonous now, and I think you'll even be able to see an evolution in how the scenes are put together as you progress through the content. A huge shout-out to my Patrons who jumped in for the early access test this past weekend – your feedback was a massive help!
All the links in the main post have been updated to v0.4. You'll also find the full, detailed changelog and a walkthrough there to help you navigate all the new stuff. If you want to keep up with news and future updates, please keep an eye on my Patreon, as I'll be posting news and progress there first.
Can't wait to hear what you all think. Enjoy exploring the new neighborhood
OBS:
Walkthrough Included! To help you navigate all the new content and find everything, a walkthrough document is included below!