- Jan 9, 2021
- 168
- 590
I think it will be out by 10 nov
I think it will be out by 10 nov
You have a gorgeous avatar, will you tell me who it is and whose job it is?I've been waiting for a lot of content since Oct 22, 2017.
I completely agree with you, only he can decide if something is helpful or not.I was active yes. Doesn't mean I will remember what each and every person said along with Thier names. It is not possible for me. This isn't my life.
Since you say my assumption of the process is wrong and we don't know how he ACTUALLY works, the point he could use batch rendering or benefit from it if he has one PC also is no longer standing. Only he knows his process and can decide if it helps or not
In my opinion, it would be right and logical, if you like AWAM, to express gratitude to those who support L& P, since thanks to these people you have the opportunity to receive the game for free
I like your stats with Dylan! Was it hard for you?If he does then this projection is off by about three or four days...
Pct Complete Factor Pct of Update Created Scenes 100% 55% 55.00% Rendered Scenes 100% 25% 25.00% Art edited with PS 90% 5% 4.50% Programming & Translation 0% 15% 0.00% Total Pct of Update Completed 84.50% Start Date 7/5/2021 Days of Production 114 Estimated Completion Date 11/16/2021
An uninspiring progress report.You don't have permission to view the spoiler content. Log in or register now.
Bella from Summer's Gone by Oceanlab. I haven't played it yet but the renders look fantastic.You have a gorgeous avatar, will you tell me who it is and whose job it is?
Oh yes, very hard indeed.I like your stats with Dylan! Was it hard for you?
Thanks, buddy!Bella from Summer's Gone by Oceanlab. I haven't played it yet but the renders look fantastic.
It's from Summer's Gone by Oceanlab.You have a gorgeous avatar, will you tell me who it is and whose job it is?
She's not Bella but her Mom. Only moms have the luxury to be on my avatarBella from Summer's Gone by Oceanlab. I haven't played it yet but the renders look fantastic.
P&T takes around 20 days, if I'm not wrong. And a couple of days at least for testing. So won't 20 Nov be a more realistic release date?15 or 16 November as of present estimations. The exact date no one knows
Blasphemy...............STONE themKillJoys
Why do you place Alyssa above other female characters ?
For my part, there are four or five characters who have my preference : Ellie, Patricia, Nathalie, Marie, Cathy (tbc)
And I won’t be able to put a character in the lead.
I sayd this many times ...only people that can change the progress time is his patreons if they all talk ...but only like 5% talk ...so they get ignored ... else we all have to accept how he does his updates and how slow they are ....if LP wanted he could do 1 event easily every 3 weeks...seems people have weak spots for what they like even when they are being made fools of.only reason l+p has done this is because of people paying them month after month.are you happy with progress and content for 4 years
with a massive drop in supporters, L&P would just think it no longer makes sense to continue development. he would most likely abandon the project and fall into depressionNot putting myself amongst the patreon bashers, but I think we can identify the thinking behind the complaint: if patreons would drop their support in protest of the preposterously long development cycles the theory is that the drop in support would speed up development in order to make the project more appealing, more "worthy" of financial support.
OK, fair enough everyone, but let's consider:
There's really no data suggesting that a drop in support would lead to faster development. (Wolfinger wasn't wrong, but he wasn't right, either)
Using an unprovable notion as a bat with which you beat unnamed patreons from all parts of the globe through a computer screen is weird, at best.
There are three possibilities with a 'support stoppage': 1) L&P figures out a way to be faster and support is returned. 2) L&P Abandons the game. Game over dude! 3) There is little to no change upto it gets slower as he just continues his epic.Not putting myself amongst the patreon bashers, but I think we can identify the thinking behind the complaint: if patreons would drop their support in protest of the preposterously long development cycles the theory is that the drop in support would speed up development in order to make the project more appealing, more "worthy" of financial support.
OK, fair enough everyone, but let's consider:
There's really no data suggesting that a drop in support would lead to faster development. (Wolfinger wasn't wrong, but he wasn't right, either)
Using an unprovable notion as a bat with which you beat unnamed patreons from all parts of the globe through a computer screen is weird, at best.