Lust & nipple
Member
- Apr 23, 2023
- 364
- 2,160
When did I say he's using more and more software? And how come you particularly leave out the important parts of my posts whenever you respond while saying the same thing over and over again without it making sense?You say it yourself that he uses more and more software while producing the content
What progress? You mean the percentages on his progress bars over on Patreon? What's that got to do with him getting slower every year? You are trying to defend him, fine, but you have zero valid arguments.Almost every day you get progress, yet people still cry.
When did I say he's using more and more software? And how come you particularly leave out the important parts of my posts whenever you respond while saying the same thing over and over again without it making sense?
His computers are literally able to run hundreds of renders through the software I mentioned within an hour or two. Do you really think that results in less renders every year, or much slower development compared to lets say 3 years ago?
I've literally told you what you can look at to see for yourself how this doesn't add up, yet your response is always the same.
What progress? You mean the percentages on his progress bars over on Patreon? What's that got to do with him getting slower every year? You are trying to defend him, fine, but you have zero valid arguments.
I'm not even going to address the developers own statements over the years, because that's where the real fun begins. lol
What do you mean? I believe this is a quote from his Patreon:Quote: he stated that he wants AWAM to be a quality VN and he sticks to his vision.
I have seen this comment many times from people who use these words. So my question to you is this: Can you tell me what his vision is?
Did you recently join as a member of his? Because what you just posted is on his about page, which can be shredded apart by his own words.What do you mean? I believe this is a quote from his Patreon:
"After seeing so many lower-quality adult games, where the primary goal is to show as much skin or as many h scenes as possible right from the beginning, without any good story or character development (and not even good or authentic renders!)! So, I've decided to develop my own ambitious, realistic, detail-oriented, quality-focused adult game"
He wants to create VN game with good quality renders and coherent story. So far he sticks to it.
You are correct, this is from his Patreon page. You don't have to be a member to see it.Did you recently join as a member of his? Because what you just posted is on his about page, which can be shredded apart by his own words.
But you are a new member, right?You are correct, this is from his Patreon page. You don't have to be a member to see it.
Feel free to shred it then, please.
I'm not ignoring it. Guess why I told you to look at renders from 3 years ago. Out of boredom? This game's in development for like 7 years now. I'm not telling you to look at renders from day 1 for obvious reasons. I'm trying to make you understand that getting slower every single year does not make sense for various reasons, and I'm pointing you at everything you need to look at to understand it. But you keep ignoring that and instead reply with the same nonsense "quality takes time".No, you keep ignoring my initial statement that quality takes time.
Do you really think that the initial renders from day 1 take the same amount time to produce as the ones from the teaser someone shared few pages back?
I'm sure he's a new member and doesn't know the history of AWAM yet. He's just reading what he saw on his page and is convinced that everything is true.Man in my conspirationist mind this Oz guy is just L&P sock account coming here to defend himself and argue with every criticism thrown at him
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Man in my conspirationist mind this Oz guy is just L&P sock account coming here to defend himself and argue with every criticism thrown at him
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No, answer my question. Do you think renders from PD1 took the same amount of time to produce than the ones done recently. Yes or no?I'm not ignoring it. Guess why I told you to look at renders from 3 years ago. Out of boredom? This game's in development for like 7 years now. I'm not telling you to look at renders from day 1 for obvious reasons. I'm trying to make you understand that getting slower every single year does not make sense for various reasons, and I'm pointing you at everything you need to look at to understand it. But you keep ignoring that and instead reply with the same nonsense "quality takes time".
You said quality takes time, I told you to look at renders from 3 years ago because they have the same quality, except he produced way more overall renders in 2021.
You said the tool I mentioned adds time to the development, I told you why that's not the case. It does increase render quality slightly, which is the only difference between now and 3 years ago as he's already pushing DAZ to it's limits.
2020: 2328 renders
2021: 1872 renders
2022: 1646 renders
2023: 1123 renders
And you really try to keep going with your "quality takes time" thing? Dunno what else to tell you my guy.
Oh, in all fairness: 2023 could in theory have another 764 renders counted towards it as Dylan+Sophia part 2 was released on January 7th, 2024. That would actually put it above 2021 in terms of overall renders, except I went with the release dates during all those years ignoring any overlap. Bottom line: Things have gotten more than abysmal ever since part 02 started in 2022, and L&P was already known as a slowmotion developer long before that.
Obviously not?????No, answer my question. Do you think renders from PD1 took the same amount of time to produce than the ones done recently. Yes or no?
Ok, so if I am not mistaken every render he does involve, getting the models, getting the assets, posing, setting the lighting, capturing, doing post processing and then coding and writing into the game.Obviously not?????
Are you trolling or something? That's why I'm not telling you to look at renders from PD01. Hello??? Anybody there? Lmao
Wrong.Ok, so if I am not mistaken every render he does involve, getting the models, getting the assets, posing, setting the lighting, capturing, doing post processing and then coding and writing into the game.
Let's assume he gets all of that in a single try, how long do you think a single render takes to make?