GingerSweetGirl

Engaged Member
Aug 23, 2020
2,528
12,125
I think there's a plan, but not the self-discipline to stick to it.
12 hours ago I would have agreed with you. But now I don't think there's anything more than a vague outline for each scene and update. Exploding upwards of 650 renders is beyond just a lack of discipline, it's indicative of someone that doesn't know what they're doing. He's lost the forest through the trees. He's spending 30 minutes on lighting for a single render and not spending any time looking at the bigger picture.

KillJoys what is the reaction over at Patreon?
 

sept0342

Active Member
Sep 22, 2017
946
2,864
12 hours ago I would have agreed with you. But now I don't think there's anything more than a vague outline for each scene and update. Exploding upwards of 650 renders is beyond just a lack of discipline, it's indicative of someone that doesn't know what they're doing. He's lost the forest through the trees. He's spending 30 minutes on lighting for a single render and not spending any time looking at the bigger picture.

KillJoys what is the reaction over at Patreon?
" Keep it the way it is just now with one day divided into three parts. The quality is one of the best things I like and appreciate about your game", "As long as there is a good sex scene I'll be happy", "I don't mind the wait for good quality and longer updates"...
 

Alley_Cat

Devoted Member
Jul 20, 2019
8,993
17,559
" Keep it the way it is just now with one day divided into three parts. The quality is one of the best things I like and appreciate about your game", "As long as there is a good sex scene I'll be happy", "I don't mind the wait for good quality and longer updates"...
Someone is expecting a sex scene?? o_O
 

armion82

Message Maven
Mar 28, 2017
12,170
16,593
So much for being smaller than the last update.
I wish he would stop with what seems(lighting) like bragging and stop making excuses about updates ie be it a full day/50% day or a 1/3rd day just get on with the fucking update
I just found my old prediction after we got the end of day 11.
That we will get the third part of day 12 in May this year.How naive.
 

L&P's Father-in-Law

Well-Known Member
Jun 25, 2017
1,389
6,563
I dont think that looking at the nr of renders as a "nr of renders vs nudity shown" is a good metric.
He's fine doing an update without nudity as long as the plot advances and the nr of renders isn't too much. But yeah everything screams lack of discipline.
 
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XaGnard

Active Member
Aug 11, 2018
557
1,803


I just wanted to let you know why these 1/3 day updates take the time they take.

1) First of all only the first 4 events of the current 0.130 update have already 460 renders. With the Aiden and Sophia/Dylan event we will probably got around 650 renders. Which would be more than 95% of my updates yet!
2) A lot of new places and clothes.
3) Very complex and elaborate light settings and scene adjustments. The work I put into the scenes is far more intense than earlier! Sometimes I need more than 30 minutes only to adjust the lighting of one single render until it looks nice enough for me!
4) Story and scene writing, which many completely underestimate!

I know I wanted to release quicker updates by releasing 3 updates per game day. But this also depends on how enormous and importang these events of the game day third are. I think the only way to release an update every 2 month is not by dividing the game days but just by releasing an update every 2 month doesn't matter how many events are included. But the problem could be here that some people who're following particular storylines maybe wouldn't get any event to play at all. Plus if something comes between a month the update would be especially short. I don't know if you want that.
Nut on the other hand you will get some really hot scenes in the next update!
Anyway, I just started with the "Aiden event" and there will be a new nice teaser very soon.
L&P is simply not able to keep his project within a realistic time frame. Next step will be 1/4 day updates with 4+ month each.
 

L&P's Father-in-Law

Well-Known Member
Jun 25, 2017
1,389
6,563
March 1 L&P
I finished the first two side job events. The 1st one has 123 renders and the 2nd one around 222.
So, only two bigger events left. I don't count the Liam and the Dylan/Emma events, because they're too small. I'll start working on the next event (Aiden) on Friday and try to release a first teaser of it this weekend.
1st Bold, On march one he had: 345 renders done.

March 25 he has 460: 115 / 24 days = less than 5 renders per day and keep in mind that he counts an eyebrow moving as a render.


2nd Bold
Again, March 1: I'll start working on the next event (Aiden) on Friday and try to release a first teaser of it this weekend.

Today:
Anyway, I just started with the "Aiden event" and there will be a new nice teaser very soon.

Clearly he's all over the place. Poor work ethic and discipline. There's only so much good lighting and "INTENSE RENDERING" - whatever that is, can justify this.
 

Alley_Cat

Devoted Member
Jul 20, 2019
8,993
17,559
I dont think that looking at the nr of renders as a "nr of renders vs nudity shown" is a good metric.
He's fine doing an update without nudity as long as the plot advances and the nr of renders isn't too much. But yeah everything screams lack of discipline.
I'm only using nudity as an indicator of Sophia's corruption levels. There's also what she's doing at the time too. Watching Ellie masturbate, and starting to masturbate in front of her, getting wet in the process. Have sex in Liam's office, and almost getting caught. Being comfortable showing her tits to complete strangers in both the Vicky and Prison events. I can't see anything like that happening this update (or even the next few), so it only feels like a step backward, and not progress at all.
 

Old Dog

Message Maven
Donor
Jul 20, 2017
15,901
97,191
12 hours ago I would have agreed with you. But now I don't think there's anything more than a vague outline for each scene and update. Exploding upwards of 650 renders is beyond just a lack of discipline, it's indicative of someone that doesn't know what they're doing. He's lost the forest through the trees. He's spending 30 minutes on lighting for a single render and not spending any time looking at the bigger picture.

KillJoys what is the reaction over at Patreon?
So far there is no reaction on the Patron page to the dev's post.
I have supported this dev but this is turning into a farce and wouldn't look out of place in an Laurel &Hardy/Three Stooges film script.
 

Nevqo

New Member
Jun 30, 2018
9
23
Fuck im sad, such a good game, but to see how it ends I have to live 12-13 years more... ehhh LP time to speed up some things
 

Nevqo

New Member
Jun 30, 2018
9
23
If he could finish this game in 3-4 years and then do awam 2 where Ellie has children and Sophia is grandmother, Dylan is uncle etc. LP has so much potential for the next parts ehhh

Ok last post see u all next year :( and lest hope we will have 3 updates till then
 

L&P's Father-in-Law

Well-Known Member
Jun 25, 2017
1,389
6,563
If he could finish this game in 3-4 years and then do awam 2 where Ellie has children and Sophia is grandmother, Dylan is uncle etc. LP has so much potential for the next parts ehhh

Ok last post see u all next year :( and lest hope we will have 3 updates till then
More like 3 updates until end of 2022 if all goes well.
 

Poser_Voyeur

Well-Known Member
Nov 14, 2020
1,223
3,584
12 hours ago I would have agreed with you. But now I don't think there's anything more than a vague outline for each scene and update. Exploding upwards of 650 renders is beyond just a lack of discipline, it's indicative of someone that doesn't know what they're doing. He's lost the forest through the trees. He's spending 30 minutes on lighting for a single render and not spending any time looking at the bigger picture.

KillJoys what is the reaction over at Patreon?
I did nt reply initially when I saw that Patreon post from L&P, as I did nt want to be too rash into making a judgement.....

Many of us are fans of the game for a variety of reason. For myself at least the reasons include in no particular order: the beautiful renders of some stunning girls, the attempt (whether successful or not) at realism or at the very least believability within the confines of an adult VN, the aim at telling an erotic story rather a meaningless fuckfest, and above else, Soiphia as a goddess. I love women with natural curves and Sophia certainly started that way, even if she has got a touch cartoonish in some recent updates. I love her interest in both arts and science, sport and music. She is smart, intelligent, a caring mother a great balance between career and family. In short the woman of my dreams.

Now we have seen before that L&P will use excessive number of renders - there is no harm in having the occasional large text box over a primarily black background if it conveys essential storypoints in a more efficient manner than having each line of thought or dialogue each having their own distinct render. There is no harm in occasionally reusing renders, especially if a conversation between two people who have nt moved. We dont need EVERY thought separately rendered. The point I that we love L&P's rendering style, but that sometimes, less is truly more, and in this case L&P would be bettr shaving off 10% - 20% of his renders. I mean if an update could have had 650 renders, then if you shaved of 20% = 130 renders, that would still leave 520 renders to tell that storyline.

And we have said before that L&P spends a lot of time customising each render. This shows up in the quality of his work. From the beautiful lighting effects to the variety of facial expressions are a big part of why his renders are so beautiful. But the revelation L&P could spend up to 30 minutes tweaking a single render to get it "just right" goes beyond the search to provide a quality product. It is the quest for limitless perfection taken to insane extremes.

We have said before L&P has spent a lot of time building up the portfolio of characters that we have in the VN. And that is great in terms of adding realism as compared to some VN's with maybe 6-8 characters in total. It does make the VN world feel believable, But already we have seen the quantity of side characters grow to unrealistic levels. Did we NEED to give the choice between two side jobs, neither of which seems likely to get anywhere any time soon. And yes I know L&P said a "hot" scene was coing up in the second side job. Yet I remain unconvinced that we will look at it afterwards as a worthwhile step in the corruption of Sophia to get to the Promised Land i.e. Sophia actually having sex with someone not called Liam. And what was the point of the postman or the jaitor or even Mr Bennet if they don't pay off in a concrete way in the near future. The point is we could have saved a little bit of time with some of these superfluous secondary characters., and that could have a few more unnecessary renders over the last few updates.

Then we come to the number of different routes. Anything more than 3-4 routs is unnecessarily complex. We should have had Goodwife Route, Lesbian Route, Filthy Route, and maybe one route without incest. I am not clear how many routes we have but it feels far more than that. I mean we are going to have Sophia helping Cathy choosing a wedding dress in the next update and most of us had forgotten who the hell Cathy was, having been in one scene way back on Day Two. That means we no doubt have the Stag and Hen parties both coming up soon. Both probably giving further5 routes and options to choose. Some people hate Kinetic novels where there is NO choice but L&P has gone to the opposite extreme with seemingly limitless options, each of which requires more time coding, and you guessed it, yet MORE renders.....

Now a Development TEAM could have probably coped with such an ambitious project. Maybe one person specialising in Renders, another in scripting the dialogue and storyline, and yet another specialising in coding. Because this what many Game Developers do in practice. Some even have offices after thy have got established with a track record of delivering product to their Patreon subscribers. But even if each of them is working separately in their on study /spare room etc they could work as a Team. Now I understand that being Creative is a difficult process, and that it can be hard in getting people doing what you need / want. But circling back to the insane quest for perfection, it seems that L&P is too stubborn and pedantic to consider sharing the workload, and thus delivering product more often, and thus attracting more Patreons, and thus receiving more monetary rewards.....

The point is that L&P COULD do some or all of the above. He COULD share the workload, getting some help in the areas that he felt least comfortable with, whether as a partnership sharing risks and rewards, or employing someone as an employee. or even just as a consultant on a pay-on-delivery basis. He COULD trim a few unnecessary renders, cutting down in corridor shots, reusing some renders or black screens for conversation, cutting down internal monologues. He COULD limit his search for perfection and only spend 10-15 minutes tinkering on a single render rather than 30 minutes. He COULD stop introducing new characters, get rid of superfluous characters, start simplifying the myriad story routes, and thus save on time for coding and renders.

But will he heck.....

Luckily I have found a few other games / VN, which even though they are not as perfect as AWAM could be, are entertaining enough to cover the long gap between AWAM updates.

And my naïve, optimistic side can yet believe that L&P see some reason and consider doing even a couple of those things that have suggested that he could do to produce AWAM in a more efficient manner.....
 

Poser_Voyeur

Well-Known Member
Nov 14, 2020
1,223
3,584
Apologies for the length of the previous post. I was trying very, very hard to avoid ranting. But as this is a VN that I have card about, it was struggle to keep it as calm and rational as possible.....
 
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Kal-El_25

Member
Jul 28, 2018
144
127
This has been said by some, I know. The game is good, but I really don't understand all the support and money he gets. To me he just makes a lot of excuses.

When you see a great game like Being a Dik, which has a good story, great renders, in game activities, etc. It doesn't make sense to me why he keeps getting away with this. To each their own. I used to support his game with my money but I stopped a while ago. Could not justify it. Started supporting other developers.
 
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