Ruby Tuesday

Member
Jun 29, 2020
291
1,064
Thank you very much for the feedback!
So not only you read everything but you even checked the links! :)

I fixed everything you reported in the original post.
The broken link (the final digit was missing in the post id!, it's funny where a random mistake takes you :D ) was supposed to point to derek1957 's post, now it should be fine

As for

if you are referring to the table at the end with the variables, it is a guesswork specific and separate for each of the two events (Sam's and Ellie's).
So if you have day20_Dylan_goes_to_Christines_party for Sam to see the sexy incident it does not mean that you also have it for Ellie's.

And in any case, I **think** it would be more logical from a programming point of view to check if day20_Ellie_doesnt_forgive_Logan = False for Ellie's event (which also implies day20_Dylan_goes_to_Christines_party=False as there is no choice for going to the party in that branch).

Anyway, it's a mess!
I hesitated to put the table in the post because it's not straightforward with the info we have to see how he planned the different branches. I was trying to prepare the saves myself and it's really difficult to anticipate what you actually need for each event.

My suggestion is to use the Universal Renpy Mod, start from a save either from v0.190 or v0.195 and see what pops up with that tool so you can explore the different branches. Not my ideal type of game play as I prefer more linear playthroughs like we had before v0.195. Hopefully it will be the last one before starting a batch of releases that are simpler from that point of view.
xxxorro, you are forever amazing!
 
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