Son of a, this forum getting more interesting day by day. When there's nothing more to gossip about, work ethic and the quantity of images had been dissected, 'tis time for grammar lessons.
Knowing from the personal experience, English-speaking folks tend not to learn other languages, as it has become the lingua franca nowadays. So, why bother while others had to adjust to you and not the other way around. There're plenty of exceptions which only highlights this fact. I could be wrong, but moralizing on this subject is usually comes from those, who just can't express themselves in foreign languages, at least not on a sufficient level.
In my native idiom I'm making mistakes occasionally, for sure committing a pile of them in others. Noting mistakes is fine, but it's like seeing a speck in one's eye, forgetting about the log in your own.
Dude, I think I already explained this like a million times! It's because I never render scenes in a row like others do! Every single render I adjust before pressing the render button! Only the lighting has already different adjustments for every camera perspective! Plus I frequently find mistakes during rendering which would make rendering in a row and a render farm completely senseless for me. Plus, you see that created scenes and rendered scenes walk almost hand in hand during the development process. You should understand that I cannot render more than I've created, right? So, you're diggin in the wrong area!
Wot are you doing here, Herr
Game Developer? The audience is raving, sort of demanding v0.130 in last month, and we've missed the station already. Chop-chop, stop browsing this stupid thread, 42 pages of Word won't translate themselves.