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Bill_Buttlicker

Well-Known Member
Jul 13, 2018
1,188
3,685
Lol, it's always funny to read comments here from people with obviously limited understanding and knowledge both of art programs and art in general, trying to discuss detailed stuff about it like experts. It's a little bit like watching a monkey trying to solve tricky mathematical problems :) I think those special persons here know who I'm talking about ;)

Just for fun I'll tell you quickly what's the real deal.

The table leg is not my mistake nor an artistic mistake in general. And I really need to laugh reading a comment of a well known troll postulating it's because of the "Daz denoiser"! How the heck a denoiser should give such an effect??? Yes, the Daz denoiser is horrible but it doesn't matter how horrible it is, it can't cause such an effect just on the table leg part of the image! I never use the denoiser because it flattens the textures. And even in case the denoiser would have caused this leg thing, the entire image would be blurry which is not the case!

That the leg looks like this is because the creator of that asset decided to give it a more "glassy look" by reducing the opacity. I didn't even notice anything wrong with it and also left it like this "glassy". My main focus was also more on stuff above it.

I re-rendered this scene and here you can see the difference with opacity low and full:

Low opacity table leg:
View attachment 1657425

Full opacity table leg:
View attachment 1657426

OK, maybe this looks really better. I also edited some minor stuff, so thanks for the hint with it anyway.

Furthermore, for those who complain about my art is getting worse, probably just because they either have nothing else to do in their life or just out of fun keep digging out ridiculous details to keep bullshitting on my game.
Here's the difference between the standard Daz Studio render, which is already edited a lot in the program, taking the most out of it:
View attachment 1657433

And here's the edited and enhanced version, giving it a more cinematic look, which also takes a lot of steps in PS:
View attachment 1657435

And here's the final upscaled and corrected version:
View attachment 1657454

The sharpness in direct comparison:
View attachment 1657479

And here the direct comparison between the Daz standard render, which is already practically the best you can do with the program, and the final result which will be used in the game:
View attachment 1657543

See, how many steps are necessary to make it look like the final result? So, if this art quality isn't good enough, I'd like to see something better! Especially from the "fan art" which some people praise here so much being better! And this is not even the most demanding render of the update, btw!
That's what I suspected the table legs were depicting. A more see-through look surrounding the center mass of the leg. Either way it looks good to me.
 
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Lust&Passion

Member
Game Developer
Oct 22, 2017
175
2,219
I have the opportunity to communicate directly with the game developer, whom I have been following for a long time. I have long been interested in the question - why was the model "Adora" chosen for the main character of "Sofia"? As far as I understand, she (Adora) is a mystical hero. Why did you like her so much?.
Lol, isn't that obvious?
 

Johnysilver771

Active Member
Dec 29, 2018
660
770
Morning: 1) Literature lesson (Aiden's 4th task) + a bonus scene 2) Don Morello (optional)
there are events in upcoming update?
 

momojean

Member
Sep 15, 2017
296
767
It was the best angle to give a quick overview together with the lighting. The lamp is part of the asset which I just left like it is. The lamp gives the table and the surrounding a better atmosphere imo and is an important illumination for this part. Removing it would make the front part too dark together with the faces. Spotlights would look strange there because this would be light without a source. Making the lamp much smaller would be possible but would also illuminate a much smaller surrounding. I really don't see any issue with that lamp in this image. Plus, because of the DOF effect, the front with the lamp inclusive are blurry and the characters behind sharp, which already gives you the highlighted part of the image! Plus it's also a kinda nice division of the two parties of the scene. Sorry, but this is really far-fetched complaining at a very high level which became standard here on this forum site.
I had doubts, but here I am sure that you do not miss any comment on this forum (F95Zone). And I'm even more sure that you work with multiple accounts here. There's nothing wrong with that. Just don't call people here pirates. People whose opinions are apparently very important to you.
Ah! About Viper, who you insult every time you poke your nose in here, he made it clear that his opinion on table legs was an "amateur's" analysis. So no need to pour all your venom on him.
You should focus on your update which is already a huge delay. rather than coming here to bicker with pirates.
 

Old Dog

Message Maven
Donor
Jul 20, 2017
15,971
98,977

Poser_Voyeur

Well-Known Member
Nov 14, 2020
1,223
3,584
I don't think this is an LP error. Very often he is called a perfectionist. This is either a drawing of the "assistant" - or the LP intended it that way. It looks like 3d without 3d glasses.
In the same way that film trailers sometimes have unfinished CGI special effects, I thought we have noticed in the past that sometimes these free teasers have not been quite finished up to his usual standard. So I am not too worried currently that this signifies a drop in L&P's obessive quest for prfectionism and I am sure that the actual release will be up to his usual high standard.
 
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Poser_Voyeur

Well-Known Member
Nov 14, 2020
1,223
3,584
Although we have seen few renderings from the expected update, I also got the impression that the quality of the work is somewhat worse and it differs from the previous L&P standards.
We will probably be able to give a more accurate assessment after the update, but the fact that not only I, but also other forum participants express the same opinion gives grounds to assume that the quality has changed, but not for the better.
I really hope this is a deceptive impression.
Hopefully not but we have only ourselves to blame if so, myself included, from the constant decrying of his almost pathological quest for perfection which can lead him, in his own words previously on forum, to spend half an hour getting a single render just right.
 

Ntwaidumella

Member
Sep 8, 2018
106
1,113
We've also seen an improvement on Ellie over the course of the game...

1º - Skinny Ellie(this scene was very well written)
ellie.png

and

2º - Fitness Ellie
ellie 2.png

The second Ellie is hotter than the first Ellie and looks like L&P has been improving his DAZ skills through the process..it's nice too.

The Dev is really making an excellent game for sure.

Maybe when I get a HD with more capacity and a decent SSD, I will improve my knowledge on DAZ and i'll think about making a game too.
 
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