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Sophia meets Aiden, dressed about the way he told her. (This passage unfortunately got lost during the script was being sent back and forth for editing. I post added it again. Aiden tells Sophia how to dress after she fulfilled the 4th task).
Of course Aiden is not alone like expected. Sophia just wants to know what the hell he wanted to tell her, to also get the hell out of this place asap.
Thanks for sharing!
There you go, pages and pages of theories for what turns out to be a "simple" bug.

He sure knows how to keep us busy!
Not to be pedantic, but I wonder at what point of the discussion the missing instructions were supposed to appear
Python:
ai "Come to our hang-out place later after school!"
"Sophia didn't like that at all and wondered what he was up to."
s "Why?"
ai "There, you'll learn your next task."
s "And why can't you just tell me now?"
ai "'Cause I haven't decided yet. I need some time to think, ya know?"
ai "It's not that easy considering the variety of possible great tasks for you *grin*!"
s "*Sigh.* Goddammit! OK, but I'll only come if we're alone there! Without your buddies!"
ai "Sure."
"Sophia didn't believe Aiden. She knew he'll probaby still have his buddies with him because he's too scared to be alone!"
"Sophia had a queasy feeling about being alone with his gang again."
Probably it's before the "*Sigh.* Goddammit!" where he asks for the dress.
Sure that makes a lot more sense, it is still strange on a different way, though.
I mean, Aiden doesn't know yet what task will be ("variety of possible great tasks ") but he apparently asks for a very specific dress
And while bugs always happens, when we said that the released felt rushed maybe we were not that wrong. The animations obviously monopolized the development and probably also the attention for the other aspects of the game.